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The PvXwiki community finds this to be a good build.
Through the PvX vetting system, it has reached an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.
This build has been designed for the following use:
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This build uses Shatterstone for spiking power and powerful Water Magic spells.
Attributes and Skills
Core No Profession. Unlinked Optional Optional Optional. Factions Elementalist. Water Magic 16 Shatterstone Elite Hex Spell Target foe is struck for 105 cold damage and is hexed with Shatterstone for 3 seconds. When Shatterstone ends, that foe and all nearby foes are struck for 105 cold damage. Core Elementalist. Water Magic 16 Blurred Vision Hex Spell For 10 seconds, target foe and adjacent foes are Hexed with Blurred Vision. While Hexed, those foes have a 50% chance to miss with attacks. Factions Elementalist. Water Magic 16 Icy Prism Spell Target foe is struck for 79 cold damage. If that foe has a Water Magic hex, Icy Prism deals +79 cold damage to all other nearby foes. Core Elementalist. Water Magic 16 Rust Hex Spell Deals 74 cold damage to target and adjacent foes. For 21 seconds, target foe and all adjacent foes take twice as long to activate signets. If you are Overcast, foes struck with Rust have their signets interrupted and disabled for 11 seconds. Prophecies Elementalist. Water Magic 16 Swirling Aura Enchantment Spell For 5 seconds, you are enchanted with Swirling Aura and have +6 Health regeneration and a 50% chance to block projectiles. If you are Overcast when you cast this spell, all party members in earshot are also enchanted. Core Elementalist. Water Magic 16 Water Attunement Enchantment Spell For 62 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Water Magic. Core No Profession. Unlinked Optional Optional Optional. |
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Glyph of Lesser EnergyCore
Elementalist. Energy Storage 13
Glyph of Lesser Energy
Glyph
For the next 15 seconds, your next 2 Spells cost 17 less Energy to cast.
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Glowing IceEotN
Elementalist. Water Magic 16
Glowing Ice
Spell
Deals 53 cold damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is hexed with Water Magic.
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Deep FreezeCore
Elementalist. Water Magic 16
Deep Freeze
Hex Spell
You cause a Deep Freeze at target foe's location. All foes in this location are struck for 90 cold damage, and for 10 seconds, they move 66% slower.
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Death Pact SignetNightfall
Ritualist. Restoration Magic 3
Death Pact Signet
Signet
Resurrect target party member with your current Health and 32% Energy. The next time that ally dies within 120 seconds, so do you.
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Flesh of My FleshFactions
Ritualist. Restoration Magic 3
Flesh of My Flesh
Spell
Lose half your Health. Resurrect target party member with your current Health and 8% Energy.
- Other hero utility
Equipment
- Full Survivor or Blessed
- 40/40 Water Magic set or defensive set
Usage
- Set the hero to
Guard mode.
- Micro Blurred Vision if needed.
Counters
- Caster hate
- Enchantment Removal
Variants