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Build:P/W Flesh Wound Paragon

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This build is part of the current metagame.

The community has decided this build is in the current metagame and deserves to be stored. It has not yet received a rating through the PvXwiki vetting system.

This build has been designed for the following use:

Clean conditions with It's Just A Flesh Wound! while outputting normal amounts of ranged physical damage.

Frequency

  • Seen moderately frequently in balanced-type builds.

Attributes and Skills

Template code
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Equipment

Armor

  • 5x Centurion's Insignia
  • Superior Vigor
  • Major Spear
  • Minor Leadership
  • Minor Command
  • Clarity or Vitae or Minor Motivation

Weapons

  • Vampiric Spear of Defense, 15^50
  • Command Shield of Fortitude, -20% blind/cripple (preferably requirement 8 in case of Weakness)

Usage

  • Use Flesh Wound to clean conditions that monks might not bother with removing. Flesh Wound should handle every instance of Poison and Bleeding, as well as Cripple/Blind on physicals (faster than Draw Conditions). Do not remove Deep Wounds if your team is still running Restore Conditions as a monk elite.
  • Use To the Limit! to maintain Aggressive Refrain.
  • Use Watch Yourself! as often as possible.
  • Spike assist with spear attacks, or call midline spikes when Go for the Eyes! and Vicious Attack are both available.

Counters

  • Anti-physical hexes
  • Blind
  • Diversion on Flesh Wound

Variants

  • Using a Minor rune of Spear Mastery for increased resilience against spikes, attribute spread becomes one of:
    • 12+1+1 Spear Mastery, 9+1 Leadership, 8 Tactics, 4 Command, 3 Motivation (low req Tactics Shield)
    • 12+1+1 Spear Mastery, 9+1 Leadership, 9 Tactics, 3 Command, 1 Motivation (regular Tactics Shield)
  • With 9 Tactics, care will need to be taken to wait for To the Limit! to end before reapplying, since duration will be longer than recharge, and refreshing duration will not maintain Aggressive Refrain.
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