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Revision as of 19:43, 14 April 2012 by Chieftain Alex () ( | )

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The Curse Noticeboard

This is a place where issues that only a Curse Staff member can sort out. These issues will usually pertain to coding problems, relating to our , or even the wiki's numerous extensions and special pages.

Please remember that PvXWiki has it's own , and if an issue can be solved by an admin, post the issue there and not here.

To post an issues, please add it to the bottom of the section which the issue belongs, give the issue a suitable heading (Using a level 3 heading (3 ='s either side of the heading) E.G. ===Special:RecentRatings=== if there's a problem with the Recent Ratings page). Underneath the heading, give a brief discription of what's wrong, and sign and date your issue with 4 ~'s.

Note that this is not a talk page and that the respective moderators of each section reserve the right to remove non-administrative comments without discussion.

User Rights issues

This section is for issues related to user rights. Archived issues for this section can be found .

General Coding issues

These issues are generally related to the Mediawiki software, and any extensions that are installed (please note that has it's own section below). See for archived issues.

Search Plugin

This wiki lacks a search plugin. Its handy and virtually every other wiki has it (including this site's competitor). It should be added.--War Pig5 () 22:20, 29 November 2010 (UTC)

now. You have to go to that page though, can't just access it through the search bar. 19:45, 18 February 2011 (UTC)

Misc. Stuff

Random build (Special:Random) needs to be restricted to the Build namespace. Subpages need to be enabled in Build, Archive, and Guide. -- 15:24, 28 October 2011 (UTC)

[[]]

Shows up in categories and the special page even though it's been deleted. I tried recreating and deleting the page a while back and that didn't fix it apparently. -- 17:48, 20 November 2011 (UTC)

I honestly have no idea with this one. It's not the server cache, it's nothing on this end...All i can think is it's somehow fixed in the database... 18:12, 20 November 2011 (UTC)
Gonna leave it and [[]] (crazy speculative long shot) undeleted for a bit. -- 01:39, 16 March 2012 (UTC)

AutoWikiBrowser

It works on Guildwiki but not on PvXwiki, which is odd considering we're both hosted by curse and use mediawiki. I've brought this up to Curse staff but nothing ever happened. Not holding my breath on this one but I thought it'd be worth noting. -- 15:55, 14 February 2012 (UTC)

Italian section edit buttons

Occasionally on pages such as , below the build itself there are two buttons on the RHS, saying "modifica" See this screenshot for help identifying the problem: 17:41, 14 April 2012 (UTC)

Copied that exact page to my userspace to check and it looks fine. If you see it happen again let me know, but there's no real way to reproduce this. 17:52, 14 April 2012 (UTC)
Maybe its because of me? I have the Italian interface, and Alex took the screenshot right after I modified the page 18:12, 14 April 2012 (UTC)

PvXcode issues

Coding issues related to . See also . See for archived PvXCode issues.

Energy Exhaustion Costs

These do not show up at all in the mouseovers of skills.

Some examples:


Health Sacrifice Costs

These do not show up at all in the mouseovers of skills. 14:15, 11 September 2010 (UTC)

Some examples:


Found the following on : In function skill_replace add

if ($sacrifice != 0)
         $required[] = infuse_values($gwbbcode_tpl['requirement'], Array('type' => 'sacrifice', 'value' => $sacrifice));

-- 00:04, 5 October 2011 (UTC)

huh? didn't i add that already? I was sure i did it at the same time as...something. 17:03, 5 October 2011 (UTC)
Nope, there's no mention of sacrifice in the copy I currently have uploaded to the box (and that one's ahead of what we've got live). -- 20:08, 5 October 2011 (UTC)

Primary Attributes

  • 's effect on weapon spell duration was increased from +2% per rank to +4% per rank. Now live.
  • has had a significant rework, and is split between PvP and PvE. Mesmer spells will need to show recharge reduction based on the attribute for PvE.
  • shows a modification to the cost of shouts, and this needs to be removed. Leadership merely returns energy, it does not change the cost. Leadership's effect on Shouts and Chants will need to display as "This shout/chant grants X Energy for each affected earshot ally" (similar to "This attack skill has X% armor penetration" displayed by Strength).
  • has been completely reworked, and is split between PvP and PvE. Dervish enchantments will need to show cost reduction based on the attribute.

