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This build is part of the current metagame.
The community has decided this build is in the current metagame and deserves to be stored. The frequency section describes how often the build is used.
This build has been designed for the following use:
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The standard backline templates for monks in Heroes Ascent
Frequency
Found in nearly every Heroes Ascent team build
Team Composition
- 1 Infuse
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- 1 Prot
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Infuse
Core Monk. Healing Prayers 14 Infuse Health Spell Lose half your current Health. Target other ally is healed for 134% of the amount you lost. Target ally gets healed for 35 Health. EotN Monk. Healing Prayers 14 Patient Spirit Enchantment Spell For 2 seconds, target ally is Enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 114 Health when the enchantment ends. Target ally gets healed for 35 Health. Prophecies Monk. Healing Prayers 14 Dwayna's Kiss Spell Heal target other ally for 57 (+35) Health and an additional 33 Health for each Enchantment or Hex on that ally. Core No Profession. Unlinked Optional Optional Optional. EotN Monk. Healing Prayers 14 Cure Hex Spell Remove one Hex from target ally. If a Hex was removed, that ally is healed for 114 Health. Target ally gets healed for 35 Health. Core Mesmer. Domination Magic 6 Hex Breaker Stance For 35 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 24 damage. Core Mesmer. Inspiration Magic 6 Leech Signet Signet Interrupt target foe's action. If that action was a Spell, you gain 8 Energy. Prophecies Mesmer. Inspiration Magic 6 Channeling Enchantment Spell For 27 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. |
Word of HealingCore
Monk. Healing Prayers 14
Word of Healing
Elite Spell
Heal target ally for 94 Health. Heal for an additional 109 Health if that ally is below 50% Health.
for more powerful single target healing.
Healing BurstFactions
Monk. Healing Prayers 14
Healing Burst
Elite Spell
Target ally is healed for 150. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.
for supplemental party healing.
Equipment
Armor
- 5x Disciple's Insignia
- Superior Vigor
- Restoration
- Minor Healing
- Minor Divine Favor
Weapons
- Healing Wand of Memory, 20% cast time
- Healing Focus of Aptitude, 20% recharge
- Healing Wand of Memory, +15/-1 energy
- Healing Focus of Fortitude, +15/-1 energy
- Adept Inspiration Staff of Enchanting, 20% cast time
- Crippling Spear of Defense, +5 energy
- Crippling Spear of Defense, -5 energy
- Strength Shield of Fortitude, -20% cripple
- Strength Shields of Fortitude, +10 armor vs each damage type
Usage
Patient SpiritEotN
Monk. Healing Prayers 14
Patient Spirit
Enchantment Spell
For 2 seconds, target ally is Enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 114 Health when the enchantment ends.
and
Dwayna's KissProphecies
Monk. Healing Prayers 14
Dwayna's Kiss
Spell
Heal target other ally for 57 Health and an additional 33 Health for each Enchantment or Hex on that ally.
are your primary healing skills to top off bars.
- If bringing
Word of HealingCore
Monk. Healing Prayers 14
Word of Healing
Elite Spell
Heal target ally for 94 Health. Heal for an additional 109 Health if that ally is below 50% Health.
, us it to heal targets under 50% health. Otherwise
Patient SpiritEotN
Monk. Healing Prayers 14
Patient Spirit
Enchantment Spell
For 2 seconds, target ally is Enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 114 Health when the enchantment ends.
and
Dwayna's KissProphecies
Monk. Healing Prayers 14
Dwayna's Kiss
Spell
Heal target other ally for 57 Health and an additional 33 Health for each Enchantment or Hex on that ally.
are more efficient heals.
- If bringing
Healing BurstFactions
Monk. Healing Prayers 14
Healing Burst
Elite Spell
Target ally is healed for 150. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.
, use it as your primary healing spell to push red bars and provide minor party healing.
- Use
Infuse HealthCore
Monk. Healing Prayers 14
Infuse Health
Spell
Lose half your current Health. Target other ally is healed for 134% of the amount you lost.
to catch spikes or heal very low targets.
