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This build was archived 15:57, 31 July 2008 (EDT), for the following reason:

  • Outdated

This build had been designed for the following use:

This build was in the category Great before being archived.

The Mind Shock Ganker uses Air Magic spells to kill stuff while using the Assassin secondary for self-defense.

Attributes and Skills[]

Your maximum Energy is raised by 30.
 save
Template code


Variants[]

  • Deadly Paradox, for more defense
  • Disrupting Dagger for a cheap interrupt
  • Glyph of Lesser Energy or Air Attunement for energy
  • Glyph of Elemental Power for stronger attacks
  • Shell Shock if you're worried about coming up against Rangers

Equipment[]

  • Radiant Insignias
  • Standard caster weaponsets(40/40 Air set, Negative Energy set, defensive set, high energy set).

Usage[]

  • Use your damage spells to kill enemy gankers and NPC's
  • Use Mind Shock to stop runners
  • Use Blinding Flash as you need to
  • Don't over spam Mind Shock
  • Dagger for interrupts, Feigned for heals, Dash to gtfo.

Counters[]

  • Spamming Mind Shock
  • E-denial/standard caster shutdown

Notes[]

This build is meant to be part of a split team, it's not supposed to clear the whole enemy base on its own.

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