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The PvXwiki community finds this to be a good build.
Through the PvX vetting system, it has reached an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.
This build has been designed for the following use:
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Use Avatar of Dwayna to keep your party members and summoned creatures alive.
Attributes and Skills
Nightfall Dervish. Mysticism 14 Avatar of Dwayna Elite Form For 85 seconds, your attacks deal holy damage. Whenever you use a Dervish attack skill, you lose 1 hex. Whenever you lose a Dervish enchantment, all allies in earshot are healed for 47 Health. This skill is disabled for 45 seconds. Nightfall Dervish. Scythe Mastery 12 Wearying Strike Scythe Attack You remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 9 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed. Nightfall Dervish. Scythe Mastery 12 Eremite's Attack Melee Attack If it hits, this attack deals +8 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +8 damage and strike all adjacent foes. Nightfall Dervish. Mysticism 14 Heart of Fury Stance For 9 seconds, you attack 25% faster. Nightfall Dervish. Mysticism 14 Zealous Renewal Flash Enchantment Spell All nearby foes take 28 holy damage. For 24 seconds, you have -1 Energy regeneration and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 5 Energy. Core No Profession. Unlinked Optional Optional Optional. Core No Profession. Unlinked Optional Optional Optional. Factions Warrior. Kurzick rank "Save Yourselves!" (Kurzick) Shout For 4..6 seconds, all other party members gain 100 armor. |
Optional Slot should be filled with two Flash Enchantments:
- Earth Prayers (Add 6+1):
- Dust Cloak
Nightfall
Dervish. Earth Prayers 7
Dust Cloak
Flash Enchantment Spell
All adjacent foes are struck for 24 earth damage. For 30 seconds, your attacks deal earth damage. When this Enchantment ends, all adjacent foes are Blinded for 2 seconds.
+ Staggering ForceNightfall
Dervish. Earth Prayers 7
Staggering Force
Flash Enchantment Spell
All nearby foes are struck for 24 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all nearby foes have Cracked Armor for 5 seconds.
- large amounts of anti-melee and short recharges.
- Balthazar's Rage
Nightfall
Dervish. Mysticism 14
Balthazar's Rage
Flash Enchantment Spell
All nearby foes are set on fire for 3 seconds. For 20 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 2 strikes of adrenaline if any foes are within earshot.
+ Aura of ThornsNightfall
Dervish. Earth Prayers 7
Aura of Thorns
Flash Enchantment Spell
All nearby foes begin Bleeding for 10 seconds. For 30 seconds, this enchantment does nothing. When this enchantment ends, all nearby foes are Crippled for 5 seconds.
- adrenaline spam, cheap flash enchantments, and degen through burning and bleeding.
- Wind Prayers (Add 6+1):
- Grenth's Aura
EotN
Dervish. Wind Prayers 7
Grenth's Aura
Flash Enchantment Spell
For 20 seconds, you deal 14 less damage and steal 14 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 14 Health from all adjacent foes.
+ Rending AuraNightfall
Dervish. Wind Prayers 7
Rending Aura
Flash Enchantment Spell
When you cast this enchantment, all nearby foes take 24 cold damage. For 30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 5 seconds.
- spammable AoE lifesteal and Cracked Armor.
- Grenth's Aura
EotN
Dervish. Wind Prayers 7
Grenth's Aura
Flash Enchantment Spell
For 20 seconds, you deal 14 less damage and steal 14 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 14 Health from all adjacent foes.
+ Attacker's InsightNightfall
Dervish. Wind Prayers 7
Attacker's Insight
Flash Enchantment Spell
For 6 seconds, you have a 50% chance to block while attacking. When this enchantment ends, you inflict Weakness on all adjacent foes for 9 seconds.
- spammable AoE lifesteal and weakness.
