FactionsAssassin. Critical Strikes 14Critical EyeSkillFor 33 seconds, you have an additional 14% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.530
FactionsAssassin. Dagger Mastery 13Fox FangsOff-Hand AttackMust follow a lead attack. Fox Fangs cannot be blocked and strikes for +32 damage if it hits.5½3
FactionsAssassin. Dagger Mastery 13Death BlossomDual AttackMust follow an off-hand attack. If it hits, Death Blossom strikes target foe for +42 damage and all adjacent foes take 42 damage.52
NightfallAssassin. Critical Strikes 14Way of the AssassinElite StanceFor the next 20 seconds while wielding daggers, you attack 19% faster and have a +33% chance to land a critical hit.512
FactionsRitualist. Channeling Magic 16Splinter WeaponWeapon SpellFor 20 (+3.2) seconds, target ally has a Splinter Weapon. Target ally's next 5 attacks deal 53 damage to up to 3 adjacent foes.515
FactionsRitualist. Channeling Magic 16Signet of SpiritsElite SignetCreate three level 13 spirits. These spirits deal 21 damage with attacks. These spirits die after 60 seconds.130
FactionsRitualist. Channeling Magic 16BloodsongBinding RitualCreate a level 13 Spirit with 260 (+42) Health and 79 armor who dies after 158 seconds. Attacks by that Spirit steal up to 26 Health.5¾30
FactionsRitualist. Channeling Magic 16Spirit RiftSpellOpen a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 132 lightning damage and suffer from Cracked Armor for 17 seconds. 1025
FactionsRitualist. Channeling Magic 16Ancestors' RageSkillFor 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 117 lightning damage.5¼10
FactionsRitualist. Restoration Magic 11Spirit TransferSpellThe Spirit nearest you loses 38 Health. Target ally is healed for 5 for each point of Health lost.10¼5
FactionsRitualist. Restoration Magic 11Mend Body and SoulSpellTarget ally is healed for 90 Health. That ally loses one Condition for each spirit within earshot.5¾3
FactionsRitualist. Restoration Magic 11Spirit LightSpellTarget ally is healed for 148. If any Spirits are within earshot, you don't sacrifice Health.17%514
FactionsRitualist. Restoration Magic 11Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 48 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 65 Health10125
NightfallRitualist. Restoration Magic 11RecoveryBinding RitualCreate a level 11 Spirit with 220 Health and 68 armor. Conditions on allies within range of this Spirit expire 42% faster. This Spirit dies after 52 seconds.15¾30
FactionsRitualist. Restoration Magic 11Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 16% Energy.54
NightfallNecromancer. Curses 13Pain of DisenchantmentElite SpellTarget foe loses 3 enchantments. If an enchantment was lost in this way, that foe and all adjacent foes lose 88 Health.10115
FactionsRitualist. Restoration Magic 10Mend Body and SoulSpellTarget ally is healed for 83 Health. That ally loses one Condition for each spirit within earshot.5¾3
FactionsRitualist. Restoration Magic 10Spirit LightSpellTarget ally is healed for 140. If any Spirits are within earshot, you don't sacrifice Health.17%514
FactionsRitualist. Restoration Magic 10Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 45 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 60 Health10125
FactionsRitualist. Restoration Magic 10LifeBinding RitualCreate a level 10 Spirit with 200 Health and 62 armor. When this Spirit dies, all non-Spirit allies within its range are healed for 5 Health for each second this Spirit was alive. This Spirit dies after 20 seconds.10¾20
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Xinrae's WeaponNightfallRitualist. Restoration Magic 12Xinrae's WeaponElite Weapon SpellFor 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 68 Health from that foe.5¼3 - Use in UW, raise Restoration Magic to 12
You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
CoreMesmer. Domination Magic 14Energy SurgeElite SpellTarget foe loses 9 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.51.215
CoreMesmer. Domination Magic 14Cry of FrustrationSpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 71 damage.100.215
NightfallMesmer. Domination Magic 14MistrustHex SpellFor 6 seconds, the next spell that target foe casts on one of your allies fails and deals 94 damage to that foe and all nearby foes.101.212
FactionsMesmer. Domination Magic 14Unnatural SignetSignetTarget foe takes 71 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 47 damage.0.710
You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
PropheciesMesmer. Domination Magic 14PanicElite Hex SpellFor 9 seconds, target foe and all nearby foes are hexed with Panic. When a foe hexed with Panic successfully uses a skill, all other nearby foes are interrupted.100.615
CoreMesmer. Domination Magic 14Cry of FrustrationSpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 71 damage.100.215
NightfallMesmer. Domination Magic 14MistrustHex SpellFor 6 seconds, the next spell that target foe casts on one of your allies fails and deals 94 damage to that foe and all nearby foes.101.212
FactionsMesmer. Domination Magic 14Unnatural SignetSignetTarget foe takes 71 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 47 damage.0.710
CoreMesmer. Inspiration Magic 8Drain EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, you gain 13 Energy and 83 Health.51.220
You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
PropheciesMesmer. Illusion Magic 14IneptitudeElite Hex SpellFor 4 seconds, the next time target foe or any adjacent foes attacks, that foe takes 128 damage and becomes Blinded for 10 seconds.100.615
CoreMesmer. Illusion Magic 14Arcane ConundrumHex SpellFor 14 seconds, Spells cast by target foe and all adjacent foes take twice as long to cast. When this hex ends, you gain 7 Energy.101.220
EotNMesmer. Illusion Magic 14Wandering EyeHex SpellFor 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 105 damage.51.212
CoreMesmer. Illusion Magic 14ClumsinessHex SpellFor 4 seconds, the next time target and any adjacent foes attack, the attack is interrupted and target foe suffers 87 damage.101.28
NightfallMesmer. Illusion Magic 14Signet of ClumsinessSignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 57 damage. Any foes using attack skills are knocked down.0.28
PropheciesMesmer. Inspiration Magic 8Inspired HexSpellRemove a Hex from target ally and gain 7 Energy. For 20 seconds, Inspired Hex is replaced with the Hex that was removed.50.6
FactionsMesmer. Inspiration Magic 8Revealed HexSpellRemove a Hex from target ally and gain 7 Energy. For 20 seconds, Revealed Hex is replaced with the Hex that was removed.50.6
FactionsRitualist. Restoration Magic 4Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 9% Energy.52.4
FactionsRitualist. Spawning Power 15Soul TwistingElite SkillFor 45 seconds, your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Soul Twisting ends after 3 Binding Rituals.515
FactionsRitualist. Communing 16ShelterBinding RitualCreate a level 13 Spirit with 260 (+156) Health and 79 armor. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 43 Health. This Spirit lasts 62 seconds.25145
FactionsRitualist. Communing 16UnionBinding RitualCreate a level 13 Spirit with 260 (+156) Health and 79 armor. Whenever a non-Spirit ally in its range takes damage or life steal, it is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 62 seconds.15¾45
FactionsRitualist. Communing 16DisplacementBinding RitualCreate a level 15 Spirit with 300 (+180) Health and 91 armor. All non-Spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 62 seconds.15¾45
FactionsRitualist. Communing 16Armor of UnfeelingSkillFor 37 seconds, your spirits within earshot take 50% less damage and are immune to critical attacks.5120
NightfallRitualist. Spawning Power 15Spirit's GiftEnchantment SpellFor 60 seconds, whenever you create a creature, all allies near that creature gain 50 Health and lose 1 Condition.10145
FactionsRitualist. Spawning Power 15Boon of CreationEnchantment SpellFor 60 seconds, whenever you create a creature, you gain 50 Health and 6 Energy.10245