- Use
Cure HexEotN
Monk. Healing Prayers 14
Cure Hex
Spell
Remove one Hex from target ally. If a Hex was removed, that ally is healed for 114 Health.
to remove hexes from party members.
- Maintain
Hex BreakerCore
Mesmer. Domination Magic 6
Hex Breaker
Stance
For 35 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 24 damage.
to counter
DiversionCore
Mesmer. Domination Magic 14
Diversion
Hex Spell
For 6 seconds, the next time target foe uses a skill, that skill takes an additional 53 seconds to recharge.
,
ShameProphecies
Mesmer. Domination Magic 14
Shame
Hex Spell
For 6 seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal up to 13 Energy from that foe.
, and other anti-caster hexes.
- Use
ChannelingProphecies
Mesmer. Inspiration Magic 6
Channeling
Enchantment Spell
For 27 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area.
. to gain energy, do this by "channel tanking" (Standing in the middle of enemies).
- Use
Leech SignetCore
Mesmer. Inspiration Magic 6
Leech Signet
Signet
Interrupt target foe's action. If that action was a Spell, you gain 8 Energy.
for more energy management and as active prot.
Variants
Power DrainCore
Mesmer. Inspiration Magic 6
Power Drain
Spell
If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 13 Energy.
or
Inspired HexProphecies
Mesmer. Inspiration Magic 6
Inspired Hex
Spell
Remove a Hex from target ally and gain 6 Energy. For 20 seconds, Inspired Hex is replaced with the Hex that was removed.
may replace either
Leech SignetCore
Mesmer. Inspiration Magic 6
Leech Signet
Signet
Interrupt target foe's action. If that action was a Spell, you gain 8 Energy.
or
Hex BreakerCore
Mesmer. Domination Magic 6
Hex Breaker
Stance
For 35 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 24 damage.
Signet of RejuvenationFactions
Monk. Healing Prayers 14
Signet of Rejuvenation
Signet
Heal target ally for 71. If target ally is casting a spell or attacking, that ally is healed for an additional 71 Health.
may replace
Dwayna's KissProphecies
Monk. Healing Prayers 14
Dwayna's Kiss
Spell
Heal target other ally for 57 Health and an additional 33 Health for each Enchantment or Hex on that ally.
for more passive energy management
Holy VeilCore
Monk. Unlinked
Holy Veil
Enchantment Spell
While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally.
for
Cure HexEotN
Monk. Healing Prayers 14
Cure Hex
Spell
Remove one Hex from target ally. If a Hex was removed, that ally is healed for 114 Health.
if you don't feel comfortable with
Hex BreakerCore
Mesmer. Domination Magic 6
Hex Breaker
Stance
For 35 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 24 damage.
alone or plan to remove it.
Counters
- Standard caster counters, enchantment removal.
Prot
Factions Monk. Protection Prayers 14 Spirit Bond Enchantment Spell For 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 86 Health. Target ally gets healed for 42 Health. Core Monk. Protection Prayers 14 Aegis Enchantment Spell For 11 seconds, all party members within earshot have a 50% chance to block attacks. You get healed for 42 Health. Prophecies Monk. Protection Prayers 14 Restore Condition Elite Spell Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each Condition removed, that ally is healed for 66 Health. Target ally gets healed for 42 Health. Core Monk. Protection Prayers 14 Guardian Enchantment Spell For 7 seconds, target ally has a 50% chance to block attacks. Target ally gets healed for 42 Health. Nightfall Monk. Protection Prayers 14 Shield of Absorption Enchantment Spell For 7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. Target ally gets healed for 42 Health. Core Monk. Unlinked Holy Veil Enchantment Spell While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 42 Health. EotN Monk. Protection Prayers 14 Aura of Stability Enchantment Spell For 8 seconds, target other ally cannot be knocked down. Target ally gets healed for 42 Health. Nightfall Dervish. Mysticism 0 Eremite's Zeal Enchantment Spell You gain 1 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1 Energy for each foe within earshot, maximum 8 Energy. |
Life SheathFactions
Monk. Protection Prayers 14
Life Sheath
Elite Enchantment Spell
Remove 2 conditions from target ally. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead (maximum 95).
