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User talk:Fox007/Build:Team - GvG Pressure-Out

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[] first to say

wat? Brandnew () 14:35, 27 May 2009 (UTC)

theorycraft 14:37, 27 May 2009 (UTC)
More Discussion on theorycratf pl0x :3 15:23, 27 May 2009 (UTC)
More Discussion less welling 15:33, 27 May 2009 (UTC)
Seeping Wound and Glimmering Mark suck, not much else to say
Actually Burning + Poison + seeping + Glimmering makes a shit loead of pressure on 1 target. 15:53, 27 May 2009 (UTC)

^ do i get a point for synergies? :3 ···  15:54, 27 May 2009 (UTC)

Also, Glimmering Mark is terrible. Tainted Flesh would be better. Or even BiP. ···  15:55, 27 May 2009 (UTC)
Brandnew () 15:56, 27 May 2009 (UTC)
···  15:57, 27 May 2009 (UTC)
Since when did SoA survive Enchantment Removal D: 15:58, 27 May 2009 (UTC)
Orite, enchants are removable and hexes are not. I forgot sorry. Says 16:27, 27 May 2009 (UTC)
d. hex removal was so op it had to get nerfed, so now hexes are srsly balanced. also, everyone knows that you remove SoA by auto-attacking with wands. ···  16:33, 27 May 2009 (UTC)
Everyone knows people no longer bring rend to GvG, and hexway is still meta because you can't remove 5 hexes across the entire party. o^_^o¸«` 23:01, 27 May 2009 (UTC)

[] water attunment

lol water attunment for air magic spells lol fix it please Durzal () 18:21, 30 May 2009 (UTC)