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Build:Mo/any Spirit Bonder Farmer

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The PvXwiki community finds this to be an excellent build.

Through the , it has reached an overall in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been for the following use:

Contents

The Spirit Bond Monk is a different spin on the concept. It can be used to any high level foes that do not have strong removal.

This build is based on the skill . The skill will heal the target for 70 health each time they receive a single attack that does 50 damage or more. What this build tries to do is lower the Monk's so that every hit from any attack will do 50 damage or more. Then, it uses (which always takes effect after ) so that for every hit you will be healed more than damaged. Since Spirit Bond wears off after 10 hits, is used to reduce damage to 0.

This build is commonly called the 600 Monk but, in truth, you don't need to have 600hp. Also in this build you do not even need to be level 20, it will work at level 10 on mountain trolls outside in .

The core difference is that Spirit Bond's healing will always keep up with enemy hits, no matter how many hits there are, unlike in the classic 55 monk build. Also, the absence of any skills allows more versatility in distribution.

Attributes and Skills

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Equipment

  • The lowest possible armor. The usual source for this are probably the armor crafters in or the . Your starting armor is perfect for this build.
  • Consider just not wearing certain pieces of armor, such as your chest armor. You can wear three runes on your headpiece, feet, and arms/legs (extra pip of regen and they still do enough damage), protecting yourself as little as possible.
  • A max , with 20/20 on skills, is a which has the required stats for this build. The is dropped from .

Usage

Variants

Dual Spirit Bonder Team

It is possible to use two Spirit Bond Monks in the Underworld, for a faster and easier farm - with little chance of being wiped due to death as one monk will carry Rebirth.

The Team:

  • Primary: A full Spirit Bond Monk with an additional optional slot due to the removal of Retribution - this build is illustrated above.
  • Backup: Carries the following; Protective Spirit, Spirit Bond, , Shield of Judgment, Retribution, another Smiting Prayers skill of the players choice, and .

Strategy:

  • The team is able to cast Shield of Judgment more often, and without any worries of interruption. The backup monk casts the first Shield of Judgment, with the primary monk casting dummy spells to cause the interruption skills of any foes to be used - allowing Shield Of Judgment to be cast without fear of being interrupted. The backup monk takes over casting Protective Spirit and Spirit Bond whenever necessary, and once all interrupts are used the tanking monk can cast SoJ and continue with the Spirit Bond Monk routine.

Way 2:

  • Another way to run this build, which utilizes for extra damage, is detailed in this article:

Video Tutorial

  • For beginners, check out the Solo Spirit Bonder Demo. This video gives a good idea about the timing, running, mob selecting etc.:
  • Another tutorial video showing farming of the Mountain Trolls outside of Droknar's Forge:

Notes

  • Please note that Spirit Bond is removed automatically after you take damage 10 times, physical or otherwise.

See also