ATTENTION: If you have an account that was recently deleted and are located in the European Economic Area (EEA), please see this announcement.

Build:Mo/A GvG Healing Burst

From PvXwiki
Jump to: navigation, search
Green thumbs up.png

This build is in the metagame and deserves to be stored.

This build has received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

Metacapecategory.png
Flux.jpg This build is significantly affected by the Flux: Jack of All Trades.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Decrease Healing Prayers to 9 + 1 + 1. Increase Protection Prayers to 9 + 1 and Divine Favor to 10 + 1.

Standard GvG healing monk with single target healing, spike healing, party healing, cleansing abilities and anti-physical protection.

Frequency

Part of every GvG team.

Skills and Attributes

Template code
 save
Variant

  • Take Signet of Rejuvenation over Infuse Health against pressure builds.

Equipment

Runes and insignia

Weapons

  • 40/20/20 protection prayers.
  • 40/40 healing prayers.
  • High energy sets healing prayers.
  • Spear of defense, 10%hct with
    • Strength shield of fortitude, -20% cripple duration.
    • Strength shields of fortitude, +10 armor against each damage type.
  • Low energy shield set.

Usage

  • If your team is pushing the opponent's flag runner, push up with them.
  • Catch spikes with Infuse Health.
  • Redbar with Healing Burst, Patient Spirit and Signet of Rejuvenation.
  • Protect allies from martial attacks with Guardian.
    • Help your midline against ranger interruptions.
    • If the opponent has a dervish and a warrior, prefer to use it against the warrior.
  • Remove hexes with Cure Hex. If there are no especially dangerous hexes like Lightning Surge or Soul Bind use it as a healing skill.
  • Use Draw Conditions to remove deep wound from the Restore Condition Prot and blind/weakness/crippled from physicals.
    • Draw all deep wounds while Restore Condition is disabled.
  • Use Dark Escape as an anti-spike and for tactical purposes such as kiting or positioning.

Counters

  • Scourge Enchantment Scourge Enchantment – triggered by enchantments, including Shield Guardian.
  • Scourge Healing Scourge Healing – triggered by healing, including Healing Burst's party healing effect.
  • Soul Bind Soul Bind – same as scourge healing.
  • Being crippled while having to push up.
  • General caster hate.

Exemplary Video

See also