The ultimate build to have available during a wipe situation, can bring back 2 members of your party instantly on high health or all party members in the area on low health. Sure to turn the tide of any combat situation when every party member has essentially INFINITE LIVES!
[edit] Attributes and Skills
Prophecies Elementalist. Unlinked Glyph of Sacrifice Glyph For 15 seconds, your next Spell may be cast instantly, but it takes an additional 30 seconds to recharge. Ends prematurely if you use a non-spell skill. Factions Elementalist. Unlinked Glyph of Essence Glyph For 15 seconds, your next Spell casts instantly but causes you to lose all Energy. Factions Monk. Healing Prayers 14 Resurrection Chant Spell Resurrect target party member with up to your current Health and 33% Energy. This spell has half the normal range. Prophecies Monk. Healing Prayers 14 Restore Life Spell Touch the body of a fallen party member. Target party member is returned to life with 62% Health and 87% Energy. Nightfall Monk. Healing Prayers 14 Renew Life Spell Resurrect target touched dead party member with 50% Health and 19% Energy. That party member and all allies within earshot are healed for 125 Health. Prophecies Monk. Unlinked Light of Dwayna Spell Resurrect all dead party members in the area. They are returned to life with 25% Health and zero Energy. You get healed for 13 Health. Core Monk. Protection Prayers 13 Rebirth Spell Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 4 seconds. This Spell consumes all of your remaining Energy. Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
[edit] Improvement
Terra Tank with Resurrection Skills. Grief grief grief.
Prophecies Elementalist. Unlinked Glyph of Sacrifice Glyph For 15 seconds, your next Spell may be cast instantly, but it takes an additional 30 seconds to recharge. Ends prematurely if you use a non-spell skill. Factions Monk. Healing Prayers 12 Resurrection Chant Spell Resurrect target party member with up to your current Health and 29% Energy. This spell has half the normal range. EotN Elementalist. Air Magic 0 Glyph of Swiftness Glyph For 15 seconds, your next 1 Spells recharge 25% faster, and projectiles from those spells move 200% faster. Core Elementalist. Earth Magic 14 Obsidian Flesh Elite Enchantment Spell For 19 seconds, you gain +20 armor and cannot be the target of enemy Spells, but cannot attack and have -2 energy degeneration. Core Elementalist. Earth Magic 14 Armor of Earth Enchantment Spell For 30 seconds, you gain 58 armor, but move 16% slower. Nightfall Elementalist. Earth Magic 14 Stoneflesh Aura Enchantment Spell For 14 seconds, damage you receive is reduced by 29, and you are immune to critical attacks. Nightfall Elementalist. Earth Magic 14 Stone Striker Enchantment Spell For 28 seconds, whenever you take or deal elemental or physical damage, that damage is converted to earth damage. Core Monk. Healing Prayers 12 Healing Breeze Enchantment Spell For 15 seconds, target ally gains +8 Health regeneration. |
[edit] Equipment
- Geomancer Armor with Attunement runes
- +20% Enchanting sword with +5 energy
- 20/20 Earth focus