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This build was archived 05:23, 14 November 2009 (UTC), for the following reason:

This build had been designed for the following use:

This build was in the category Great before being archived.

This build requires Consumables to operate properly.  

This build is meant to farm the Underworld with three players for profit by running other players. This build requires at least one Essence of Celerity to function.

Team Composition[]

Deadly Paradox Shadow Form Channeling Ether Nightmare Radiation Field Cry of Pain Mirror of Disenchantment Death's Charge
Deadly Paradox Shadow Form Glyph of Lesser Energy Ebon Battle Standard of Honor Sliver Armor Radiation Field "I Am Unstoppable!" Death's Charge
Deadly Paradox Shadow Form Glyph of Lesser Energy Ebon Battle Standard of Honor Sliver Armor "By Ural's Hammer!" "I Am Unstoppable!" Death's Charge


Perma #1[]

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Equipment[]

  • Full Radiant and Attunement
  • Necessary runes.
  • Weapon with +20% enchantment duration - Preferably a staff or spear due to the "wall trick."

Perma #2[]

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  • If you are using other consumables (Red or Blue Rock Candy, Cupcakes, etc.) then replace "I Am Unstoppable!" with one of the following:
    • "By Ural's Hammer!"
    • Intensity
    • Shell Shock (Drop Shadow Arts 1 point)
    • "Finish Him!"


Equipment[]

  • Max Armor with Radiant Insignias.
  • A Zealous Scythe with Enchanting +20% and energy +5.
  • A shield with +10 armor vs. Fire, and a shield with +10 armor vs. Lightning.
  • Necessary Runes.
  • A +20 energy staff of enchanting.
  • A +5 energy spear/axe/sword of enchanting.

Perma #3[]

 save
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  • If you are using other consumables (Red or Blue Rock Candy, Cupcakes, etc.) then replace "I Am Unstoppable!" with one of the following:
    • Intensity
    • Radiation Field
    • Shell Shock (Drop Shadow Arts 1 point)
    • "Finish Him!"


Equipment[]

  • Max Armor with Radiant Insignias.
  • A Zealous Scythe with Enchanting +20% and energy +5.
  • A shield with +10 armor vs. Piercing, and a shield with +10 armor vs. Lightning.
  • Necessary Runes.
  • A +20 energy staff of enchanting.
  • A +5 energy spear/axe/sword of enchanting.

Usage[]

Perma #1[]

Perma #2[]

Perma #3[]

Counters[]

Notes[]

  • In case of any perma dying, each perma should carry 2 or more Scrolls of Resurrection.
  • If you are running players for profit, charge 20-30k and split it between the three Permas (each perma should get 60k in the end).
  • You will most likely need to bring more than one Essence of Celerity. Full consets are preferable, but it is a more expensive alternative.
  • Due to the very tricky timing of Mirror of Disenchantment is recommended that all permas bring one Summoning Stone each for Wrathful Spirits.
  • This build is meant for highly experienced players who have extensive knowledge of game mechanics and the underworld.
  • Ventrilo helps.

See Also[]

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