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Contents |
[edit] Team Composition
[edit] Shock Axe
[edit] Mark of Air and Wind
[edit] Mark of Command
[edit] Mark of Curses
[edit] Mark of Domination
[edit] Mark of Spiritual Support
[edit] Mark of Healing
[edit] Mark of Guardians
[edit] Usage
- Shock Axe: Do normal axe Warrior stuff. Harass enemy relic runners.
- Everyone with Glimmering Mark: On some kind of count, Mark people that you normally wouldn't target. This really only applies to the Necro, Paragon, Derv and Mesmer, as they will be using skills on the enemies. The Necro should get a caster, and the mesmer and derv should get a physical (not the same one, mind you). Just be sure not to use skills on your target.
- Necro: Spread wholesome, hexy goodness around. Then pressure the physicals.
- Paragon: Maintain Conjure. Use your Command skills for capping/running/protecting. Coordinate with Rit to DW people with Sundering Weapon/Chest Thumper.
- Derv: Maintain Conjure. Attack people. Run relics
- Mesmer: Pressure monks and other casters. Use Mirror to get rid of Taint/Aegis.
- Rit: Support party members. Run relics.
- Ele Monks: Protect/heal. Use Teinai's Wind/Whirlwind as a nice antiphysical.



























































