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Build:Team - HA Dual Ele Spike

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The PvXwiki community finds this to be an excellent build.

Through the , it has reached an overall in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been for the following use:

Contents

A big spike with lots of caster defense and shutdown.

Frequency

  • Seen fairly frequently, used during all times of the day

Team Overlook


Shock Axe

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Equipment

Armor

  • 4x Sentinels
  • Stonefist Insignia
  • Superior Vigor
  • Major Axe
  • Clarity
  • Restoration
  • Minor Strength

Weapons

  • Zealous Axe of Defense/Fortitude, 15^50
  • Elemental Axe of Defense/Fortitude, 15^50
  • Vampiric Axe of Defense/Fortitude, 15^50
  • Air Focus of Fortitude, 15/-1 energy (for Shock)
  • Furious Spear of Fortitude, +5 energy
  • Strength Shield of Fortitude, -20% blind
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Usage

  • Spike with Eviscerate and Executioner's Strike

Variants

  • Can be replaced with various frontline builds such as Gale Axe/Dervish etc.

Earth Shaker

12 + 1 + 1
12 + 1
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Equipment

Armor

  • 4x Sentinel's Insignia
  • Stonefist Insignia
  • Superior Vigor
  • Major Hammer
  • Clarity
  • Restoration
  • Minor Strength

Weapons

  • Elemental Hammer of Defense/Fortitude, 15^50
  • Vampiric Hammer of Defense/Fortitude, 15^50
  • Furious Spear of Fortitude, +5 energy
  • Furious or Zealous Axe/Sword of Defense, +5 energy
  • Strength Shield of Fortitude, -20% blind
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Usage

  • Spike with anything you want to
  • Use SoC to assist in Resurrecting and to Cap Altar
  • Build adrenaline with Enraging Charge

Stone Sheath

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Equipment

Armor

  • 5x Blessed Insignias
  • Superior Vigor
  • Minor Earth
  • Minor Energy Storage

Weapons

  • 40/20/20% Enchanting Air Staff
  • Earth Wand of Memory, 20% cast time
  • Earth Focus of Aptitude, 20% recharge
  • Earth Wand of Memory, +15/-1 energy
  • Earth Focus of Aptitude, +15/-1 energy
  • Spear of Defense, 10% rech time
  • Command Shields of Fortitude, +10 armor vs each damage type

Usage

  • Spike with Obsidian Flame/Ebon Hawk/Stoning -> Stone Sheath
  • Use Stone Sheath to beef up vulnerable allies.
  • Snare as per usual.

Variants

  • Shockwave

DD Fire Ele

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Equipment

Armor

  • 5x Blessed Insignias
  • Superior Vigor
  • Minor Energy Storage
  • Minor Fire

Weapons

  • Fire Wand of Memory, 20% cast time
  • Fire Focus of Aptitude, 20% recharge
  • Fire Wand of Memory, +15/-1 energy
  • Fire Focus of Aptitude, +15/-1 energy
  • Spear of Defense, 10% rech time
  • Command Shields of Fortitude, +10 armor vs each damage type

Usage

  • Spike with Rodgort's and Double Dragon
  • Meteor/Tenai's on balled up foes.
  • Haste those who need be Hasted!

E Surge

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Equipment

Armor

  • 5x Prodigy's insignias
  • Superior Vigor
  • Minor Domination
  • Minor Fast Casting
  • Minor Inspiration

Weapons

  • Domination Wand of Memory, 20% cast time
  • Domination Focus of Aptitude, 20% recharge
  • Domination Wand of Memory, +15/-1 energy
  • Domination Focus of Aptitude, +15/-1 energy
  • Inspiration Wand of Memory, 20% cast time
  • Inspiration Focus of Aptitude, 20% recharge
  • Spear of Defense, 10% rech time
  • Strength Shields of Fortitude, +10 armor vs each damage type

Usage

  • Shatter/Esurge on Spikes
  • Divert key skills
  • Leech Signet for energy management

Support Rt

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Equipment

Armor

  • 5x Ghost Forge Insignia
  • Superior Vigor
  • Minor Spawning Power
  • Minor Restoration
  • Minor Channeling

Weapons

  • Restoration Wand of Memory, 20% cast time
  • Restoration of Aptitude, 20% recharge
  • Restoration of Wand Memory, +15/-1 energy
  • Restoration of Focus Aptitude, +15/-1 energy
  • Spear of Defense, 10% cast time
  • Strength Shields of Fortitude, +10 armor vs each damage type

Usage

  • Use Rend on pre-protted target or Attunements and Conjures

Prot

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Equipment

Armor

  • 5x Disciple's Insignia
  • Superior Vigor
  • Minor Protection
  • Minor Divine Favor

Weapons

  • 40^20^20 Enchanting Protection Staff
  • Protection Wand of Memory, +15/-1 energy
  • Protection Focus of Fortitude, +15/-1 energy
  • Spear of Defense, 10% cast time
  • Strength Shields of Fortitude, +10 armor vs each damage type

Usage

  • Cast Aura of Stability and cover it in KotH
  • Preveil Ghost vs. Migraines, teams with Shadow Shroud or Air of Disenchantment in KotH
  • AoS and Preveil runners in relics

Infuse

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Equipment

Armor

  • 5x Disciple's Insignia
  • Superior Vigor
  • Minor Healing
  • Minor Divine Favor

Weapons

  • Healing Wand of Memory, 20% cast time
  • Healing Focus of Aptitude, 20% recharge
  • Healing Wand of Memory, +15/-1 energy
  • Healing Focus of Aptitude, +15/-1 energy
  • Spear of Defense, 10% cast time
  • Strength Shields of Fortitude, +10 armor vs each damage type