This build was archived 15:57, 31 July 2008 (EDT), for the following reason:
This build had been designed for the following use: This build was in the category Great before being archived. |
The Mind Shock Ganker uses Air Magic spells to kill stuff while using the Assassin secondary for self-defense.
Attributes and Skills[]
Your maximum Energy is raised by 30. |
Variants[]
- Deadly Paradox, for more defense
- Disrupting Dagger for a cheap interrupt
- Glyph of Lesser Energy or Air Attunement for energy
- Glyph of Elemental Power for stronger attacks
- Shell Shock if you're worried about coming up against Rangers
Equipment[]
- Radiant Insignias
- Standard caster weaponsets(40/40 Air set, Negative Energy set, defensive set, high energy set).
Usage[]
- Use your damage spells to kill enemy gankers and NPC's
- Use Mind Shock to stop runners
- Use Blinding Flash as you need to
- Don't over spam Mind Shock
- Dagger for interrupts, Feigned for heals, Dash to gtfo.
Counters[]
- Spamming Mind Shock
- E-denial/standard caster shutdown
Notes[]
This build is meant to be part of a split team, it's not supposed to clear the whole enemy base on its own.