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This build is part of the current metagame.
The community has decided this build is in the current metagame and deserves to be stored. The frequency section describes how often the build is used. This build has also received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
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This build allows a human to easily roll through many PvE areas with minion bombing and spirits.
Overview
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Minion Bomber
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SoS Channeling Rit
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SoGM Communing Rit
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Minion Bomber
Core No Profession. Unlinked Optional Optional Optional. Core Necromancer. Death Magic 18 Animate Bone Minions Spell Exploit nearest corpse to animate two level 14 bone minions. Core Necromancer. Death Magic 18 Death Nova Enchantment Spell For 30 seconds, if target ally dies, all adjacent foes take 115 damage and are Poisoned for 15 seconds. EotN Necromancer. Death Magic 18 Putrid Bile Hex Spell For 23 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 97 damage. EotN Necromancer. Soul Reaping 9 Masochism Enchantment Spell For 28 seconds, you have +2 to your Death Magic and Soul Reaping attributes and sacrifice 4% of your maximum Health when you cast a spell. Core Monk. Protection Prayers 10 Protective Spirit Enchantment Spell For 17 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. Nightfall Monk. Protection Prayers 10 Shield of Absorption Enchantment Spell For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. Core No Profession. Unlinked Optional Optional Optional. |
Optional 1 should be:
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Jagged BonesNightfall
Necromancer. Death Magic 18
Jagged Bones
Elite Enchantment Spell
For 30 seconds, whenever target undead servant dies, it is replaced by a level 18 jagged horror that causes Bleeding with each of its attacks.
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Aura of the LichProphecies
Necromancer. Death Magic 18
Aura of the Lich
Elite Enchantment Spell
All corpses within earshot are exploited and you animate a level 20 bone horror plus one for each corpse exploited in this way. For 53 seconds, your Death Magic attribute is increased by +1.
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DiscordFactions
Necromancer. Death Magic 18
Discord
Elite Spell
If target foe is suffering from a Condition and under the effects of a Hex or an Enchantment, that foe suffers 126 damage.
Optional 2 should be:
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AegisCore
Monk. Protection Prayers 10
Aegis
Enchantment Spell
For 9 seconds, all party members within earshot have a 50% chance to block attacks.
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Shielding HandsCore
Monk. Protection Prayers 10
Shielding Hands
Enchantment Spell
For 8 seconds, damage and life steal received by target ally is reduced by 13. When Shielding Hands ends, that ally is healed for 35 Health.
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Cure HexEotN
Monk. Healing Prayers 5
Cure Hex
Spell
Remove one Hex from target ally. If a Hex was removed, that ally is healed for 60 Health.
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Dwayna's SorrowFactions
Monk. Healing Prayers 5
Dwayna's Sorrow
Enchantment Spell
For 30 seconds, target ally and all nearby allies are Enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 20.
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Reverse HexFactions
Monk. Protection Prayers 10
Reverse Hex
Enchantment Spell
Remove one Hex from target ally. For 8 seconds, the next time target ally would take damage, that damage is reduced by 35.
Equipment
- Survivor Insignias
- Bloodstained Insignia the on hands, head or feet
- Vitae runes
- 40/20/20% Death Magic staff or defensive set preferably
SoS Channeling Rit
Factions Ritualist. Channeling Magic 16 Signet of Spirits Elite Signet Create three level 13 spirits. These spirits deal 21 damage with attacks. These spirits die after 60 seconds. Factions Ritualist. Channeling Magic 16 Bloodsong Binding Ritual Create a level 13 Spirit with 260 (+42) Health and 79 armor who dies after 158 seconds. Attacks by that Spirit steal up to 26 Health. Factions Ritualist. Channeling Magic 16 Painful Bond Hex Spell For 21 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 21 damage whenever hit by a Spirit's attack. Factions Ritualist. Channeling Magic 16 Spirit Siphon Spell Target Spirit loses all Energy. You gain 52% of that Energy. Core No Profession. Unlinked Optional Optional Optional. Factions Ritualist. Restoration Magic 13 Mend Body and Soul Spell Target ally is healed for 102 Health. That ally loses one Condition for each spirit within earshot. Factions Ritualist. Restoration Magic 13 Spirit Light Spell Target ally is healed for 164. If any Spirits are within earshot, you don't sacrifice Health. Factions Ritualist. Restoration Magic 13 Protective Was Kaolai Item Spell Hold Kaolai's ashes for up to 54 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 75 Health |
Splinter WeaponFactions
Ritualist. Channeling Magic 16
Splinter Weapon
Weapon Spell
For 20 seconds, target ally has a Splinter Weapon. Target ally's next 5 attacks deal 53 damage to up to 3 adjacent foes.
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Ancestors' RageFactions
Ritualist. Channeling Magic 16
Ancestors' Rage
Skill
For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 117 lightning damage.
for damage.
Flesh of My FleshFactions
Ritualist. Restoration Magic 13
Flesh of My Flesh
Spell
Lose half your Health. Resurrect target party member with your current Health and 18% Energy.
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Death Pact SignetNightfall
Ritualist. Restoration Magic 13
Death Pact Signet
Signet
Resurrect target party member with your current Health and 89% Energy. The next time that ally dies within 120 seconds, so do you.
for resurrect.
Spiritleech AuraEotN
Ritualist. Restoration Magic 13
Spiritleech Aura
Skill
Skill. For 18 seconds, all of your spirits within earshot deal 18 less damage and steal 18 Health when they attack.
for more durable spirits, increases damage output from Bloodsong.
