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This build has been archived as of 18 March 2011, for the following reason:
- Update to scythes and 7 heroes
This build had been designed for the following use:
This build was in the category good before being archived.
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Combines scythes and smites for loads of AoE Holy damage.
Overview
Player Scythe Bars
Hero Bars
Players
2 of any of the following:
RoJ Hero 1
Nightfall Monk. Smiting Prayers 14 Defender's Zeal Elite Hex Spell For 24 seconds, whenever target foe hits with an attack, you gain 2 Energy. Core Monk. Smiting Prayers 14 Judge's Insight Enchantment Spell For 19 seconds, target ally's attacks deal holy damage and have +20% armor penetration. EotN Monk. Smiting Prayers 14 Smite Condition Spell Remove one Condition from target ally. If a Condition was removed, foes in the area take 57 holy damage. Core Monk. Smiting Prayers 14 Smite Hex Spell Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 80 holy damage. Core No Profession. Unlinked Optional Optional Optional. Factions Monk. Healing Prayers 13 Dwayna's Sorrow Enchantment Spell For 30 seconds, target ally and all nearby allies are Enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 44. EotN Monk. Smiting Prayers 14 Castigation Signet Signet Target foe takes 54 holy damage. If that foe was attacking, you gain 9 Energy. Core Monk. Smiting Prayers 14 Strength of Honor Enchantment Spell While you maintain this Enchantment, target ally deals 24 more damage in melee. |
optional
Judge's InterventionNightfall
Monk. Smiting Prayers
Judge's Intervention
Enchantment Spell
For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30..150..190 damage.
Holy WrathProphecies
Monk. Smiting Prayers
Holy Wrath
Enchantment Spell
(10..26..31 seconds). The next 1..8..11 times target other ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5..41..53 damage).
Vigorous SpiritProphecies
Monk. Healing Prayers
Vigorous Spirit
Enchantment Spell
For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 5..17..21 Health.
Remove HexCore
Monk. Unlinked
Remove Hex
Spell
Remove a Hex from target ally.
- Equipment:
- 40/40 Smite set
- Survivor insignia
RoJ Hero 2
Factions Monk. Smiting Prayers 13 Ray of Judgment Elite Spell For 5 seconds, target foe and all foes adjacent to this location take 40 holy damage each second and begin Burning for 3 seconds. Factions Ritualist. Channeling Magic 10 Ancestors' Rage Skill For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 75 lightning damage. Factions Ritualist. Channeling Magic 10 Splinter Weapon Weapon Spell For 20 seconds, target ally has a Splinter Weapon. Target ally's next 4 attacks deal 35 damage to up to 3 adjacent foes. EotN Monk. Smiting Prayers 13 Smite Condition Spell Remove one Condition from target ally. If a Condition was removed, foes in the area take 53 holy damage. Target ally gets healed for 35 Health. Core Monk. Smiting Prayers 13 Smite Hex Spell Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 75 holy damage. Target ally gets healed for 35 Health. Factions Monk. Divine Favor 11 Heaven's Delight Spell Heal yourself and party members within earshot for 48 points. You get healed for 35 Health. EotN Monk. Smiting Prayers 13 Castigation Signet Signet Target foe takes 52 holy damage. If that foe was attacking, you gain 9 Energy. Factions Ritualist. Restoration Magic Flesh of My Flesh Spell Lose half your Health. Resurrect target party member with your current Health and 5..17..21% Energy. |
- Equipment:
- 40/40 Smite set
- Survivor insignia
Panic Hero
Prophecies Mesmer. Domination Magic 13 Panic Elite Hex Spell For 9 seconds, target foe and all nearby foes are hexed with Panic. When a foe hexed with Panic successfully uses a skill, all other nearby foes are interrupted. Nightfall Mesmer. Domination Magic 13 Wastrel's Demise Hex Spell For 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 9 damage and an additional 9 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill. Factions Mesmer. Domination Magic 13 Unnatural Signet Signet Target foe takes 67 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 44 damage. Nightfall Mesmer. Domination Magic 13 Mistrust Hex Spell For 6 seconds, the next spell that target foe casts on one of your allies fails and deals 88 damage to that foe and all nearby foes. Nightfall Monk. Protection Prayers 10 Shield of Absorption Enchantment Spell For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. Core Monk. Protection Prayers 10 Aegis Enchantment Spell For 9 seconds, all party members within earshot have a 50% chance to block attacks. EotN Mesmer. Inspiration Magic 7 Waste Not, Want Not Spell If target foe is not casting a Spell or attacking, you gain 10 Energy. Core Mesmer. Inspiration Magic 7 Power Drain Spell If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 15 Energy. |
