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The PvXwiki community finds this to be a good build.
Through the PvX vetting system, it has reached an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.
This build has been designed for the following use:
NightfallParagon. Spear Mastery 11Vicious AttackSpear AttackIf this attack hits, you deal +16 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 12 seconds.58
NightfallParagon. Command 12"Go for the Eyes!"ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 86% chance to critical. Gain 2 energy per affected ally (maximum of 6 energy).4
NightfallParagon. Command 12"Stand Your Ground!"ShoutFor 17 seconds, all party members within earshot receive +24 armor when not moving. Gain 2 energy per affected ally (maximum of 6 energy).1020
NightfallParagon. Command 12"Fall Back!"ShoutFor 9 seconds, all allies within earshot gain 13 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack. Gain 2 energy per affected ally (maximum of 6 energy).1020
NightfallParagon. Leadership 12Aggressive RefrainEchoFor 21 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you.25220
Stunning StrikeNightfallParagon. Spear Mastery 11Stunning StrikeElite Spear AttackIf this attack hits, you deal +23 damage. If it hits a foe suffering from a Condition, that foe is also Dazed for 8 seconds.10 - to keep enemy casters constantly disrupted under Dazed.
Cruel SpearNightfallParagon. Spear Mastery 11Cruel SpearElite Spear AttackIf this attack hits, you deal +23 damage. If it hits a non-moving target, you inflict a Deep Wound for 16 seconds.7 - provides nice Deep Wound; allows for other attack skill such as Spear of Lightning in place of Vicious Attack.
Soldier's FuryNightfallParagon. Leadership 12Soldier's FuryElite EchoFor 30 seconds, if you are under the effect of a chant or a shout, you attack 33% faster and gain 33% more adrenaline, but you have -20 armor.515 - instead of aggressive refrain for a higher attack speed and more adrenaline and energy. Take an additional optional from the next list for the newly freed slot.
"Incoming!"NightfallParagon. Command 12"Incoming!"Elite ShoutFor 9 seconds, all allies within earshot move 33% faster, and gain 13 Health while moving.520 - for a constant party-wide IMS with "Fall Back!" along with minor healing.
"It's just a flesh wound."NightfallParagon. Motivation 12"It's Just a Flesh Wound."Elite ShoutTarget other ally loses all conditions. If a condition was removed in this way, that ally moves 25% faster for 8 seconds.52 - for excellent condition removal.
Spear of LightningNightfallParagon. Spear Mastery 11Spear of LightningSpear AttackIf this attack hits, it deals +17 lightning damage. This attack has 25% armor penetration.56 - for more damage and armor penetration.
Blazing SpearNightfallParagon. Spear Mastery 11Blazing SpearSpear AttackIf this attack hits, it deals +20 damage and sets target foe on Fire for 2 seconds.6 - for more damage and burning.
Holy SpearEotNParagon. Spear Mastery 11Holy SpearSpear AttackIf this attack hits, you deal +16 damage. If it hits a summoned creature, all nearby foes take 70 holy damage, and are set on fire for 3 seconds.4 - for areas with a lot of minions/spirits.
Disrupting ThrowNightfallParagon. Spear Mastery 11Disrupting ThrowSpear AttackIf this attack hits a foe suffering from a Condition, that foe is interrupted.5½10 - for an interrupt.
Wild ThrowNightfallParagon. Spear Mastery 11Wild ThrowSpear AttackIf this attack hits, it deals +16 damage, and any Stance being used by your target ends. This attack cannot be blocked. All of your non-spear attack skills are disabled for 3 seconds.7 - for a stance removal.
Merciless SpearNightfallParagon. Spear Mastery 11Merciless SpearSpear AttackIf this attack hits a foe with less than 50% Health, that foe suffers from a Deep Wound for 16 seconds.6 - for a guaranteed Deep Wound
Swift JavelinNightfallParagon. Spear Mastery 11Swift JavelinSpear AttackIf this attack hits, you deal +16 damage. If you are under the effects of an Enchantment, this spear flies twice as fast and cannot be blocked.510 - for an attack that should never miss.
