This is a build designed around splitting to create a NPC and morale advantage. Each character in this build is capable of splitting to make this a very effective and mobile split build.
CoreWarrior. Hammer Mastery 14Devastating HammerElite Hammer AttackIf Devastating Hammer hits, your target is knocked down and suffers from Weakness for 19 seconds. This attack skill has 14% armor penetration.7
PropheciesWarrior. Hammer Mastery 14Crushing BlowHammer AttackIf this attack hits, you strike for +19 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 19 seconds. This attack skill has 14% armor penetration.510
CoreWarrior. Hammer Mastery 14Hammer BashHammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down. This attack skill has 14% armor penetration.6
CoreWarrior. Strength 14Bull's StrikeMelee AttackIf this attack hits a moving foe, you strike for +28 damage, and your target is knocked down. This attack skill has 14% armor penetration.510
NightfallWarrior. Strength 14Enraging ChargeStanceFor 14 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 3 strikes of adrenaline if you hit with a melee attack.520
NightfallRitualist. Restoration Magic Death Pact SignetSignetResurrect target party member with your current Health and 15..83..106% Energy. The next time that ally dies within 120 seconds, so do you.312
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Equipment[]
Survivor Insignias with one Stonefist.
Sundering/Vampiric, Furious and Elemental hammers.
PropheciesWarrior. Axe Mastery 14EviscerateElite Axe AttackIf Eviscerate hits, you strike for +29 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 19 seconds. This attack skill has 13% armor penetration.8
CoreWarrior. Axe Mastery 14Disrupting ChopAxe AttackIf it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds. This attack skill has 13% armor penetration.6
CoreWarrior. Strength 13Bull's StrikeMelee AttackIf this attack hits a moving foe, you strike for +27 damage, and your target is knocked down. This attack skill has 13% armor penetration.510
PropheciesElementalist. Air Magic 3ShockSkillTarget touched foe is knocked down and struck for 20 lightning damage. This skill has 25% armor penetration.105¾10
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
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Equipment[]
Radiant Insignias on the chest and leg armor piece, one Stonefist, Survivor on the rest.
Vampiric, Zealous and Elemental axes.
A Furious spear.
+10 armor vs x, -20% blind and -20% cripple shields.
CoreRanger. Expertise 14Distracting ShotBow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 15 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.2½10
CoreRanger. Marksmanship 10Savage ShotBow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a Spell, you strike for +23 damage.4½5
NightfallRanger. Wilderness Survival 10Natural StrideStanceFor 6 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become Hexed or Enchanted.212
NightfallMonk. Protection Prayers 3Mending TouchSpellTouched ally loses two Conditions and is healed for 24 Health for each Condition removed in this way.2¾6
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
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Equipment[]
Survivor Insignias.
Crippling and Poisonous Recurve Bows with +5 energy.
You activate Spells and Signets 43% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 36%.
PropheciesElementalist. Energy Storage 0Glyph of EnergyElite GlyphYour next 1 spell does not cause Overcast and costs 10 less Energy to cast. Your elemental attributes are increased by 15125
PropheciesMesmer. Domination Magic 14BlackoutSkillFor 6 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds.10112
EotNMesmer. Domination Magic 14Power LockSpellIf target foe is casting a Spell or Chant, that Spell or Chant is interrupted and disabled for an additional 12 seconds.50.112
CoreMesmer. Domination Magic 14DiversionHex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 53 seconds to recharge.101.712
CoreMesmer. Domination Magic 14Shatter EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, that foe takes 94 damage.100.620
NightfallMesmer. UnlinkedMirror of DisenchantmentSpellRemove one Enchantment from target foe. All of that foe's party members also lose that same Enchantment.50.615
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.1.9
NightfallElementalist. Fire Magic 15Mind BlastElite SpellTarget foe is struck for 60 fire damage. If you have more Energy than target foe, you gain 8 Energy.512
PropheciesElementalist. Fire Magic 15Rodgort's InvocationSpellTarget foe and all nearby foes are struck for 120 fire damage and set on fire for 3 seconds.2528
NightfallElementalist. Fire Magic 15Flame Djinn's HasteEnchantment SpellAll adjacent foes are struck for 120 fire damage. For 14 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell.10¾20
NightfallDervish. Earth Prayers 8Mystic RegenerationEnchantment SpellFor 13 seconds, you have +3 Health regeneration for each enchantment (maximum of 8) on you.10¼10
CoreElementalist. Fire Magic 15Fire AttunementEnchantment SpellFor 60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic.10130
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Equipment[]
A 40% HCR/20% HSR/+20% enchanting Fire Magic Staff.
NightfallRitualist. Restoration Magic 13Weapon of RemedyElite Weapon SpellFor 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 67 Health from that foe and loses 1 Condition.5¼3
FactionsRitualist. Restoration Magic 13Wielder's BoonSpellHeal target ally for 54 points. If that ally is under the effects of a "Weapon Spell," Wielder's Boon heals for an additional 67 Health.5¼4
FactionsRitualist. Restoration Magic 13Weapon of WardingWeapon SpellFor 7 seconds, target ally has a Weapon of Warding, granting that ally +4 Health regeneration and a 50% chance to block.1015
FactionsRitualist. Channeling Magic 14Ancestors' RageSkillFor 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 103 lightning damage.5¼10
FactionsRitualist. Channeling Magic 14Splinter WeaponWeapon SpellFor 20 seconds, target ally has a Splinter Weapon. Target ally's next 5 attacks deal 47 damage to up to 3 adjacent foes.515
FactionsRitualist. Restoration Magic 13Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 54 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 75 Health10125
FactionsAssassin. Shadow Arts 3Dark EscapeStanceFor 7 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530
PropheciesMonk. Protection Prayers 14Restore ConditionElite SpellRemove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each Condition removed, that ally is healed for 66 Health. Target ally gets healed for 29 Health.5¾2
CoreMonk. Protection Prayers 14Reversal of FortuneEnchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 76. Target ally gets healed for 29 Health.5¼2
FactionsMonk. Healing Prayers 11Gift of HealthSpellAll of your other Healing Prayers skills are disabled for 6 seconds. Target other ally is healed for 114(+29) Health.5¾5
FactionsMonk. Protection Prayers 14Spirit BondEnchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 86 Health. Target ally gets healed for 29 Health.10¼2
CoreMonk. Protection Prayers 14AegisEnchantment SpellFor 11 seconds, all party members within earshot have a 50% chance to block attacks. You get healed for 29 Health.10230
CoreMonk. UnlinkedHoly VeilEnchantment SpellWhile you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 29 Health.-15112
CoreMonk. Healing Prayers 14Word of HealingElite SpellHeal target ally for 94(+29) Health. Heal for an additional 109 Health if that ally is below 50% Health.5¾3
CoreMonk. Protection Prayers 9Reversal of FortuneEnchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 54. Target ally gets healed for 29 Health.5¼2
NightfallMonk. Protection Prayers 9Dismiss ConditionSpellRemove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 51 Health. Target ally gets healed for 29 Health.5¾3
CoreMonk. Protection Prayers 9Protective SpiritEnchantment SpellFor 16 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. Target ally gets healed for 29 Health.10¼5
CoreMonk. Protection Prayers 9AegisEnchantment SpellFor 9 seconds, all party members within earshot have a 50% chance to block attacks. You get healed for 29 Health.10230
CoreMonk. UnlinkedHoly VeilEnchantment SpellWhile you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 29 Health.-15112