Build:Me/any RA Mind Maze

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This build is in the testing phase.

Please join the discussion and rate this build if you have experience with this or closely related builds.

This build has been designed for the following use:

Energy denial mesmer for random arenas.

Attributes and Skills

You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
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  • Elite skill choices
    • Energy Drain Energy Drain – general energy denial.
    • Power Leech Power Leech – lineback the opposing midline.
    • "You're All Alone!" "You're All Alone!" – lineback physicals.
    • "It's Just a Flesh Wound." "It's Just a Flesh Wound." – in a condition heavy meta.
    • Empathic Removal Empathic Removal – in a hex heavy meta.
  • Variants
    • Spirit Shackles Spirit Shackles – over Conjure Nightmare. Lineback attacking characters. Decrease illusion magic to 6+1.
    • Soothing Images Soothing Images – over conjure nightmare. Lineback warriors. Decrease illusion magic to 6+1.
    • Ether Feast Ether Feast – over Signet of Humility with a non-mesmer elite skill. Drain additional energy from your target and heal yourself.


Runes and insignias



  • Spread degeneration with Conjure Nightmare.
  • Apply Ether Lord on your target, cover it with Ether Phantom. Wait until the opponent switches to his casting or high energy set, then use Drain Delusions.
    • Switch to your low energy set before using ether lord.
  • Protect yourself with Distortion. Only use it to prevent spikes or break chains, else your energy will be drained too much.
  • Disable relevant elite skills with Signet of Humility.


  • Dervish healers.

See also