Chest ThumperEotNParagon. Spear Mastery 11Chest ThumperSpear AttackIf this attack hits a foe with Cracked Armor, that foe suffers a Deep Wound for 16 seconds.55 - for Deep Wound on targets with Cracked Armor.
Anthem of EnvyNightfallParagon. Command 12Anthem of EnvyChantFor 10 seconds, the next attack Skill used by each ally within earshot deals +22 damage against foes with more than 50% Health.61 - very useful when having many spirits and/or melee in your party.
Hexbreaker AriaNightfallParagon. UnlinkedHexbreaker AriaChantFor 10 seconds, the next time each ally within earshot casts a Spell, that ally loses 1 Hex.82 - for party-wide hex removal in caster parties.
Anthem of WearinessEotNParagon. Command 12Anthem of WearinessChantFor 8 seconds, the next attack Skill used by each ally within earshot also causes Weakness for 13 seconds.5110 - to inflict Weakness when having many spirits and/or melee in your party.
Anthem of DisruptionEotNParagon. Command 12Anthem of DisruptionChantFor 8 seconds, the next attack Skill used by each ally within earshot also interrupts an action.10115 - for many interrupts when having many spirits and/or melee in your party.
Anthem of FlameNightfallParagon. Leadership 12Anthem of FlameChantFor 10 seconds, the next attack Skill used by each party member within earshot also causes Burning for 3 seconds. Gain 2 energy per affected ally (maximum of 6 energy).5110 - for burning and a foolproof way to maintain Aggressive RefrainNightfallParagon. Leadership 12Aggressive RefrainEchoFor 21 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you.25220.
Enduring HarmonyNightfallParagon. Leadership 12Enduring HarmonyEchoFor 30 seconds, Chants and Shouts last 50% longer on target non-Spirit ally.5110 - to allow shouts like "For Great Justice!"CoreWarrior. Unlinked"For Great Justice!"ShoutFor 20 seconds, whenever you gain adrenaline, you gain 100% more.545 and "I Am Unstoppable!"EotNNo Profession. Norn rank 10"I Am Unstoppable!"ShoutFor 20 seconds, you have +24 armor and cannot be knocked down or Crippled. PvE only.530 to last longer, can be maintained on multiple allies, requires micro.
"Never Surrender!"NightfallParagon. Command 12"Never Surrender!"ShoutFor 15 seconds, all party members within earshot and below 75% Health gain +4 Health regeneration.515 - for party healing over time.
Signet of ReturnNightfallParagon. Leadership 12Signet of ReturnSignetResurrect target party member with 13% Health and 3% Energy for each party member within earshot.55 - for a res.
"They're on Fire!"NightfallParagon. Leadership 12"They're on Fire!"ShoutFor 10 seconds, party members within earshot take 29% less damage from foes suffering from Burning. Gain 2 energy per affected ally (maximum of 6 energy).1010 - for defense in parties using a lot of Burning (like Searing FlamesNightfallElementalist. Fire Magic Searing FlamesElite SpellTarget foe and all nearby foes are struck with Searing Flames. Foes already on fire when this Skill is cast are struck for 10..82..106 fire damage. Foes not already on fire begin Burning for 1..6..7 seconds.1512)
"We Shall Return!"NightfallParagon. Command 12"We Shall Return!"ShoutAll party members in earshot are resurrected with 45% Health and 17% Energy.2530 - for a party-wide res. Disable this on your hero, otherwise he will use it whenever a party member dies.
Rip EnchantmentNightfallNecromancer. Curses 1Rip EnchantmentSpellRemove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 6 seconds.5115 - for a general enchantment removal.
Rend EnchantmentsCoreNecromancer. Curses 1Rend EnchantmentsSpellRemove 5 Enchantments from target foe. For each Monk Enchantment removed, you take 53 damage.5220 - for a general enchantment removal.
Empathic RemovalFactionsMonk. UnlinkedEmpathic RemovalElite SpellYou and target other ally lose 1 Condition and 1 Hex, and are healed for 50.517 - for a general hex/condition removal.