14:15, 11 September 2010 (UTC)

(PvP) Skills and Template Codes

When (PvP) skills are added to a build template, they generate an invalid code. There has been much discussion on possible solutions and other places. 14:15, 11 September 2010 (UTC)

I thought this was largely worked out or a fix had been found? Also, there aren't pictures for the PvP skills. 05:59, 23 November 2010 (UTC)
Not fixed at all while we were at wikia. Solutions were provided, but not tested/implemented. Wikia just seemed to completely lose interest after a while. --Toraen () 06:02, 23 November 2010 (UTC)
We will implement it, but i'm letting Bryan sort out GWiki first and probably tinker with the extension at the same time on their staging server (when it's set up). So the solution's ready, but It'll be a bit longer --Phen

This should now be fixed! 16:37, 11 August 2011 (UTC)

Just noting here that there seems to be a problem with the ID conversion, as noted in many other places. -- 01:14, 15 August 2011 (UTC)

PvE Skills

PvE skills don't show the scaled amounts at specific ranks. e.g. if I type @10 after the pvxbig code, it still shows how the numbers scale from r1-10-- 15:09, 26 January 2011 (UTC)

Linking

Skills in pvxbig formatted as [[Skill] do not link to the gww page for the skill. See the skill in the above section. 20:14, 26 January 2011 (UTC)

This was raised a while ago (I think by me). Apparently it's not a bug, but the way the extension works means that we couldn't have it link (or it'd be hard, or something....I'll see if I can find it). 22:07, 26 January 2011 (UTC)
it's been brought up a couple of times but never been answered. Don't know what I was thinking of <<. 22:19, 26 January 2011 (UTC)

Additional Bonuses

When bonuses beyond headgear and a primary profession's runes are put into the attributes of a build (12+1+1+2 for say, ) the template code is usually not generated. -- 19:28, 11 March 2012 (UTC)

well given that's it's outside the span of normal mechanics it's not designed to allow that. 19:42, 11 March 2012 (UTC)
I've looked at the code and it specifically forbids bonuses greater than 4 (or 3 when the headpiece has already been used) and "assigns runes" (I can't tell if this still has any effect on anything). It looks like a now pointless 'feature' left in because no one wanted to touch it. The amount of bonuses should be irrelevant to generating the template code anyway, since it splits the base and bonus values. Guess we're not changing it though since that would involve gutting a rather large block of code. -- 02:09, 12 March 2012 (UTC)

PvX Decode

Puts pvp skills if possible into template. Unhelpful since they don't work, maybe revert to an old version before pvp skills? 00:14, 13 March 2012 (UTC)

Also, the title of the page when you go to it is now <pvxdecode> due to the mediawiki upgrade. -- 16:23, 14 March 2012 (UTC)

Save Yourselves (Luxon/Kurzick)

Template code
 

Would it be possible to put the Kurzick/Luxon part on a third line (much like Ebon Battle Standard of Honor uses). Currently it hangs over the edge of skillbars and defaults to hiding behind other skill texts 12:43, 4 April 2012 (UTC)

It already does for me. Browser? Mine's firefox. -- 13:43, 4 April 2012 (UTC)
Meh ofc its internet explorer 9 related -_- 13:48, 4 April 2012 (UTC)
I can try to find the code for generating the skillbar and see if there's something I can do, but don't hold your breath. I can't even test changes before they're pushed live. -- 13:52, 4 April 2012 (UTC)

PvXbig Skill Errors

Add any skills with incorrect descriptions or images to the list inside the PvXbig tags using [skill name]. Add a description of the problem under the PvXbig tags. Issues fixed in the editcopy and awaiting sync will be noted. Once the sync has taken place, all fixed skills will be removed from the list.


*Wastrel's Collapse: Is no longer a hex but shows the hex icon.

  • Overload: Does not show the hex icon.
  • Mind Burn: Incorrect burning duration.
  • Faintheartedness: Incorrect/old skill icon (the background)
  • Seed of Life: should be 2...5s and 20r
  • Glimmering Mark: should be "target foe and all foes adjacent to your target"
  • Various PvP Elite skills were lacking the yellow border.
  • March 22 Update