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The PvXwiki community finds this to be an excellent build.
Through the PvX vetting system, it has reached an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
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This two team setup is for farming plant fibers in the Holdings of Chokhin. You gain about 800 to 1000 Sunspear Points and about 100 Plant Fibers in 7 to 10 minutes.
Overview
- 2x
600HP
- 2x
Smite
- 2x
/
Finisher
600 Tank
Core Monk. Protection Prayers 14 Protective Spirit Enchantment Spell For 22 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. Target ally gets healed for 42 Health. Factions Monk. Protection Prayers 14 Spirit Bond Enchantment Spell For 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 86 Health. Target ally gets healed for 42 Health. Nightfall Monk. Protection Prayers 14 Shield of Absorption Enchantment Spell For 7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. Target ally gets healed for 42 Health. Core Monk. Divine Favor 13 Spell Breaker Elite Enchantment Spell For 15 seconds, target ally cannot be the target of enemy spells. Target ally gets healed for 42 Health. EotN No Profession. Asura rank Pain Inverter Hex Spell For 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). EotN No Profession. Norn rank "I Am Unstoppable!" Shout For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. Prophecies Monk. Divine Favor 13 Blessed Aura Enchantment Spell While you maintain this Enchantment, Monk Enchantments you cast last 32% longer. You get healed for 42 Health. Prophecies Monk. Unlinked Essence Bond Enchantment Spell While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 42 Health. |
Equipment
- Weapons: 20% enchanted weapon
- Armor: 600HP armor, of course
Usage
- Cast Pain Inverter on annoying monsters to kill.
- Only pull 1 group alone, otherwise your Smiter or Finisher (or both) will get aggro, because there are too many melees.
Smiter
Prophecies Monk. Unlinked Essence Bond Enchantment Spell While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 10 Health. Core Monk. Smiting Prayers 16 Retribution Enchantment Spell While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 21 damage). Target ally gets healed for 10 Health. Core No Profession. Unlinked Optional Optional Optional. Prophecies Monk. Protection Prayers 16 Life Attunement Enchantment Spell While you maintain this enchantment, target ally deals 30% less damage with attacks, but gains 52% more Health when healed. Target ally gets healed for 10 Health. Prophecies Monk. Smiting Prayers 16 Holy Wrath Enchantment Spell (31 seconds). The next 11 times target other ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 53 damage). Target ally gets healed for 10 Health. Prophecies Monk. Smiting Prayers 16 Shield of Judgment Elite Enchantment Spell For 21 seconds, anyone striking target ally with an attack is knocked down and suffers 53 holy damage. Target ally gets healed for 10 Health. Core Monk. Divine Favor 3 Blessed Signet Signet For each Enchantment you are maintaining, you gain 3 Energy. You cannot gain more than 7 energy in this way. Core Monk. Protection Prayers 15 Rebirth Spell Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 3 seconds. This Spell consumes all of your remaining Energy. |
Balthazar's SpiritProphecies
Monk. Smiting Prayers
Balthazar's Spirit
Enchantment Spell
While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)
if the tank and the finisher don't have.
Vital BlessingProphecies
Monk. Protection Prayers
Vital Blessing
Enchantment Spell
While you maintain this Enchantment, target ally has +40..168..211 maximum Health.
if the tank does not have 600HP yet - helps against degeneration.
Blessed AuraProphecies
Monk. Divine Favor
Blessed Aura
Enchantment Spell
While you maintain this Enchantment, Monk Enchantments you cast last 10..30..37% longer.
for a longer Shield of Judgment & Holy Wrath.
Equipment
- Weapons: 20% enchanted weapon or 40/40 set for Smiting Prayers.
- Armor: Headpieces with 3+1 smiting and protection.
Usage
- Smite the 600.
- Normally, you don't get aggro, but if you do though, run!
Finisher
The Finisher is optional, but it speeds up the run a lot. It can be played using Mo/N or N/Mo.
Prophecies Necromancer. Curses 14 Spiteful Spirit Elite Hex Spell For 19 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 33 shadow damage to that foe and all adjacent allies of that foe. Nightfall Necromancer. Curses 14 Vocal Minority Hex Spell For 19 seconds, target foe and all nearby foes cannot use Shouts or Chants. EotN No Profession. Ebon Vanguard rank Ebon Vanguard Assassin Support Spell Summon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. EotN No Profession. Asura rank Pain Inverter Hex Spell For 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). EotN Monk. Protection Prayers 12 Purifying Veil Enchantment Spell While you maintain this Enchantment, Conditions expire 41% faster on target ally. When this Enchantment ends, one Condition is removed from that ally. Prophecies Monk. Smiting Prayers Balthazar's Spirit Enchantment Spell While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) Prophecies Monk. Unlinked Essence Bond Enchantment Spell While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Core Monk. Protection Prayers 12 Rebirth Spell Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 4 seconds. This Spell consumes all of your remaining Energy. |
Prophecies Necromancer. Curses 12 Spiteful Spirit Elite Hex Spell For 18 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 29 shadow damage to that foe and all adjacent allies of that foe. Nightfall Necromancer. Curses 12 Vocal Minority Hex Spell For 17 seconds, target foe and all nearby foes cannot use Shouts or Chants. EotN No Profession. Ebon Vanguard rank Ebon Vanguard Assassin Support Spell Summon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. EotN No Profession. Asura rank Pain Inverter Hex Spell For 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). EotN Monk. Protection Prayers 14 Purifying Veil Enchantment Spell While you maintain this Enchantment, Conditions expire 47% faster on target ally. When this Enchantment ends, one Condition is removed from that ally. Target ally gets healed for 13 Health. Prophecies Monk. Smiting Prayers Balthazar's Spirit Enchantment Spell While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) Target ally gets healed for 13 Health. Prophecies Monk. Unlinked Essence Bond Enchantment Spell While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 13 Health. Core Monk. Protection Prayers 14 Rebirth Spell Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 3 seconds. This Spell consumes all of your remaining Energy. |
Equipment
- Weapons: 40/40 curses.