Unyielding AuraPropheciesMonk. Divine Favor 0Unyielding AuraElite Enchantment SpellWhile you maintain this enchantment, your Monk spells heal for +15% more Health. When this enchantment ends one random other party member is resurrected with full Health and Energy and teleported to your location.-15¼10 - for a super res.
Smite HexCoreMonk. Smiting Prayers 1Smite HexSpellRemove a Hex from target ally. If a Hex is removed, foes in the area suffer 15 holy damage.5112 - hex removal.
Cry of FrustrationCoreMesmer. Domination Magic 1Cry of FrustrationSpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 19 damage.10¼15 - for an AoE interrupt.
"For Great Justice!"CoreWarrior. Unlinked"For Great Justice!"ShoutFor 20 seconds, whenever you gain adrenaline, you gain 100% more.545 - to quickly charge skills like Stunning StrikeNightfallParagon. Spear Mastery 11Stunning StrikeElite Spear AttackIf this attack hits, you deal +23 damage. If it hits a foe suffering from a Condition, that foe is also Dazed for 8 seconds.10 and Anthem of EnvyNightfallParagon. Command 12Anthem of EnvyChantFor 10 seconds, the next attack Skill used by each ally within earshot deals +22 damage against foes with more than 50% Health.61 early in a fight.
Silencing Spearof Fortitude inscribed with "Strength and Honor" (+15%^50%) if using Stunning StrikeNightfallParagon. Spear Mastery 11Stunning StrikeElite Spear AttackIf this attack hits, you deal +23 damage. If it hits a foe suffering from a Condition, that foe is also Dazed for 8 seconds.10
The Hero will maintain Aggressive RefrainNightfallParagon. Leadership 12Aggressive RefrainEchoFor 21 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you.25220 during battle by using "Go for the Eyes!"NightfallParagon. Command 12"Go for the Eyes!"ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 86% chance to critical.4 and its other shouts, and outside of battle with "Fall Back!"NightfallParagon. Command 12"Fall Back!"ShoutFor 9 seconds, all allies within earshot gain 13 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.1020 as long as you keep moving.
Micro any of the shouts if needed to maintain Aggressive RefrainNightfallParagon. Leadership 12Aggressive RefrainEchoFor 21 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you.25220.
Micro, if necessary, "Go for the Eyes!"NightfallParagon. Command 12"Go for the Eyes!"ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 86% chance to critical.4 in conjunction with Vicious AttackNightfallParagon. Spear Mastery 12Vicious AttackSpear AttackIf this attack hits, you deal +17 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 13 seconds.58 to apply Deep Wound condition on targets and for efficient Energy management.
Anti-adrenaline (SoothingFactionsRitualist. Communing SoothingBinding RitualCreate a level 1..10..13 Spirit. All foes within its range take twice as long to build adrenaline. This Spirit dies after 15..39..47 seconds.15145, Soothing ImagesCoreMesmer. Illusion Magic Soothing ImagesHex SpellFor 8..18..21 seconds, target foe and all adjacent foes cannot gain adrenaline.1528).
Anti-Shout and -Chant skills (Vocal MinorityNightfallNecromancer. Curses Vocal MinorityHex SpellFor 5..17..21 seconds, target foe and all nearby foes cannot use Shouts or Chants.10120, Ulcerous LungsNightfallNecromancer. Curses Ulcerous LungsHex SpellFor 10..22..26 seconds, target foe and all nearby foes suffer from -4 Health degeneration when Bleeding, and whenever they use a Shout or Chant, they Bleed for 3..13..16 seconds15210, CacophonyEotNNecromancer. Curses CacophonyHex SpellFor 10 seconds, whenever target foe uses a Shout or Chant, that foe takes 35..91..110 damage.10215, Well of SilenceNightfallNecromancer. Curses Well of SilenceWell SpellExploit target corpse to create a Well of Silence for 10..26..31 seconds. Foes within the well cannot use Shouts or Chants and suffer -1..3..4 Health degeneration.10120, Roaring WindsNightfallRanger. Wilderness Survival Roaring WindsNature RitualCreate a level 1..8..11 Spirit. Chants and Shouts cost 1..4..5 more Energy. This Spirit dies after 30..54..62 seconds.10560).