You activate Spells and Signets 28% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 21%.
EotNMesmer. Illusion Magic 13Wandering EyeHex SpellFor 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 99 damage.51.412
CoreMesmer. Illusion Magic 13ClumsinessHex SpellFor 4 seconds, the next time target and any adjacent foes attack, the attack is interrupted and target foe suffers 81 damage.101.48
NightfallMesmer. Domination Magic 12MistrustHex SpellFor 6 seconds, the next spell that target foe casts on one of your allies fails and deals 82 damage to that foe and all nearby foes.101.412
CoreMesmer. Domination Magic 12Cry of FrustrationSpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 63 damage.100.215
CoreMesmer. Illusion Magic 13Arcane ConundrumHex SpellFor 14 seconds, Spells cast by target foe and all adjacent foes take twice as long to cast. When this hex ends, you gain 6 Energy.101.420
NightfallMesmer. Inspiration Magic 7Drain DelusionsSpellRemove one Mesmer Hex from target foe. If a Hex was removed in this way, that foe loses 3 Energy and you gain 4 Energy for each point lost.50.210
Drain EnchantmentCoreMesmer. Inspiration Magic 10Drain EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, you gain 14 Energy and 93 Health.5220
Shatter DelusionsPropheciesMesmer. Domination Magic 11Shatter DelusionsSpellRemove one Mesmer Hex from target foe. If a Hex was removed, that foe and all adjacent foes take 59 damage.5¼6
Signet of ClumsinessNightfallMesmer. Illusion Magic 13Signet of ClumsinessSignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 54 damage. Any foes using attack skills are knocked down.¼8