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Guide:Dungeon Overview

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Introduction

Welcome to the Dungeon Build Overview. This page has been created to make it easier for PvX users to find specific Dungeon builds.

The Guide

Dungeon Guide Dungeon Reputation

Points

600/Smite

Protective Spirit.jpgSpirit Bond.jpgHoly Wrath.jpg

Perma

Shroud of Distress.jpgShadow Form.jpg

Speed Clear

Mark of Pain.jpgHundred Blades.jpgWhirlwind Attack.jpg

1
Catacombs of Kathandrax
Vanguard
A/E - Duo
Manly Spike - Spearway
2
Rragar's Menagerie
Vanguard
A/E
Manly Spike - Stormway
3
Cathedral of Flames
Vanguard
4
Ooze Pit
Dwarf
A/any
Sinway
5
Darkrime Delves
Norn
A/Me - D/A
6
Frostmaw's Burrows
Norn
A/E
Sinway
7
Sepulchre of Dragrimmar
Dwarf
A/E
8
Raven's Point
Norn
Nagaway
9
Vloxen Excavations
Dwarf
10
Bogroot Growths
Asura
Manly Spike - Sinway
11
Bloodstone Caves
Dwarf
A/D
12
Shards of Orr
Asura
4 man
Snoway - Dervway
13
Oola's Lab
Asura
A/E
Sinway
14
Arachni's Haunt
Asura
R/A
15
Slaver's Exile
Norn
Sinway
16
Fronis Irontoe's Lair
Dwarf
17
Secret Lair of the Snowmen
Dwarf
18
Heart of the Shiverpeaks
Dwarf
A/E

Build Categories

The builds in this guide are grouped into three catagories:

Protective Spirit.jpgSpirit Bond.jpgHoly Wrath.jpg 600/Smite:
600/Smite was once the most popular dungeon running setup. The build used a 600hp tank, who stayed alive through the use of Protective Spirit and Spirit Bond. The smiter dealt the majority of the damage through the low-armor 600hp tank, using skills such as Holy Wrath and Retribution: There were many variants of 600/smite and often the dungeon running builds had a third person to provide additional damage, healing and energy denial. The setup used to be fairly quick at killing everything on the way to the boss, and was a good method of obtaining deldrimor points during reputation weekends (the perma sins could not offer this since they ran past most foes). The smite/supporters are listed here as hero builds but could also be played by humans. The nerf to Holy Wrath killed off the majority of viable 600 runs, and has caused the perma sin to be the dominant runner. With the exception of Shards of Orr (where the undead make the holy damage more effective), all of the 600/smite builds have been archived.

Shroud of Distress.jpgShadow Form.jpg Perma:
An extremely popular build for running and farming, throughout Guild Wars. The build uses an Assassin with Shroud of Distress and Shadow Form, coupled with Consumables or Deadly Paradox to permanently maintain Shadow Form. This build can be used throughout many dungeons for solo farming or running. Running on a perma is preferable because it maximizes the number of free slots in a team, increasing the number of people paying to be ran.

Mark of Pain.jpgHundred Blades.jpgWhirlwind Attack.jpg Speed Clears:
Speed clears have become very popular throughout a number of areas in Guild Wars. Many of the dungeons with sought after drops (see list) have speed clear builds since they allow areas to be completed many times in a short period of time. These builds are very specific and often focus on running past and skipping everything that does not require killing. Some of the most popular speed clear builds include:

See Also

  • Template:Dungeon Build which should be tagged onto all dungeon builds.
  • Category:Dungeon Build automated list of all builds with dungeon tags. You can help by adding anything on the list to the appropriate section on this guide.