Restore ConditionProphecies
Monk. Protection Prayers 14
Restore Condition
Elite Spell
Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each Condition removed, that ally is healed for 66 Health.
Equipment
Armor
- 5x Disciple's Insignia
- Superior Vigor
- Restoration
- Minor Prot
- Vitae
- Minor Divine Favor
Weapons
- Protection Wand of Memory, 20% cast time
- Protection Focus of Aptitude, 20% recharge
- Protection Wand of Memory, +15/-1 energy
- Protection Focus of Fortitude, +15/-1 energy
- Adept Protection Staff of Enchanting, 20% cast time
- Crippling Spear of Defense, +5 energy
- Crippling Spear of Defense, -5 energy
- Strength Shield of Fortitude, -20% cripple
- Strength Shields of Fortitude, +10 armor vs each damage type
- Crippling Spear of Enchanting, +5 energy (alternative to 40/40 prot set)
Usage
- Protect the infuser and try to
Spirit Bond (PvP)Factions
Monk. Protection Prayers 14
Spirit Bond (PvP)
Enchantment Spell
For 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 86 Health.
spikes.
- Use
Eremite's ZealNightfall
Dervish. Mysticism 0
Eremite's Zeal
Enchantment Spell
You gain 1 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1 Energy for each foe within earshot, maximum 8 Energy.
to gain energy, do this by standing in earshot range of multiple enemies when casting and when it's about to expire.
- Use
Aura of StabilityEotN
Monk. Protection Prayers 14
Aura of Stability
Enchantment Spell
For 8 seconds, target other ally cannot be knocked down.
to counter knockdown, useful on the Ghostly Hero to allow him to capture shrines.
- Use
GuardianCore
Monk. Protection Prayers 14
Guardian
Enchantment Spell
For 7 seconds, target ally has a 50% chance to block attacks.
to counter physical damage and deny adrenaline.
- Use
Shield of AbsorptionNightfall
Monk. Protection Prayers 14
Shield of Absorption
Enchantment Spell
For 7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment.
to counter low packets of damage and reduce pressure. Spirit Bond protects against bigger spikes.
- Use
Life SheathFactions
Monk. Protection Prayers 14
Life Sheath
Elite Enchantment Spell
Remove 2 conditions from target ally. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead (maximum 95).
or
Restore ConditionProphecies
Monk. Protection Prayers 14
Restore Condition
Elite Spell
Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each Condition removed, that ally is healed for 66 Health.
to remove conditions and heal.
- Use
Life SheathFactions
Monk. Protection Prayers 14
Life Sheath
Elite Enchantment Spell
Remove 2 conditions from target ally. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead (maximum 95).
to stop damage and counter spikes.
- Use
Aegis (PvP)Core
Monk. Protection Prayers 14
Aegis (PvP)
Enchantment Spell
For 3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.
as a strong defense and an emergency save against spikes, especially useful for preventing interrupts on SoC.
- Use
Holy VeilCore
Monk. Unlinked
Holy Veil
Enchantment Spell
While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally.
to remove hexes. Maintain on party members (pre-veil) to slow hex cast times and quick removal. Adjust prots to fit veil's energy denial.
Variants
- Replace
Aegis (PvP)Core
Monk. Protection Prayers 14
Aegis (PvP)
Enchantment Spell
For 3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.
or
Shield of AbsorptionNightfall
Monk. Protection Prayers 14
Shield of Absorption
Enchantment Spell
For 7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment.
with
Shielding HandsCore
Monk. Protection Prayers 14
Shielding Hands
Enchantment Spell
For 8 seconds, damage and life steal received by target ally is reduced by 17. When Shielding Hands ends, that ally is healed for 47 Health.
Shield GuardianFactions
Monk. Protection Prayers 14
Shield Guardian
Enchantment Spell
For 4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 38 and Shield Guardian ends.
- Channeling for Eremite's Zeal
Counters