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This build is part of the current metagame.
The community has decided this build is in the current metagame and deserves to be stored. The frequency section describes how often the build is used. This build has also received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
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This build is used to quickly destroy enemies through heavy damage and rapid knockdowns combined with application of Weakness and Deep Wound. AoE attacks are used to both significantly increase DPS and help charge adrenal attacks.
Attributes and Skills
Prophecies Warrior. Hammer Mastery 14 Earth Shaker Elite Hammer Attack Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.) This attack skill has 13% armor penetration. EotN Warrior. Hammer Mastery 14 Pulverizing Smash Hammer Attack If you hit a knocked-down foe, that foe suffers from Weakness and a Deep Wound for 19 seconds. This attack skill has 13% armor penetration. Nightfall Warrior. Sunspear rank Whirlwind Attack Melee Attack Attack target and adjacent foes. Each attack that hits deals +13..20 damage. This attack skill has 13% armor penetration. Prophecies Warrior. Hammer Mastery 14 Crude Swing Hammer Attack Attack all adjacent foes. Each foe you hit is struck for +19 damage. This attack skill has 13% armor penetration. Nightfall Warrior. Strength 13 Flail Stance For 13 seconds, you attack 33% faster but move 33% slower. Nightfall Warrior. Strength 13 Enraging Charge Stance For 14 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 3 strikes of adrenaline if you hit with a melee attack. Core No Profession. Unlinked Optional Optional Optional. Factions Warrior. Kurzick rank "Save Yourselves!" (Kurzick) Shout For 4..6 seconds, all other party members gain 100 armor. |
Equipment
- Sentinel/Survivor/Knight Insignias.
- Stonefist Insignia on gauntlets, boots, or head.
- A Furious or Vampiric 15^50 hammer of Fortitude.
- Similar hammers with Furious, and Zealous prefixes, if necessary.
- Vitae runes on remaining slots.
Usage
Counters
- Standard anti-warrior such as adrenaline denial and blind.
- Anti-Knockdown
Variants
"For Great Justice!"Core
Warrior. Unlinked
"For Great Justice!"
Shout
For 20 seconds, whenever you gain adrenaline, you gain 100% more.
for general adrenal spam.
Renewing SmashFactions
Warrior. Hammer Mastery 14
Renewing Smash
Hammer Attack
If Renewing Smash hits, it deals +38 damage. If you hit a knocked-down foe, you gain 3 Energy and this attack recharges instantly.
for additional damage.
Belly SmashProphecies
Warrior. Hammer Mastery 14
Belly Smash
Hammer Attack
If this attack strikes a foe who is on the ground, the resulting dust cloud will blind adjacent foes for 7 seconds.
to inflict blindness on foe and all adjacent foes.
"I Am the Strongest!"EotN
No Profession. Norn rank
"I Am the Strongest!"
Shout
Your next 5..8 attacks do an additional +14..20 damage.
for additional damage.
"I Am Unstoppable!"EotN
No Profession. Norn rank
"I Am Unstoppable!"
Shout
For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled.
to prevent knockdown of self.
Air of SuperiorityEotN
No Profession. Asura rank
Air of Superiority
Skill
For 20..30 seconds you gain a random Asura benefit every time you earn experience from killing an enemy.
for its various effects.
Asuran ScanEotN
No Profession. Asura rank
Asuran Scan
Hex Spell
For 9..12 seconds your attacks cannot miss target foe. Killing a foe hexed with Asuran scan removes 5% death penalty.
to attack through blind and block (particularly helpful in areas with lots of rangers, which often do both).
See Also