This build was archived 15:20, October 13, 2009 (UTC), for the following reason:
This build had been designed for the following use: This build was in the category Good before being archived. |
This build uses Mind Blast to fuel high-powered Fire Magic 'nukes' as well as Water Magic skills for defense and snaring capability.
Attributes and Skills[]
Your maximum Energy is raised by 27. |
Equipment[]
- Survivor's Insignias.
- 40/40 sets for both Fire and Water magic.
- Defensive sets.
- High and low energy sets.
Usage[]
- Maintain Fire Attunement at all times.
- Spam Mind Blast to maintain energy.
- Use Rodgort's Invocation to deal heavy AoE damage. Spam it to apply heavy pressure, but try to maintain a reasonable energy level with Mind Blast. Also use it as a spike support, since it's heavy damage.
- Use Immolate to spread small pressure by burning.
- Use Freezing Gust as a cheap, spammable snare.
- Use Blurred Vision for AoE melee hate, especially when you're expecting a spike.
- If energy gets too low, target an opponent with low energy (such as a Warrior and Paragon) and spam Mind Blast until energy is back to a reasonable level.
- Use Resurrection Signet to bring back an ally.
Counters[]
- Standard anti-caster; however, enchantment removal is manageable.
- Interrupts. Your 40/40 set helps to partially counter this.
Variants[]
- Flesh of My Flesh or Death Pact Signet can be used if a hard rez is desired.
- Glyph of Lesser Energy or Glowing Gaze for additional energy management.
- Aura of Restoration for a cover enchant and self-heal.
- Flame Djinn's Haste for a speed boost.