This build was archived 10:41, 26 September 2015 (UTC), for the following reason:
This build had been designed for the following use: This build was in the category Great before being archived. |
This build uses Air Magic to Spike and Blind opponents. Additional defense and/or utility skills round out the character.
Frequency[]
- Somewhat out of favor, having been replaced by water eles in balanced builds. Still seen in some ele-based split builds.
Attributes and Skills[]
Your maximum Energy is raised by 39. |
Equipment[]
Armor[]
- 5x Survivor/Blessed Insignia
- Superior Vigor
- Minor Air
- Minor Energy Storage
- Restoration
- Vitae
Weapons[]
- Air Wand of Memory, 20% cast time
- Air Focus of Aptitude, 20% recharge
- Air Wand of Memory, +15/-1 energy
- Energy Storage Focus of Fortitude, +15/-1 energy
- Curses Wand of Memory, 20% cast time (For Rend Enchantments)
- Curses Focus of Aptitude, 20% recharge (For Rend Enchantments)
- Heavy Spear of Defense, +5 energy or 10% recharge or 10% cast time
- Strength Shield of Fortitude, -20% cripple
- Strength Shields of Fortitude, +10 armor vs each damage type
Usage[]
- Cast Air Attunement before entering combat.
- Use Blinding Surge to relieve pressure, and particularly to deflect enemies' most powerful attack skills (watch for Warriors converging on a new target). Do NOT spam Blinding Surge on recharge or it becomes very easy for enemy mesmers to Divert.
Counters[]
- Diversion.
- Interrupts, particularly Distracting Shot, Power Lock and Power Block.
- Signet of Humility.
- Enchantment removal.
- Standard caster counters, Dazed, Migraine etc.
Variants[]
- Chain Lightning or Lightning Orb over Lightning Bolt
- Armor of Sanctity (6 Earth Prayers)
- In HA consider taking:
- Ward Against Foes with Grasping Earth.
- "Make Haste!" and "Fall Back!".