|
This build is part of the current metagame.
The community has decided this build is in the current metagame and deserves to be stored. The frequency section describes how often the build is used. This build has also received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
|
Use Stone Sheath to turn squishies into frontliners and support with the Earth Magic line.
Frequency
Run in all sorts of balanced builds, very common.
Attributes and Skills
Nightfall Elementalist. Earth Magic 14 Ebon Hawk Spell Send a projectile that strikes target foe for 80 earth damage and causes Weakness for 14 seconds if it hits. Core Elementalist. Earth Magic 14 Stoning Spell Send out a large stone, striking target foe for 101 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down. Core Elementalist. Earth Magic 14 Obsidian Flame Spell Deal 106 damage to target foe. This Spell ignores armor. Core Elementalist. Earth Magic 14 Ward Against Melee Ward Spell You create a Ward Against Melee at your current location. For 19 seconds, non-Spirit allies in this area have a 50% chance to block melee attacks. Nightfall Elementalist. Earth Magic 14 Stone Sheath Elite Enchantment Spell For 19 seconds, you and target ally have +28 armor and are immune to critical hits. When you cast this spell, all foes near you and your target take 66 earth damage and are Weakened for 19 seconds. Core No Profession. Unlinked Optional Optional Optional. Core Elementalist. Earth Magic 14 Earth Attunement Enchantment Spell For 58 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Earth Magic. Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
- Aura of Restoration (PvP)
Core
Elementalist. Energy Storage 13
Aura of Restoration (PvP)
Enchantment Spell
For 60 seconds, you gain 1 Energy and are healed for 373% of the Energy cost each time you cast a spell.
- Glyph of Lesser Energy
Core
Elementalist. Energy Storage 13
Glyph of Lesser Energy
Glyph
For the next 15 seconds, your next 2 Spells cost 17 less Energy to cast.
Equipment
- Earth Wand of Memory, 20% cast time
- Earth Focus of Aptitude, 20% recharge
- Earth Wand of Memory, +15/-1 energy
- Energy Storage Focus of Fortitude, +15/-1 energy
- Adept Earth Staff of Enchanting, 20% cast time
- Heavy Spear of Defense, +5 energy or 10% recharge or 10% cast time
- Strength Shield of Fortitude, -20% cripple
- Strength Shields of Fortitude, +10 armor vs each damage type
Usage
Counters
Variants
- Enfeeble
- Death Pact Signet
- Ward Against Foes
- In HA drop AoR and Obsidian Flame for Ward Against Foes and Grasping Earth.
See also