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The PvXwiki community finds this to be a good build.
Through the PvX vetting system, it has reached an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.
This build has been designed for the following use:
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The Enduring Scythe Warrior abuses the scythe to quickly deal large packets of damage to multiple foes.
Attributes and Skills
Prophecies Warrior. Strength 14 Warrior's Endurance Elite Skill For 33 seconds, you gain 3 Energy each time you hit with a melee attack. Warrior's Endurance cannot raise your Energy above 24. Nightfall Dervish. Scythe Mastery 12 Wearying Strike Scythe Attack You remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 9 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed. This attack skill has 14% armor penetration. Core Warrior. Strength 14 Power Attack Melee Attack If this attack hits, you strike for +38 damage. This attack skill has 14% armor penetration. Nightfall Dervish. Scythe Mastery 12 Victorious Sweep Melee Attack If this attack hits, you deal +21 damage. If the target foe has less Health than you, you gain 70 Health. This attack skill has 14% armor penetration. Core No Profession. Unlinked Optional Optional Optional. Core No Profession. Unlinked Optional Optional Optional. Nightfall Warrior. Strength 14 Flail Stance For 14 seconds, you attack 33% faster but move 33% slower. Core No Profession. Unlinked Optional Optional Optional. |
One optional skill should be a dervish enchantment; good options include:
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Grenth's FingersNightfall
Dervish. Wind Prayers 3
Grenth's Fingers
Flash Enchantment Spell
All nearby foes are struck for 16 cold damage. For 30 seconds, your attacks deal cold damage. When this enchantment ends, you transfer 1 conditions to all nearby foes.
Condition transfer and cold damage. Do not maintain it if using physical damage buffs. Move attribute points from Earth to Wind Prayers.
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ConvictionNightfall
Dervish. Earth Prayers 3
Conviction
Flash Enchantment Spell
For 10 seconds, you have +10 armor if you have a condition and gain 1 Health regen for each condition you have. When this enchantment ends, you are cured of 1 conditions.
Condition removal.
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Aura of ThornsNightfall
Dervish. Earth Prayers 3
Aura of Thorns
Flash Enchantment Spell
All nearby foes begin Bleeding for 7 seconds. For 30 seconds, this enchantment does nothing. When this enchantment ends, all nearby foes are Crippled for 4 seconds.
Cripple and bleeding.
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Rending AuraNightfall
Dervish. Wind Prayers 3
Rending Aura
Flash Enchantment Spell
When you cast this enchantment, all nearby foes take 16 cold damage. For 30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 3 seconds.
Cracked armor and can remove enchants on KD'd foes.
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Staggering ForceNightfall
Dervish. Earth Prayers 3
Staggering Force
Flash Enchantment Spell
All nearby foes are struck for 16 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all nearby foes have Cracked Armor for 3 seconds.
Cracked armor and earth damage. Do not maintain it if using physical damage buffs.
Additional optional skills:
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"Save Yourselves!" (Kurzick)Factions
Warrior. Kurzick rank
"Save Yourselves!" (Kurzick)
Shout
For 4..6 seconds, all other party members gain 100 armor.
to keep your party mostly invincible for most of the time.
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Protector's StrikeProphecies
Warrior. Strength 14
Protector's Strike
Melee Attack
If this attack strikes a moving foe, you strike for 38 more damage.
This attack skill has 14% armor penetration.
to abuse attack spamming.
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Body BlowEotN
Warrior. Strength 14
Body Blow
Melee Attack
If this attack hits, target foe takes +38 damage. If target foe has Cracked Armor, that foe suffers from a Deep Wound for 14 seconds.
This attack skill has 14% armor penetration.
for free damage. If a teammate applies Cracked Armor then Wearying Strike and Aura of Thorns can be replaced.
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Whirlwind AttackNightfall
Warrior. Sunspear rank
Whirlwind Attack
Melee Attack
Attack target and adjacent foes. Each attack that hits deals +13..20 damage.
for AoE damage.
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Enraging ChargeNightfall
Warrior. Strength 14
Enraging Charge
Stance
For 14 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 3 strikes of adrenaline if you hit with a melee attack.
to charge "Save Yourselves!"
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Wild BlowCore
Warrior. Unlinked
Wild Blow
Melee Attack
Lose all adrenaline. If it hits, this attack will result in a critical hit and any Stance being used by your target ends. This attack cannot be blocked.
to abuse criticals and remove stances such as Whirling Defense.
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"I Am the Strongest!"EotN
No Profession. Norn rank
"I Am the Strongest!"
Shout
Your next 5..8 attacks do an additional +14..20 damage.
for additional damage.
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Club of a Thousand BearsEotN
No Profession. Norn rank
Club of a Thousand Bears
Melee Attack
If this attack hits, it deals +6..9 damage for each adjacent foe (maximum 60 damage). If target foe is non-human it is knocked down.
for a KD on demand.
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Sneak AttackEotN
No Profession. Ebon Vanguard rank
Sneak Attack
Melee Attack
If this attack hits, target foe is Blinded for 5..8 seconds. This attack counts as a lead attack.
for inflicting blindness to all targets struck by scythe attack.
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Brawling HeadbuttEotN
No Profession. Deldrimor rank
Brawling Headbutt
Skill
You headbutt target touched foe dealing 45..70 damage and knocking down that foe if it hits.
for spamming KDs.
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Burst of AggressionNightfall
Warrior. Strength 14
Burst of Aggression
Stance
For 9 seconds, you attack 33% faster. When this Stance ends, you lose all adrenaline.
instead of Flail, avoid using adrenaline skills.
Equipment
- Sentinel's or Survivor Insignias
- Furious/Zealous/Vampiric scythes of Fortitude with 15^50 mods
- Defensive set
Usage
- Maintain Warrior's Endurance
- Keep Flail up while you're attacking.
- Use your attack skills as often as possible.
- If you don't bring a cancel stance, avoid using Flail near the end of a battle.
Counters
- General anti-melee
- Enchantment removal will hurt the damage output
Variants
- Drunken Master
EotN
No Profession. Deldrimor rank
Drunken Master
Stance
For 72..90 seconds, your movement and attack speeds are increased by 10..15%. If you are drunk while activating this Skill, your movement and attack speeds are increased by 25..33% instead.
for IAS and IMS, alcohol is recommended. Drop Flail for another skill.
- Distracting Blow
Core
Warrior. Unlinked
Distracting Blow
Melee Attack
Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target).
/Distracting StrikeEotN
Warrior. Unlinked
Distracting Strike
Melee Attack
If Distracting Strike hits, it deals no damage and interrupts target foe\'s action. If target foe has Cracked Armor, that skill is disabled for 20 seconds.
to interrupt key skills.
- "You Move Like a Dwarf!"
EotN
No Profession. Norn rank
"You Move Like a Dwarf!"
Shout
Target foe is knocked down and takes 44..80 damage. When that foe gets up, it is Crippled for 8..15 seconds.
to interrupt key skills.
- Asuran Scan
EotN
No Profession. Asura rank
Asuran Scan
Hex Spell
For 9..12 seconds your attacks cannot miss target foe. Killing a foe hexed with Asuran scan removes 5% death penalty.
for temporary unblockable attacks.
- Frenzy for greater IAS.
- Eremite's Attack
Nightfall
Dervish. Scythe Mastery 12
Eremite's Attack
Melee Attack
If it hits, this attack deals +8 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +8 damage and strike all adjacent foes.
for more AoE damage.
Notes
- It's advisable to bring a hero with Strength of Honor and other melee buffs to drastically increase your damage output.
See also