- Equipment:
- 40/40 Domination set
- Survivor insignia
Minion Bomber
Nightfall Necromancer. Death Magic 14 Jagged Bones Elite Enchantment Spell For 30 seconds, whenever target undead servant dies, it is replaced by a level 14 jagged horror that causes Bleeding with each of its attacks. Core Necromancer. Death Magic 14 Animate Bone Minions Spell Exploit nearest corpse to animate two level 11 bone minions. Core Necromancer. Death Magic 14 Death Nova Enchantment Spell For 30 seconds, if target ally dies, all adjacent foes take 95 damage and are Poisoned for 15 seconds. EotN Necromancer. Soul Reaping 10 Masochism Enchantment Spell For 30 seconds, you have +2 to your Death Magic and Soul Reaping attributes and sacrifice 4% of your maximum Health when you cast a spell. Nightfall Monk. Protection Prayers 9 Shield of Absorption Enchantment Spell For 5 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. Core Monk. Protection Prayers 9 Aegis Enchantment Spell For 9 seconds, all party members within earshot have a 50% chance to block attacks. Core Monk. Protection Prayers 9 Protective Spirit Enchantment Spell For 16 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. Nightfall Necromancer. Soul Reaping 10 Signet of Lost Souls Signet If target foe is below 50% Health, you gain 70 Health and 7 Energy. |
- Equipment:
- +20% enchantment weapon
- 1 Bloodstained insignia, the rest either Blessed or Survivor
SoS Resto Hero
Factions Ritualist. Channeling Magic 14 Signet of Spirits Elite Signet Create three level 11 spirits. These spirits deal 19 damage with attacks. These spirits die after 60 seconds. Factions Ritualist. Channeling Magic 14 Splinter Weapon Weapon Spell For 20(+2.4) seconds, target ally has a Splinter Weapon. Target ally's next 5 attacks deal 47 damage to up to 3 adjacent foes. Factions Ritualist. Channeling Magic 14 Ancestors' Rage Skill For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 103 lightning damage. Factions Ritualist. Restoration Magic 13 Mend Body and Soul Spell Target ally is healed for 102 Health. That ally loses one Condition for each spirit within earshot. Factions Ritualist. Restoration Magic 13 Spirit Light Spell Target ally is healed for 164. If any Spirits are within earshot, you don't sacrifice Health. Factions Ritualist. Restoration Magic 13 Protective Was Kaolai Item Spell Hold Kaolai's ashes for up to 54 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 75 Health Factions Ritualist. Channeling Magic 14 Spirit Siphon Spell Target Spirit loses all Energy. You gain 48% of that Energy. Factions Ritualist. Restoration Magic 13 Flesh of My Flesh Spell Lose half your Health. Resurrect target party member with your current Health and 18% Energy. |
- Equipment:
- 40/40 Resto or Channeling set
- Survivor Insignia
Tease Resto
Factions Ritualist. Restoration Magic 14 Mend Body and Soul Spell Target ally is healed for 109 Health. That ally loses one Condition for each spirit within earshot. Factions Ritualist. Restoration Magic 14 Spirit Light Spell Target ally is healed for 172. If any Spirits are within earshot, you don't sacrifice Health. Factions Ritualist. Restoration Magic 14 Weapon of Warding Weapon Spell For 8(+1) seconds, target ally has a Weapon of Warding, granting that ally +4 Health regeneration and a 50% chance to block. Factions Ritualist. Restoration Magic 14 Protective Was Kaolai Item Spell Hold Kaolai's ashes for up to 57 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 80 Health Factions Ritualist. Restoration Magic 14 Life Binding Ritual Create a level 13 Spirit with 260 (+31) Health and 79 armor. When this Spirit dies, all non-Spirit allies within its range are healed for 7 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. Nightfall Mesmer. Inspiration Magic 12 Tease Elite Spell If target foe is using a skill, that foe and other foes in the area are interrupted and you steal 4 Energy from all foes in the area. Core Mesmer. Inspiration Magic 12 Power Drain Spell If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 25 Energy. Factions Ritualist. Restoration Magic 14 Flesh of My Flesh Spell Lose half your Health. Resurrect target party member with your current Health and 19% Energy. |
- Equipment:
- 40/40 Resto set
- Survivor insignia
Usage
- Set all heroes to guard mode.
- disable and micro Strength of Honor.
- you can also disable and micro Protective Spirit and/or Aegis if you wish.
Counters
See Also