NightfallDervish. Scythe Mastery 14Wounding StrikeElite Scythe AttackIf this attack hits, you do +19 damage, target foe suffers from Bleeding for 19 seconds, and you lose 1 Dervish enchantment. If an enchantment was removed, target foe also suffers from a Deep Wound for 19 seconds.53
NightfallDervish. Mysticism 9Mystic SweepMelee AttackIf this attack hits, you deal +8 damage. If you are enchanted, this attack deals an additional +8 damage.516
NightfallDervish. Scythe Mastery 14Chilling VictoryScythe AttackIf it hits, this attack strikes for +14 damage. For each foe hit who has less Health than you, that foe and all adjacent foes are struck for 29 cold damage.6
NightfallDervish. UnlinkedEnchanted HasteFlash Enchantment SpellFor 7 seconds, you move 25% faster. If this enchantment ends prematurely, you lose 1 condition.615
CoreElementalist. Air Magic 7Conjure LightningEnchantment SpellFor 60 seconds, if you're wielding a lightning weapon, your attacks strike for an additional 12 lightning damage.10145
NightfallDervish. Wind Prayers 9Attacker's InsightFlash Enchantment SpellFor 7 seconds, you have a 50% chance to block while attacking. When this enchantment ends, you inflict Weakness on all adjacent foes for 10 seconds.610
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
CoreMesmer. Domination Magic 14DiversionHex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 53 seconds to recharge.101.812
NightfallMesmer. Domination Magic 14Visions of RegretElite Hex SpellFor 10 seconds, target foe and adjacent foes take 43 damage whenever they use a skill and 47 damage if not under the effects of another Mesmer hex.101.220
PropheciesMesmer. Domination Magic 14Power LeakSpellIf target foe is casting a Spell or Chant, that Skill is interrupted and target foe loses 16 Energy.100.220
CoreMesmer. Inspiration Magic 9Drain EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, you gain 13 Energy and 88 Health.51.220
NightfallNecromancer. Curses 2Rip EnchantmentSpellRemove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 8 seconds.5115
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.2.0
You activate Spells and Signets 34% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 27%.
CoreMesmer. Domination Magic 13DiversionHex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 50 seconds to recharge.102.012
NightfallMesmer. Domination Magic 13Visions of RegretElite Hex SpellFor 10 seconds, target foe and adjacent foes take 41 damage whenever they use a skill and 44 damage if not under the effects of another Mesmer hex.101.320
CoreMesmer. Inspiration Magic 10Drain EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, you gain 14 Energy and 93 Health.51.320
CoreElementalist. Earth Magic 8Ward Against FoesWard SpellYou create a Ward Against Foes at your current location. For 14 seconds, non-Spirit foes in this area move 50% slower.15120
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.2.2
FactionsNecromancer. Curses 14Soul BindElite Hex SpellFor 30 seconds, every time target foe is healed, the healer takes 76 damage. This hex ends if target is suffering from a Smiting Prayers hex.1015
CoreNecromancer. Curses 14FaintheartednessHex SpellFor the next 15 seconds, target foe attacks 50% slower, and that foe suffers -3 Health degeneration.1018
FactionsRitualist. Restoration Magic 10Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 45 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 60 Health10125
FactionsRitualist. Restoration Magic 10Weapon of WardingWeapon SpellFor 6 seconds, target ally has a Weapon of Warding, granting that ally +3 Health regeneration and a 50% chance to block.1015
NightfallRitualist. Restoration Magic 10Death Pact SignetSignetResurrect target party member with your current Health and 72% Energy. The next time that ally dies within 120 seconds, so do you.312
CoreNecromancer. Death Magic 14Tainted FleshElite Enchantment SpellFor 42 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 14 seconds.51
EotNNecromancer. Soul Reaping 9Foul FeastSpellAll conditions are transferred from target other ally to yourself. For each condition acquired in this way, you gain 27 Health and 1 Energy. This skill recharges twice as fast if you remove Disease from your target.5¼4
CoreNecromancer. Death Magic 14Well of the ProfaneWell SpellExploit nearest corpse to create a Well of the Profane at its location. For 19 seconds, foes in that area are stripped of all Enchantments and cannot be the target of further Enchantments. (50% failure chance with Death Magic 4 or less.)25310
NightfallNecromancer. Curses Rip EnchantmentSpellRemove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 5..21..26 seconds.5115
NightfallParagon. Command 10"Make Haste!"ShoutFor 15 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack.510
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
NightfallElementalist. Fire Magic 14Mind BlastElite SpellTarget foe is struck for 57 fire damage. If you have more Energy than target foe, you gain 8 Energy.512
PropheciesElementalist. Fire Magic 14Rodgort's InvocationSpellTarget foe and all nearby foes are struck for 113 fire damage and set on fire for 3 seconds.2528
FactionsElementalist. Fire Magic 14Teinai's HeatWard SpellPlace a ward of Teinai's Heat at your location for 15 seconds. Foes within the ward suffer 5 Health degeneration. Weakened foes attack 33% slower. This skill is disabled for 20 seconds.15120
PropheciesElementalist. Fire Magic 14Searing HeatSpellCause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 38 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds.15225
CoreElementalist. Fire Magic 14Fire AttunementEnchantment SpellFor 58 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic.10130
FactionsRitualist. Restoration Magic 11Weapon of WardingWeapon SpellFor 7 seconds, target ally has a Weapon of Warding, granting that ally +3 Health regeneration and a 50% chance to block.1015
FactionsRitualist. Restoration Magic 11Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 48 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 65 Health10125
FactionsRitualist. Restoration Magic 11Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 16% Energy.54
CoreMonk. Protection Prayers 14Reversal of FortuneEnchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 76. Target ally gets healed for 38 Health.5¼2
FactionsMonk. Protection Prayers 14Spirit BondEnchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 86 Health. Target ally gets healed for 38 Health.10¼2
PropheciesMonk. Protection Prayers 14Restore ConditionElite SpellRemove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each Condition removed, that ally is healed for 66 Health. Target ally gets healed for 38 Health.5¾2
NightfallMonk. Protection Prayers 14Shield of AbsorptionEnchantment SpellFor 7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. Target ally gets healed for 38 Health.5110
CoreMonk. UnlinkedHoly VeilEnchantment SpellWhile you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 38 Health.-15112
PropheciesMesmer. Inspiration Magic 6ChannelingEnchantment SpellFor 27 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area.5115
CoreMonk. Healing Prayers 14Infuse HealthSpellLose half your current Health. Target other ally is healed for 134% of the amount you lost. Target ally gets healed for 32 Health.10¼
EotNMonk. Healing Prayers 14Patient SpiritEnchantment SpellFor 2 seconds, target ally is Enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 114 Health when the enchantment ends. Target ally gets healed for 32 Health.5¼4
PropheciesMonk. Healing Prayers 14Dwayna's KissSpellHeal target other ally for 57(+32) Health and an additional 33 Health for each Enchantment or Hex on that ally.513
CoreMonk. Healing Prayers 14Word of HealingElite SpellHeal target ally for 94(+32) Health. Heal for an additional 109 Health if that ally is below 50% Health.5¾3
CoreMesmer. Domination Magic Hex BreakerStanceFor 5..65..85 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 10..39..48 damage.515
PropheciesMesmer. Inspiration Magic 6ChannelingEnchantment SpellFor 27 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area.5115