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This build is part of the current metagame.
The community has decided this build is in the current metagame and deserves to be stored. The frequency section describes how often the build is used. This build has also received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
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Use Panic for mobs to interrupt everything whilst dishing out damage through Wastrel's Demise. The hero version can be found here.
Attributes & Skills
Core Elementalist. Energy Storage 0 Glyph of Lesser Energy Glyph For the next 15 seconds, your next 2 Spells cost 10 less Energy to cast. Prophecies Mesmer. Domination Magic 16 Panic Elite Hex Spell For 11 seconds, target foe and all nearby foes are hexed with Panic. When a foe hexed with Panic successfully uses a skill, all other nearby foes are interrupted. Nightfall Mesmer. Domination Magic 16 Wastrel's Demise Hex Spell For 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 11 damage and an additional 11 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill. Nightfall Mesmer. Domination Magic 16 Mistrust Hex Spell For 6 seconds, the next spell that target foe casts on one of your allies fails and deals 106 damage to that foe and all nearby foes. Nightfall Mesmer. Sunspear rank Cry of Pain Spell Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 25..50 damage and -3..5 Health degeneration for 10 seconds. Factions Mesmer. Domination Magic 16 Unnatural Signet Signet Target foe takes 79 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 53 damage. Core No Profession. Unlinked Optional Optional Optional. Core No Profession. Unlinked Optional Optional Optional. |
Optional should be:
- A PvE skill of choice such as Air of Superiority or Ebon Battle Standard of Wisdom.
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Wastrel's WorryProphecies
Mesmer. Domination Magic 16
Wastrel's Worry
Hex Spell
After 3 seconds, target foe and all adjacent foes take 105 damage. Wastrel's Worry ends prematurely if that foe uses a skill.
for nuking mobs, spamming with Wastrel's Demise is energy intensive.
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Cry of FrustrationCore
Mesmer. Domination Magic 16
Cry of Frustration
Spell
If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 79 damage.
for AoE interrupt and damage.
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Shatter DelusionsProphecies
Mesmer. Domination Magic 16
Shatter Delusions
Spell
Remove one Mesmer Hex from target foe. If a Hex was removed, that foe and all adjacent foes take 79 damage.
for more AoE damage.
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Drain DelusionsNightfall
Mesmer. Inspiration Magic 10
Drain Delusions
Spell
Remove one Mesmer Hex from target foe. If a Hex was removed in this way, that foe loses 4 Energy and you gain 4 Energy for each point lost.
for energy management.
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Chaos StormProphecies
Mesmer. Domination Magic 16
Chaos Storm
Spell
Create a Chaos Storm at target foe's location that lasts for 10 seconds. Each second, foes adjacent to this location take 26 damage and lose 2 Energy
to nuke groups, bring a snare if you want to prevent enemies from kiting.
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Tryptophan SignetEotN
No Profession. Ebon Vanguard rank
Tryptophan Signet
Signet
For 14..20 seconds, target foe and all adjacent foes move and attack 23..40% slower.
for AoE snare.
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Auspicious IncantationFactions
Mesmer. Inspiration Magic 3
Auspicious Incantation
Enchantment Spell
For 20 seconds, the next spell you cast is disabled for an additional 9 seconds, and you gain 128% of that spell's Energy cost.
for energy management, use with high energy skills such as Deep Freeze or Backfire.
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Arcane EchoCore
Mesmer. Unlinked
Arcane Echo
Enchantment Spell
If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill.
for echoing Mistrust or Chaos Storm.
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Deep FreezeCore
Elementalist. Water Magic 3
Deep Freeze
Hex Spell
You cause a Deep Freeze at target foe's location. All foes in this location are struck for 25 cold damage, and for 10 seconds, they move 66% slower.
for AoE snare, use with Auspicious Incantation to counter cost and as energy management.
Equipment
- Full Survivor
- 40/40 Domination Magic set
- Defensive set
Usage
- Precast Glyph of Lesser Energy before combat.
- Use Panic on balled up foes.
- Spam Wastrel's Demise on enemies, Panic will prevent them from using skills.
- Spike with Mistrust, Cry of Pain, and Unnatural Signet.
Variants
- Arcane Conundrum for energy management and buffering Panic (8+1 Illusion)
- Empathy for taking out single foes and hex fodder.
- Shatter Hex for AoE damage with frontline players.
- Use Wandering Eye and Signet of Clumsiness from Illusion Magic (10+1 Illusion). Keep in mind the energy cost and attribute split.
See also