Hero Version
Nightfall Dervish. Mysticism 12 Avatar of Dwayna Elite Form For 74 seconds, your attacks deal holy damage. Whenever you use a Dervish attack skill, you lose 1 hex. Whenever you lose a Dervish enchantment, all allies in earshot are healed for 41 Health. This skill is disabled for 45 seconds. Nightfall Dervish. Scythe Mastery 13 Wearying Strike Scythe Attack You remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 9 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed. Nightfall Dervish. Scythe Mastery 13 Eremite's Attack Melee Attack If it hits, this attack deals +9 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +9 damage and strike all adjacent foes. Core No Profession. Unlinked Optional Optional Optional. Nightfall Dervish. Mysticism 12 Heart of Fury Stance For 8 seconds, you attack 25% faster. Nightfall Dervish. Mysticism 12 Zealous Renewal Flash Enchantment Spell All nearby foes take 25 holy damage. For 21 seconds, you have -1 Energy regeneration and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 4 Energy. Nightfall Dervish. Wind Prayers 9 Rending Aura Flash Enchantment Spell When you cast this enchantment, all nearby foes take 28 cold damage. For 30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 6 seconds. Nightfall Dervish. Wind Prayers 9 Whirling Charge Flash Enchantment Spell For 4 seconds, you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 40 cold damage and this enchantment ends. |
- Radiant Scythe
EotN
Dervish. Scythe Mastery 13
Radiant Scythe
Scythe Attack
This attack strikes for +1 damage for each point of Energy you currently have, maximum 27 damage. You gain 6 Energy if this attack hits.
- Zealous Sweep
EotN
Dervish. Scythe Mastery 13
Zealous Sweep
Scythe Attack
If this attack hits, you deal +23 damage. You gain 3 Energy and 1 adrenaline for each foe you hit.
- Aura Slicer
EotN
Dervish. Mysticism 12
Aura Slicer
Melee Attack
If this attack hits, you inflict Bleeding for 13 seconds. If you are enchanted, you also inflict Cracked Armor for 8 seconds.
- Twin Moon Sweep
Nightfall
Dervish. Scythe Mastery 13
Twin Moon Sweep
Melee Attack
You lose 1 Dervish enchantment and gain 45 Health. If an enchantment is lost in this way, you cannot be blocked, you strike twice, and you gain an additional 62 Health.
- Lyssa's Assault
Nightfall
Dervish. Scythe Mastery 13
Lyssa's Assault
Scythe Attack
This attack interrupts an action if it hits. If you are enchanted, any skill you interrupt is disabled for an additional 9 seconds. This attack does 50% of normal damage.
- Wild Blow
Core
Warrior. Unlinked
Wild Blow
Melee Attack
Lose all adrenaline. If it hits, this attack will result in a critical hit and any Stance being used by your target ends. This attack cannot be blocked.
Equipment
- Full Blessed or Windwalker insignia.
- Best vigor rune you can afford.
- Zealous Scythe of Fortitude.
Usage
- Precast Avatar of Dwayna and maintain it during battle.
- Maintain Heart of Fury and Zealous Renewal, stripping Zealous every time it comes off cooldown.
- Alternate between the optional Flash Enchants to fuel your attack skills and trigger the healing from Avatar of Dwayna.
- Use SY on recharge.
Counters
Variants
- Radiant Scythe
EotN
Dervish. Scythe Mastery 12
Radiant Scythe
Scythe Attack
This attack strikes for +1 damage for each point of Energy you currently have, maximum 25 damage. You gain 6 Energy if this attack hits.
for more damage and energy.
- Zealous Sweep
EotN
Dervish. Scythe Mastery 12
Zealous Sweep
Scythe Attack
If this attack hits, you deal +22 damage. You gain 3 Energy and 1 adrenaline for each foe you hit.
for lesser energy gain but more adrenaline gain.
- Whirling Charge
Nightfall
Dervish. Wind Prayers 7
Whirling Charge
Flash Enchantment Spell
For 3 seconds, you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 33 cold damage and this enchantment ends.
for an IMS and an Enchantment that will end itself.
- Ebon Battle Standard of Honor
EotN
No Profession. Ebon Vanguard rank
Ebon Battle Standard of Honor
Ward Spell
You plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr.
- "For Great Justice!"
Core
Warrior. Unlinked
"For Great Justice!"
Shout
For 20 seconds, whenever you gain adrenaline, you gain 100% more.
for "SY!"
- Avatar of Melandru
Nightfall
Dervish. Mysticism
Avatar of Melandru
Elite Form
For 10..74..95 seconds, you have +150 Health, +30 elemental armor, and your attacks deal earth damage. Whenever you lose a Dervish enchantment, all party members in earshot lose 1 condition. This skill is disabled for 45 seconds.
if you need condition removal instead.