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Build:Team - 7 Hero Player Support

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This build is part of the current metagame.

The community has decided this build is in the current metagame and deserves to be stored. The frequency section describes how often the build is used.
This build has also received an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.

This build has been designed for the following use:

Contents

This is a general 7 hero build to accompany any player profession in Hard Mode areas of the game. It utilizes the Ritualist midline and/or Mesmer Midline for solid defense and offense. The build provides defense in the form of caster and physical shutdown, spirits, minions, and protective skills.

[edit] Team Composition

Pain of Disenchantment Enfeebling Blood Optional Signet of Lost Souls Mend Body and Soul Spirit Light Protective was Kaolai Life
Aura of the Lich Animate Bone Minions Death Nova Masochism Putrid Bile Shield of Absorption Protective Spirit Aegis
Panic Mistrust Unnatural Signet Cry of Frustration Shatter Hex Power Drain Waste Not, Want Not "Fall Back!"
Ineptitude Clumsiness Signet of Clumsiness Wandering Eye Arcane Conundrum Power Drain Waste Not, Want Not Flesh of My Flesh
Signet of Spirits Bloodsong Splinter Weapon Ancestors' Rage Spirit Siphon Mend Body and Soul Spirit Light Protective was Kaolai
Signet of Ghostly Might Shadowsong Pain Disenchantment Anguish Optional Boon of Creation Flesh of My Flesh
Optional Optional Optional Optional Optional Optional Optional Optional


[edit] Curses Resto

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  • Icy Veins Icy Veins instead of Pain of Disenchantment if you face no enchanted foes (8+1 Curses, 10+1+1 Soul Reaping).
  • Mark of Pain Mark of Pain when running a melee player
  • Shadow of Fear Shadow of Fear for additional melee shutdown
  • Foul Feast Foul Feast for condition-heavy areas
  • Weapon of Warding Weapon of Warding
  • Rejuvenation Rejuvenation instead of Life


[edit] Equipment

  • Survivor Insignias
  • Vitae Runes
  • Either a 40/40 Restoration Magic set or defensive set. The hero will be holding PwK most of the time.

[edit] Minion Bomber Prot

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  • Jagged Bones Jagged Bones, in areas with fewer corpses. Also dependent on player preference.
  • Discord Discord for more damage
  • Signet of Lost Souls Signet of Lost Souls for energy management
  • Convert Hexes Convert Hexes for more hex removal


[edit] Equipment

  • Survivor and Bloodstained Insignia, Vigor and Vitae Runes.
  • Spear of Enchanting with "I have the power!", Death Magic Focus of Aptitude with "Forget Me Not" or a Shield of Fortitude with your favourite inscription.

[edit] Domination Mesmer

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  • Energy Surge Energy Surge to kill stuff faster.
  • Chaos Storm Chaos Storm strong AoE damage, requires some micro
  • Shatter Enchantment Shatter Enchantment
  • Drain Enchantment Drain Enchantment


[edit] Equipment

  • Survivor or Prodigy's Insignia, Vigor and Vitae Runes.
  • Domination Wand of Memory with "Aptitude not Attitude", Domination Focus of Aptitude with "Forget me Not".

[edit] Illusion Mesmer

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  • Psychic Instability Psychic Instability, for 4 sec AoE knockdown (11+1+1 Illusion, 11+1 Fast Casting).
  • Shared Burden Shared Burden for an AoE snare
  • Drain Enchantment Drain Enchantment


[edit] Equipment

  • Survivor or Prodigy's Insignia, Vigor and Vitae Runes.
  • Illusion Wand of Memory with "Aptitude not Attitude", Illusion Focus of Aptitude with "Forget me Not".

[edit] SoS Channeling

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  • Painful Bond Painful Bond instead of Ancestors' Rage when taking Razah as SoGM


[edit] Equipment

  • Survivor or Shaman's Insignia, Vigor and Vitae Runes.
  • Spear of Fortitude/Defense with "I have the power!", Shield of Fortitude with your favourite inscription.

[edit] Razah

  • Choose one of the following builds to be run by Razah.
    • Domination Mesmer for strong AoE damage and additional shutdown, or the SoGM Ritualist for the Spiritway midline which offers armor-ignoring damage from spirits and additional damage mitigation through a spirit wall.

[edit] SoGM Rit

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  • Soul Twisting Soul Twisting for areas where enemies are spread out.
  • Dissonance Dissonance for anti-boss shutdown
  • Armor of Unfeeling Armor of Unfeeling to keep spirits up longer, requires some micro
  • Binding Chains Binding Chains for a snare
  • Frozen Soil Frozen Soil for anti-rez support, disable and micro
  • Earthbind Earthbind for extra shutdown especially on bosses


[edit] Equipment

  • Survivor or Shaman's Insignia, Vigor and Vitae Runes.
  • Spear of Fortitude/Defense with "I have the power!", Shield of Fortitude with your favourite inscription.
    • A Staff can also be used for additional energy.

[edit] Domination Mesmer

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  • Shatter Hex Shatter Hex for additional hex removal
  • Chaos Storm Chaos Storm strong AoE damage, requires some micro
  • Shatter Enchantment Shatter Enchantment
  • Drain Enchantment Drain Enchantment


[edit] Equipment

  • Survivor or Prodigy's Insignia, Vigor and Vitae Runes.
  • Domination Wand of Memory with "Aptitude not Attitude", Domination Focus of Aptitude with "Forget me Not".

[edit] Smite Monk

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  • Strength of Honor Strength of Honor instead of Divine Healing when running a melee player.


[edit] Equipment

  • Survivor Insignia, Vigor and Vitae Runes.
  • Smiting Wand of Memory with "Aptitude not Attitude", Smiting Focus of Aptitude with "Forget me Not".

[edit] Usage

  • Set heroes to Hero command Guard.jpg Guard.
  • Disable and/or micro certain skills if necessary, e.g. Strength of Honor.

[edit] Counters

  • Shutdown of protters / healers with Daze etc.
  • General heavy caster shutdown.

[edit] Variants

  • Change the N/Rt Necro Healer for UA monk or a similar healing build.
  • ER Prot Hero for high-end PvE for more prot and infuse spam.
  • For brave players or easy areas, the Curses Resto can be dropped for more damage, for example another Smite Monk.

[edit] Notes

  • Additional spirits work as a wall against incoming foes and protect the party from damage.
  • The player may bring additional snares or knockdowns to prevent scatter from Ray of Judgment.