This build is provisionally vetted good pending more votes. This build has received a provisional rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good. This build has been designed for the following use: |
This 105hp build uses VwK, Vengeful Weapon, and Protective Spirit to take 10 damage, and steal the health back. You hardly ever die, and can easily farm melee mobs, even some spell caster ones. It's safe for farming groups of any size, but for smaller pulls you may want to check out the 330hp version for better kill times.
Attributes and Skills[]
Creatures you create have 24% more Health, and weapon spells you cast last 24% longer. |
- Optional :
- Shield of Absorption - panic button if you mess up Shielding Hands' timing.
- Watchful Spirit - against health degeneration.
- Feel No Pain - against health degeneration.
- Light of Deldrimor - AoE damage boost.
- Radiation Field - excellent AoE (only against fleshy foes).
- Pain Inverter - when there's a boss you want to kill.
- "I Am Unstoppable!" - when the mobs have kd.
- Drunken Master / Mindbender - mobility.
- Ebon Battle Standard of Wisdom - high chance of perma-VwK (stacks with 40/40).
Equipment[]
- Full Radiant
- 5 superior runes
- A 40/20/20 Restoration staff, or a main hand weapon of enchanting (a Totem Axe does the trick) with a 20/20 Restoration off hand.
Usage[]
- Cast and maintain Essence Bond and Balthazar's Spirit upon entering the explorable area. Allow energy to regenerate between each spell.
- Run to the desired group of enemies (melee mobs will die faster than caster mobs in most cases).
- Activate Protective Spirit before engaging in combat and make sure it is maintained throughout the fight.
- Cast Vengeful Was Khanhei and spam Vengeful Weapon to deal damage.
- Activate Shielding Hands when Vengeful Was Khanhei is just about to end. Continue to chain these two spells to kill the foes and survive.
- Always recast Protective Spirit before using SH!
Farmable Mobs[]
- Jade Brotherhood Knights in Wajjun Bazaar
- Frozen Elementals in Ice Cliff Chasms (start from Gunnar's Hold, avoid Avalanches while farming)
- Dragon Mosses in Drazach Thicket just south of Saint Anjeka's Shrine
- Requires the quest A New Escort
- After taking aggro, run back a bit towards the outpost - there's a Warden group patrolling the area you do not want to pull, and by leaving the mobs on top of the hill you can get out of spell casting range while farming them.
- Charr in the mission Nolani Academy (pull the lever and let the Charr in)
- Take "I Am Unstoppable!" in HM to prevent Meteor Shower kd, and run outside to avoid Rurik aggroing the mobs
- If you get Red Eye the Unholy, /resign
- Hulking Stone Elemental groups in Old Ascalon
- Tusked Howlers in Arkjok Ward (start from Yohlon Haven)
- Stalking Nephilas in Plains of Jarin (south of Sunspear Great Hall)
- Kappa groups in Maishang Hills, outside Gyala Hatchery
Counters[]
- Major health degeneration
- Interrupts
- Energy denial
- Enchantment stripping