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Build:W/A Forceful Blow Warrior

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This build is part of the current metagame.

This build has also received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

This hammer build uses Forceful Blow to get past blocking stances.

Frequency

A common variant to Devhammer when stance removal is desirable.

Attributes and Skills

Template code
 save

Variants:

  • Heavy Blow Heavy Blow over Hammer Bash Hammer Bash for higher damage but a less flexible chain.
  • Shock Shock for a less conditional knockdown than Iron Palm. Beware of exhaustion.
  • Dash Dash over Enraging Charge Enraging Charge.
  • Death's Charge Death's Charge over Resurrection Signet Resurrection Signet.


Equipment

Armor

  • 4x Sentinel's Insignia
  • Stonefist Insignia
  • Superior Vigor
  • Minor Weapon
  • Clarity
  • Restoration(if preferred)
  • Minor Strength

Weapons

  • Elemental Hammer of Defense/Fortitude, 15^50
  • Vampiric Hammer of Defense/Fortitude, 15^50
  • Furious Spear of Fortitude, +5 energy
  • Furious or Zealous Axe/Sword of Defense, +5 energy
  • Strength Shield of Fortitude, -20% blind
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Usage

  • Upon entering battle, begin building adrenaline. When you and any other warriors on your team have adrenaline, organize a spike on a suitable target.
  • Try to spike down low health targets.
  • Knock your target down.
  • Use Forceful Blow to remove stances, backline.
  • Use Bull's Strike on moving targets that lack the ability to block.
  • Use Flail to build adrenaline faster and to speed up your spikes.
  • Use Crushing Blow for an extremely powerful attack on targets you've knocked down.
  • Use Hammer Bash to knock your foes down again using standard quarterknocking procedures.
  • Use Enraging Charge to gain adrenaline and catch up to targets.
  • Use your Elemental weapon to bypass enemy warriors' resistance to physical damage.
  • Of course, use Resurrection Signet to resurrect dead party members.

Counters

  • Melee shutdown
  • Anti-knockdown skills
  • Blackout disables your skills and causes loss of all adrenaline.