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The PvXwiki community finds this to be a good build.
Through the PvX vetting system, it has reached an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.
This build has been designed for the following use:
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A build commonly found in Spiritways to provide spirit fodder as well as party wide protection through Communing Binding Rituals. Sometimes seen outside of Sway.
Attributes and Skills
Factions Ritualist. Spawning Power 12 Soul Twisting Elite Skill For 37 seconds, your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Soul Twisting ends after 3 Binding Rituals. Factions Ritualist. Communing 14 Displacement Binding Ritual Create a level 13 Spirit with 260 (+125) Health and 79 armor. All non-Spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 58 seconds. Factions Ritualist. Communing 14 Shelter Binding Ritual Create a level 11 Spirit with 220 (+106) Health and 68 armor. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 47 Health. This Spirit lasts 58 seconds. Factions Ritualist. Communing 14 Union Binding Ritual Create a level 11 Spirit with 220 (+106) Health and 68 armor. Whenever a non-Spirit ally in its range takes damage or life steal, it is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 58 seconds. Factions Ritualist. Communing 14 Soothing Binding Ritual Create a level 11 Spirit with 220 (+106) Health and 68 armor. All foes within its range take twice as long to build adrenaline. This Spirit dies after 43 seconds. Factions Ritualist. Communing 14 Brutal Weapon Weapon Spell Give target ally a Brutal Weapon for 38(+18.2) seconds. The bearer's weapon strikes for +14 damage as long as the bearer is under no Enchantments. Core No Profession. Unlinked Optional Optional Optional. Nightfall Ritualist. Restoration Magic 6 Death Pact Signet Signet Resurrect target party member with your current Health and 49% Energy. The next time that ally dies within 120 seconds, so do you. |
- Song of Concentration
Nightfall
Paragon. Unlinked
Song of Concentration
Chant
For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted.
- Leech Signet
Core
Mesmer. Inspiration Magic 2
Leech Signet
Signet
Interrupt target foe's action. If that action was a Spell, you gain 5 Energy.
- Rend Enchantments
Core
Necromancer. Curses 2
Rend Enchantments
Spell
Remove 6 Enchantments from target foe. For each Monk Enchantment removed, you take 51 damage.
- Blind Was Mingson
Factions
Ritualist. Restoration Magic 6
Blind Was Mingson
Item Spell
Hold Mingson's ashes for up to 33 seconds. When you drop his ashes, all nearby foes are Blinded for 5 seconds.
- Hex Breaker
Core
Mesmer. Domination Magic 2
Hex Breaker
Stance
For 15 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 15 damage.
- Restoration
Factions
Ritualist. Communing 5
Restoration
Binding Ritual
Create a level 5 Spirit with 100 Health and 32 armor. When this Spirit dies, all party members in the area are resurrected with 20% Health and zero Energy. This Spirit dies after 30 seconds.
Equipment
Armor
- Shaman's Insignias
- Minor Communing
- Minor Spawning
- Rune of Superior Vigor
- Vitae Runes
Weapons
- 40/40 Communing
- High Energy Set.
- Low Energy Set.
- Death Set.
- Furious Spear of Defense with a selection of Shields with + X AL vs damage.
Usage
- Maintain Soul Twisting.
- Spam Spirits, make sure to try and keep them away from enemies who can kill them (behind walls etc.).
- Use Brutal Weapon to enahnce pressure and increase the potency of physical spikes.
Counters
- Anti-Spirit
- General Anti-Caster.
Variants
See also