Build:Me/Rt GvG Psychic Instability

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This build is in the testing phase.

Please join the discussion and rate this build if you have experience with this or closely related builds.

This build has been designed for the following use:

Interrupt heavy domination magic mesmer for pressure teams.

Attributes and Skills

You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
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Equipment

Runes and insignia

Weapons

  • 40/40 domination magic.
  • 40/40 inspiration magic.
  • High energy set domination magic.
  • Spear of defense, 10%hct with
    • Strength shield of fortitude, -20% cripple duration.
    • Strength shields of fortitude, +10 armor against each damage type.

Usage

  • Interrupt defensively in general.
    • Complicate Apply Poison.
    • Hit Avatar of Balthazar with Psychic Instability (PvP).
    • Take out Diversion and Shame with Power Spike.
    • Drain the energy of Mind Burn and Mind Shock (PvP) elementalists by interrupting them with Power Leak.
  • Assist spikes.
    • Use Shame on a monk.
    • Remove protection prayers from the spike target with Shatter Enchantment.
  • Remove Guardian with Drain Enchantment to increase the pressure outside of spikes.


See also