Equipment
SoGM Communing Rit
Nightfall Ritualist. Communing 16 Signet of Ghostly Might Elite Signet For 21 seconds, all spirits you control within earshot attack 33% faster and deal 10 additional damage. Factions Ritualist. Communing 16 Shadowsong Binding Ritual Create a level 11 Spirit with 220 (+123) Health and 68 armor. The spirit's attacks deal 21 damage and cause Blindness for 6 seconds. This Spirit dies after 30 seconds. Factions Ritualist. Communing 16 Pain Binding Ritual Create a level 13 Spirit with 260 (+146) Health and 79 armor. This Spirit's attacks deal 32 damage. This Spirit dies after 158 seconds. Factions Ritualist. Communing 16 Disenchantment Binding Ritual Create a level 13 Spirit with 260 (+146) Health and 79 armor. This Spirit deals 21 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 37 seconds. Nightfall Ritualist. Communing 16 Anguish Binding Ritual Create a level 12 Spirit with 240 (+134) Health and 73 armor. This Spirit's attacks deal 21 damage and deal double damage to Hexed foes. This Spirit dies after 47 seconds. Core No Profession. Unlinked Optional Optional Optional. Core No Profession. Unlinked Optional Optional Optional. Factions Ritualist. Spawning Power 14 Boon of Creation Enchantment Spell For 57 seconds, whenever you create a creature, you gain 47 Health and 6 Energy. |
Optional slots for one of the following:
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DissonanceFactions
Ritualist. Communing 16
Dissonance
Binding Ritual
Create a level 13 Spirit with 260 Health and 79 armor. This Spirit deals 21 damage and anyone struck by its attack is interrupted. This Spirit dies after 26 seconds.
for anti-boss shutdown
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Armor of UnfeelingFactions
Ritualist. Communing 16
Armor of Unfeeling
Skill
For 37 seconds, your spirits within earshot take 50% less damage and are immune to critical attacks.
to keep spirits up longer. (Heroes don't use well unless microed.)
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Signet of CreationFactions
Ritualist. Spawning Power 14
Signet of Creation
Signet
You gain 4 Energy for every summoned creature you control within earshot, maximum 11 Energy.
energy management when dealing with heavy enchantment removal.
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EarthbindFactions
Ritualist. Communing 16
Earthbind
Binding Ritual
Create a level 15 Spirit with 300 Health and 91 armor. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this Spirit loses 23 Health. This Spirit dies after 47 seconds.
for longer KD and KD foes that are normally immune such as Titans.
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Flesh of My FleshFactions
Ritualist. Restoration Magic 3
Flesh of My Flesh
Spell
Lose half your Health. Resurrect target party member with your current Health and 8% Energy.
for a hard res.
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Death Pact SignetNightfall
Ritualist. Restoration Magic 3
Death Pact Signet
Signet
Resurrect target party member with your current Health and 32% Energy. The next time that ally dies within 120 seconds, so do you.
for a hard res.
Secondary profession skills (Drop Spawning Power to 9+2):
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Enfeebling BloodCore
Necromancer. Curses 6
Enfeebling Blood
Spell
Target foe and all nearby foes suffer from Weakness for 11 seconds.
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"Fall Back!"Nightfall
Paragon. Command 9
"Fall Back!"
Shout
For 8 seconds, all allies within earshot gain 11 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.
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"Never Surrender!"Nightfall
Paragon. Command 9
"Never Surrender!"
Shout
For 15 seconds, all party members within earshot and below 75% Health gain +3 Health regeneration.
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"Stand Your Ground!"Nightfall
Paragon. Command 9
"Stand Your Ground!"
Shout
For 14 seconds, all party members within earshot receive +24 armor when not moving.
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Edge of ExtinctionProphecies
Ranger. Beast Mastery 9
Edge of Extinction
Nature Ritual
Create a level 6 Spirit with 120 Health and 38 armor. If a non-Spirit creature within range dies, Edge of Extinction deals 36 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 102 seconds.
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Frozen SoilProphecies
Ranger. Wilderness Survival 6
Frozen Soil
Nature Ritual
Create a level 5 Spirit with 100 Health and 32 armor. Non-Spirit creatures within its range cannot resurrect dead allies. This Spirit dies after 54 seconds.
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Dwayna's SorrowFactions
Monk. Healing Prayers 9
Dwayna's Sorrow
Enchantment Spell
For 30 seconds, target ally and all nearby allies are Enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 32.
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Strength of HonorCore
Monk. Smiting Prayers 9
Strength of Honor
Enchantment Spell
While you maintain this Enchantment, target ally deals 17 more damage in melee.
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Smite HexCore
Monk. Smiting Prayers 9
Smite Hex
Spell
Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 55 holy damage.
Equipment
- Survivor or Shaman's Insignias
- Vitae runes
- +15 energy Spawning Power staff of Enchanting or defensive set.
Usage
- Put heroes on
guard mode.
- Aggro enemies. Make sure heroes do not get initial aggro.
- Once aggro'd, heroes will place spirits.
- The hero will use SoGM without regard for the number of spirits it controls. Therefore either precast spirits or disable and micro SoGM.
Counters
- Spirits getting killed
- Improperly handling AoE damage
Notes
- Bring some type of hex removal and interrupts if needed.
- If facing heavy AoE, flag ritualist heroes back so they don't get hit. AoE shouldn't be a problem if you can properly pull the mob.
Variants
- Soul Twisting instead of SoGM for areas where enemies are spread out.
See Also