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Build:D/any Arenas AoG

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Metacapecategory.png

This build is part of the current metagame.

This build has also received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

Flux.jpg This build is significantly affected by the current Flux: Minion Apocalypse.
See the build's talk page for discussion and ramifications not noted here.  
Notes: While under their effects, Avatar of Grenth and Grenth's Aura will steal more health when attacking (or when Grenth's Aura is used adjacent to) an opposing player that is adjacent to one or two spawned minions.

A Dervish build abusing Avatar of Grenth's Life Steal and Disease spreading.

Frequency

More common in RA than Build:D/any Avatar of Balthazar.

Attributes and Skills

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Optional.jpg First Optional: (always a snare)

  • Crippling Victory Crippling Victory - decent damage and no energy cost.
  • Harrier's Grasp Harrier's Grasp - adds utility with condition removal.

Optional.jpg Second Optional:

A maximum of 2 attack skills are recommended for the bar, you can even get away with using 1. If you picked Crippling Victory take an enchant, otherwise pick either an attack skill or an enchant.

Attack skills

  • Chilling Victory Chilling Victory - pure damage.
  • Aura Slicer Aura Slicer - adds cracked armor and more degen.
  • Radiant Scythe Radiant Scythe - damage and energy management.

Enchants

  • Attacker's Insight Attacker's Insight - anti-physical.
  • Balthazar's Rage Balthazar's Rage - more degen and adrenaline building.
  • Harrier's Grasp Harrier's Grasp - if you chose Crippling Victory for the first optional slot, HG can still be considered for the condition removal and more cripple.

Other

  • Take Death's Charge Death's Charge instead of Resurrection Signet Resurrection Signet in JQ, FA, and AB.


Equipment

PvTemplate.png Windwalker's + Zealous Scythe: PkphQPVH+kqOpZb90SpZb9DFpZb7TNpZbDrRpZb3D
  • Blessed or Windwalker Insignias.
  • Vamp and Zealous Scythes.
  • +20% Enchantment Set.
  • Defensive Shield + Spear Sets.

Usage

  • Maintain your Avatar by recasting when necessary.
  • Use Heart of Fury to attack faster.
  • Use Harrier's Haste to catch kiting foes.
  • Keep opponents snared.
  • Maintain Grenth's Aura, make sure Wearying Strike tears down Grenth's Aura once it is recharged so it can be reapplied. Alternatively, use Wearying Strike when an enchant is about to fall off.

Counters

  • General Anti-Melee.
  • Interrupts on your Avatar (don't cast it where it can be interrupted).
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