- Armor: Full survivor insignias.
Usage
Variants
For tanks that can't cast Spell Breaker on themselves, you will need an additional Monk with spell breaker. This person can replace the finisher.
600 Ritualist Tank
Core Monk. Protection Prayers 12 Protective Spirit Enchantment Spell For 19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. Factions Monk. Protection Prayers 12 Spirit Bond Enchantment Spell For 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 78 Health. Nightfall Monk. Protection Prayers 12 Shield of Absorption Enchantment Spell For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. Factions Ritualist. Restoration Magic 14 Vengeful Was Khanhei Elite Item Spell Hold Khanhei's ashes for 11 seconds. Whenever a foe strikes you in combat while you are holding Khanhei's ashes, you steal 33 Health from that foe. Factions Ritualist. Restoration Magic 14 Vengeful Weapon Weapon Spell For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 57 Health from that foe. EotN No Profession. Norn rank "I Am Unstoppable!" Shout For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. EotN No Profession. Asura rank Pain Inverter Hex Spell For 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). Prophecies Monk. Unlinked Essence Bond Enchantment Spell While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. |
Spell Breaker
Core Monk. Divine Favor 14 Spell Breaker Elite Enchantment Spell For 16 seconds, target ally cannot be the target of enemy spells. Target ally gets healed for 45 Health. Prophecies Monk. Smiting Prayers Balthazar's Spirit Enchantment Spell While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) Target ally gets healed for 45 Health. Prophecies Monk. Unlinked Essence Bond Enchantment Spell While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 45 Health. EotN Monk. Protection Prayers 13 Purifying Veil Enchantment Spell While you maintain this Enchantment, Conditions expire 44% faster on target ally. When this Enchantment ends, one Condition is removed from that ally. Target ally gets healed for 45 Health. Prophecies Monk. Divine Favor 14 Blessed Aura Enchantment Spell While you maintain this Enchantment, Monk Enchantments you cast last 33% longer. You get healed for 45 Health. Prophecies Necromancer. Blood Magic 3 Blood Ritual Enchantment Spell For 9 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. Core Monk. Divine Favor 14 Blessed Signet Signet For each Enchantment you are maintaining, you gain 3 Energy. You cannot gain more than 23 energy in this way. Core Monk. Protection Prayers 13 Rebirth Spell Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 4 seconds. This Spell consumes all of your remaining Energy. |
Usage
- Cast spell breaker on the tank before he runs into groups.
600HP Mesmer Tank
Core No Profession. Unlinked Optional Optional Optional. Core Monk. Protection Prayers 12 Protective Spirit Enchantment Spell For 19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. Factions Monk. Protection Prayers 12 Spirit Bond Enchantment Spell For 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 78 Health. Nightfall Monk. Protection Prayers 12 Shield of Absorption Enchantment Spell For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. EotN No Profession. Asura rank Pain Inverter Hex Spell For 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). EotN No Profession. Norn rank "Finish Him!" Shout If target foe has less than 50% Health, that foe takes 44..80 damage and suffers from Cracked Armor and a Deep Wound for 12..20 seconds. EotN No Profession. Norn rank "I Am Unstoppable!" Shout For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. Prophecies Monk. Unlinked Essence Bond Enchantment Spell While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. |
- Optionals
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Visions of RegretNightfall
Mesmer. Domination Magic
Visions of Regret
Elite Hex Spell
For 10 seconds, target foe and adjacent foes take 15..39..47 damage whenever they use a skill and 5..41..53 damage if not under the effects of another Mesmer hex.
(raise Domination to 12+1+1)
Energy SurgeCore
Mesmer. Domination Magic
Energy Surge
Elite Spell
Target foe loses 1..8..11 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.
(raise Domination to 12+1+1)
EchoCore
Mesmer. Unlinked
Echo
Elite Enchantment Spell
For 30 seconds, Echo is replaced with the next Skill you use. Echo acts as this Skill for 30 seconds.
for Pain Inverter / "Finish Him!" (no attribute needed, even Fast Casting is superfluous)
- The Smiter are the same as the 600HP Ritualist Tank
Notes
Both routes in the Holdings of Chokhin
- A hero can be used for the smiter, but they will not have 16 in both attributes. Furthermore, it is tricky to give yourself Holy Wrath and Shield of Judgment while tanking.
- Any caster can play the 600, as long as there is someone who casts Spell Breaker.
- This can be also be run with one team, backtracking via the shrine at the beginning to continue onto the second route. Obviously it takes twice the time.
See also