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Metacapecategory

This build is part of the current metagame.

This build has also received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

Flux This build is significantly affected by the Flux: Jack of All Trades.
See the build's talk page for discussion and ramifications not noted here.  
Notes:
  • Decrease Expertise to 9 + 1 + 1. Increase Marksmanship to 10 + 1 and Protection Prayers to 8.
  • Decrease Expertise to 11 and Protection Prayers to 0. Increase Marksmanship and Wilderness Survival to 10 + 1.

This build concentrates on the Ranger's snaring abilities gained from the elite skill Crippling Shot. With other utility skills from the Wilderness Survival line, the user is able to spread conditions throughout the enemy team. In combination with condition removal provided from the Monk's Protection Prayers line, and the use of the Ranger's Expertise attribute, Touch and Ranger skills have reduced energy costs. This results in an extremely versatile build that can provide both excellent defense as well as offense for a PvP team.

Frequency

A build commonly found in all PvP arenas.

Attributes and Skills

The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 56%.
 save
Template code

Optional 1

  • Lightning Reflexes (PvP) Lightning Reflexes (PvP)
  • Point Blank Shot Point Blank Shot
  • Debilitating Shot Debilitating Shot
  • Needling Shot Needling Shot

Optional 2

  • Resurrection Signet Resurrection Signet : for GvG and RA.
  • Troll Unguent Troll Unguent : for CM.
  • Remove Hex Remove Hex : for AB.


Variant

Instead of Mending Touch:
  • Leech Signet Leech Signet : an unblockable and unobstructable interrupt
  • Rend Enchantments Rend Enchantments : when the team cannot fit enchantment removal on another midline character
  • Blackout Blackout : to disable Monks during spikes. (Drop 1 point from Expertise, take a Major Rune of Expertise, and spec 6 into Domination Magic.)
  • Pure Was Li Ming Pure Was Li Ming : when expecting to fight a condition-based pressure team 8v8.


Equipment

Armor

  • 5x Radiant or Survivor Insignia
  • Superior Vigor
  • Minor Expertise
  • Minor Marksmanship
  • Minor Wilderness Survival
  • Restoration

Weapons

  • Poisonous Recurve of Fortitude, 15^50
  • Poisonous Recurve of Fortitude, +5 energy
  • Crippling Recurve of Fortitude, +5 energy
  • Sundering Flatbow of Fortitude, 15^50
  • Poisonous Spear of Defense, +5 energy
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Usage

Counters

  • With little to counter enemy attacks, it is often best to Cripple the enemy and flee when targeted.
  • Because of the slower degen compared to a Burning Arrow ranger, the build finds it hard to score solo kills vs an enemy base defender in GvG.

See Also

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