Build:Team - 7 Hero Defend Droknar's Forge Melee

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This build is in the testing phase.

Please join the discussion and rate this build if you have experience with this or closely related builds.

This build has been designed for the following use:

   ZeiRi.png This team requires either Zei Ri or a mercenary hero.      


Team build designed to allow melee players to complete the quest Defend Droknar's Forge [Hard Mode Only]. Three instances of shatter hex help you to survive as a frontline player and deal a large amount of armor ignoring area damage. Splinter weapon deals fatal amounts of damage to the balled up foes which get knocked down by psychic instability.

Overview

Any  / Warrior Player
"Save Yourselves!" Asuran Scan Optional Optional Optional Optional Optional Optional
Ritualist / Mesmer Hero 1
Hex Breaker Splinter Weapon Ancestors' Rage Signet of Spirits Bloodsong Spirit Siphon Shatter Hex Lamentation
Necromancer / Paragon Hero 2
"Find Their Weakness!" Discord Putrid Bile Putrid Explosion Masochism "Never Surrender!" "Fall Back!" "Stand Your Ground!"
Mesmer / Ritualist Hero 3
Hex Breaker Psychic Instability Unnatural Signet Shame Guilt Cry of Frustration Shatter Hex Flesh of My Flesh
Mesmer /  Any Hero 4
Hex Breaker Energy Surge Unnatural Signet Shame Power Drain Drain Enchantment Shatter Hex Shatter Enchantment
Mesmer / Ritualist Hero 5
Hex Breaker Psychic Instability Power Drain Drain Enchantment Mend Body and Soul Spirit Light Life Death Pact Signet
Necromancer / Ritualist Hero 6
Blood is Power Blood Bond Strip Enchantment Signet of Lost Souls Mend Body and Soul Spirit Light Spirit Transfer Protective Was Kaolai
Ritualist / Mesmer Hero 7     
Soul Twisting Boon of Creation Shelter Union Displacement Armor of Unfeeling Hex Breaker Flesh of My Flesh

Hero builds

Splinter Weapon Support

Creatures you create have 40% more Health, and weapon spells you cast last 40% longer.
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Main article: Splinter Weapon


Discord

Gain 10 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
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Main article: Minionless Discord


Psychic Instability Shutdown

You activate Spells and Signets 53% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 48%.
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Energy Surge

You activate Spells and Signets 46% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 39%.
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Psychic Instability Healer

You activate Spells and Signets 46% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 39%.
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  • Adept restoration magic staff of fortitude with "Aptitude not Attitude".
  • 5 prodigy's insignias.
  • Rune of superior vigor.
  • 2 runes of vitae.
  • Main article: Mesmer Healer


Blood is Power Healer

Gain 11 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
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  • 40/20/20 restoration magic.
  • 5 tormentor's insignias.
  • Rune of superior vigor.
  • 2 runes of vitae.

Main article: Blood is Power Healer


Communing Prot

Creatures you create have 52% more Health, and weapon spells you cast last 52% longer.
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Player build

The player build should feature "Save Yourselves!" to protect the team and Asuran Scan to ensure that you hit targets through Price of Failure, Reckless Haste and Blurred Vision. Recommendations:


Usage

  • Hero AI mode:
    • Set backline heroes to guard Guard.png
    • Set midline heroes to fight Fight.png
  • Wait for the titan groups to ball up themselves, then charge into them. Target a frost titan initially as that gives the greatest chance that all foes get hit by Psychic Instability.
  • All fights in this quest are very difficult. You can force the communing prot to use ShelterUnionDisplacementArmor of Unfeeling before entering a fight so your team is fully protected right away.
    • Due to the massive area damage and other area effects like Panic it is very effective to additionally flag the heroes apart. It is recommended to place them in a single line, so heroes won't push forward to get into casting range of foes and thus ball with the heroes in front of them again.
    • Natively only the first three heroes can be commanded individually. For the remaining four heroes you need to set up custom hotkeys in the controls option for Action: Command Hero #.
  • Killing priority:
  1. Titan's Heart
  2. Titan's Malice/Frost Titan
  3. Icy Brute
  4. Dark Titan


Exemplary Video

With an assassin player: