PvXwiki
Register
Advertisement
Vista-file-manager 50x50

This build was archived 18:26, 4 June 2011 (UTC), for the following reason:

This build had been designed for the following use:

This build was in the category Meta before being archived.

Utilize Wounding Strike's buffed spike capacity to devour redbars.

Attributes and Skills[]

Mysticism Variant[]

12 + 1 + 1
12 + 1
The energy cost of Dervish enchantments is reduced by 52%.
In PvE, gain +13 armor rating while enchanted.
 save
Template code

Optional 1:

  • Zealous Renewal Zealous Renewal doubles as a feeder, but can hinder e-management if not expended on a target.
  • Eremite's Zeal Eremite's Zeal most effective in GvG/HA

Optional 2:

  • Enchanted Haste Enchanted Haste
  • Dash Dash For coordinated spike teams.


Wind Prayers Variant[]

The energy cost of Dervish enchantments is reduced by 40%.
In PvE, gain +10 armor rating while enchanted.
 save
Template code

Optional 1:

  • Crippling Sweep Crippling Sweep
  • Harrier's Grasp Harrier's Grasp
  • Grenth's Fingers Grenth's Fingers

Optional 2:

  • Radiant Scythe Radiant Scythe
  • Eremite's Zeal Eremite's Zeal most effective in GvG/HA


Earth Prayers Variant[]

The energy cost of Dervish enchantments is reduced by 40%.
In PvE, gain +10 armor rating while enchanted.
 save
Template code

Optional 1:

  • Radiant Scythe Radiant Scythe
  • Eremite's Zeal Eremite's Zeal most effective in GvG/HA

Optional 2:

  • Enchanted Haste Enchanted Haste if you are being shit on by EDA and bflash (i.e. GvG).
  • Fleeting Stability Fleeting Stability if you are being shit on by warriors or assassins (i.e. everything else).
  • Dash Dash for coordinated spike teams.


Equipment[]

  • Windwalker Insignias.
  • Vampiric/Zealous Scythe of Defense 15^50
  • Various Defensive Sets

Usage[]

  • Prep for spikes by pre-casting Rending Aura or Staggering Force (Earth and Wind variants) or either Mysticism flash enchantment.
  • Call spikes using Wounding Strike -> Other Flash Enchantment (for damage) -> Mystic Sweep.
  • Take care to manage energy, due to Wounding Strike's energy-intensive nature.
  • Pressure when between spikes with Wounding Strike and Flash Enchantments.

Counters[]

  • General Melee hate.
  • Defcon-4 level Enchantment hate; energy is your only limitation to spamming your entire bar.
  • Anti-Adrenaline.

Variants[]

  • Lyssa's Haste Lyssa's Haste can be used with Harrier's Grasp, due to the bar compression it provides.
  • Death's Charge Death's Charge or Dark Prison Dark Prison can be used over a snare in a coordinated team.
  • Conjure Flame Conjure Flame (or another conjure) can be used for more damage. (Scythe 12+1+1, Mystic 9+1, Fire Magic 9)
Advertisement