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The PvXwiki community finds this to be an excellent build.
Through the PvX vetting system, it has reached an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
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Spike and disrupt targets with Mind Shock, while keeping physicals blinded.
Attributes and Skills
Nightfall Elementalist. Air Magic 14 Lightning Bolt Spell Send out a Lightning Bolt that strikes for 47 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 47 additional lightning damage. This spell has 25% armor penetration. EotN Elementalist. Air Magic 14 Shell Shock Spell Target foe takes 29 lightning damage and has Cracked Armor for 19 seconds. This Spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes. Core Elementalist. Air Magic 14 Blinding Flash Spell Target foe is Blinded for 8 seconds. Prophecies Elementalist. Air Magic 14 Mind Shock Elite Spell Target foe suffers 47 lightning damage. If you have more Energy than target foe, that foe suffers 47 additional lightning damage and is knocked down. This Spell has 25% armor penetration. Core No Profession. Unlinked Optional Optional Optional. Core Elementalist. Air Magic 14 Air Attunement Enchantment Spell For 58 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the Skill whenever you use Air Magic. Core Elementalist. Energy Storage 13 Aura of Restoration Enchantment Spell For 60 seconds, you gain 1 Energy and are healed for 460% of the Energy cost each time you cast a spell. Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
Note:
Mind Shock (PvP)Prophecies
Elementalist. Air Magic
Mind Shock (PvP)
Elite Spell
Target foe suffers 10..42..53 lightning damage. If you have more Energy than target foe, that foe suffers 10..42..53 additional lightning damage and is knocked down. This Spell has 25% armor penetration.
costs 10 exhaustion.
Optional skills:
Shock ArrowFactions
Elementalist. Air Magic 14
Shock Arrow
Spell
Send out a shocking arrow that flies swiftly toward target foe, striking for 47 lightning damage. If Shock Arrow strikes a foe suffering from Cracked Armor, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration.
Energy and extra damage
Rip EnchantmentNightfall
Necromancer. Curses 6
Rip Enchantment
Spell
Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 13 seconds.
Enchantment stripping and extra pressure
Shield BashCore
Warrior. Strength 0
Shield Bash
Skill
For 5 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.
Disciplined StanceProphecies
Warrior. Tactics 9
Disciplined Stance
Stance
For 3 seconds, you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.
ReturnFactions
Assassin. Shadow Arts 3
Return
Spell
All adjacent foes are Crippled for 4 seconds. Teleport to target other ally's location.
Shield of ForceEotN
Dervish. Earth Prayers 6
Shield of Force
Flash Enchantment Spell
For 7 seconds, blocks the next 1 attack against you. If an attack is blocked, all adjacent attacking foes are knocked down and suffer from Weakness for 11 seconds.
Equipment
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• Blessed + 40/40 Air Set: Pk5xiMz6TDfMvKSF0MNpnm0MNZY5RcNJI6zMNZYd0MNpHA • High energy Earth Magic set: PkpwiMzKUDfMvqRB • Defensive set (Slashing): PkpQRPJoBTaikpW/L
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Armor
- 5x Blessed Insignia
- Superior Vigor
- Minor Air Magic
- Minor Energy Storage
- Restoration
- Vitae
Weapons
40/40 Air Set
- Air Wand of Memory, 20% cast time
- Air Focus of Aptitude, 20% recharge
Energy Air Set
- Air Wand of Memory, +15/-1 energy
- Energy Storage Focus of Fortitude, +15/-1 energy
Defensive Set
- Heavy Spear of Defense, +5 energy or 10% recharge or 10% cast time
- Strength Shield of Fortitude, -20% cripple
- Strength Shields of Fortitude, +10 armor vs each damage type
Usage
- Maintain Air Attunement, cover it with Aura of Restoration.
- Cast Mind Shock to spike and disrupt your targets. Priotize on rupting strong high-casting time skills.
- Lightning Bolt followed by Mind Shock for a spike. Look out for kiting foes especially (enemy warriors chasing your casters).
- Cast Shell Shock on foes with higher armor or with defensive sets.
- Spam Blinding Flash on physical targets.
- Well-timed Shield of Force can double function as a cover against enchantment removal and Q-lock.
- Knock down elementalists with Mind Shock by swapping to a high energy set prior to casting.
Counters
- General caster hate
- Anti-KD or low energy will weaken your elite
- Team mates not kiting enough to benefit from Lightning Bolt