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Build:E/Rt Standard Water Elementalist

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This build is part of the current metagame.

The community has decided this build is in the current metagame and deserves to be stored. The section describes how often the build is used.
This build has also received an overall in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been for the following use:

This build is significantly affected by the current : .
See the for discussion and ramifications not noted here.  
Notes: or takes the elite slot.

Contents

commmonly used in PvP.

Frequency

  • Extremely common in GvG as a defensive midliner in split, spike, and balanced builds.
  • Common in higher ranked HA balances.

Attributes and Skills

Template code
 

  •  - Potential two AoE snares in one cast, and can halve its recharge by hitting a foe with another Water hex.
  •  - Extremely useful in the Dervish meta, but allows excellent linebacking against any enchanted melee.
  •  - Provides energy management without the risk of enchantment strip, in addition to unremovable instant defense. Replace  with , , , or .
  •  on split maps.


Equipment

Armor

  • 5x Blessed Insignia (Survivor if running Ether Prism)
  • Superior Vigor
  • Minor Water
  • Minor Energy Storage
  • Restoration
  • Vitae

Weapons

  • Water Wand of Memory, 20% cast time
  • Water Focus of Aptitude, 20% recharge
  • Water Wand of Memory, +15/-1 energy
  • Energy Storage Focus of Fortitude, +15/-1 energy
  • Adept Water Staff of Enchanting, 20% cast time
  • Spear of Defense, +5 energy or 10% recharge or 10% cast time
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Usage

  • Maintain enchantments.
  • Spike with Shard Storm -> Freezing Gust.
  • Save all snares for enemy flag carrier when the other team is attempting to cap the flagstand. Use Blurred Vision on the enemy ranger, if any, to minimize disruption.
  • Position self accordingly to contain anticipated enemy splits.
  • Try to maximize the effect of Blurred Vision by hitting more than one target per cast with it.

Counters

  • General Anti-Caster.
  • Enchantment Removal.

Variants