Build:Team - 7 Hero Jumper Bomber

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This build is in the testing phase.

Please join the discussion and rate this build if you have experience with this or closely related builds.

This build has been designed for the following use:

this teambuild provides massive AoE and high DPS at the same time. The player(bomber) jumps in the middle of the foes to cast AoE spells.

Heroes Overview

Shared Burden Fragility Wandering Eye Accumulated Pain Signet of Clumsiness Guilt Cry of Frustration Resurrection Chant
Aura of the Lich Animate Bone Fiend Foul Feast Masochism Signet of Lost Souls Death Nova Putrid Bile Dwayna's Sorrow
Psychic Instability Shatter Hex Unnatural Signet Mistrust Cry of Frustration Power Drain Drain Enchantment Resurrection Chant
Discord Enfeebling Blood Putrid Bile Weapon of Warding Signet of Lost Souls Spirit Light Pure Was Li Ming Flesh of My Flesh
Ray of Judgment Smite Condition Smite Hex Castigation Signet Overload Cry of Frustration Signet of Disruption Mirror of Disenchantment
Ether Renewal Shield of Absorption Spirit Bond Protective Spirit Aegis Dismiss Condition Convert Hexes Aura of Restoration
Icy Veins Spirit Transfer Spirit Light Mend Body and Soul Rejuvenation Life Signet of Lost Souls Flesh of My Flesh

Player builds

N/A - Contagion

When they die near you, you gain 9 Energy per creature, or 4 Energy per Spirit under your control, up to 3 times every 15 seconds.
 save
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Notes

E/A - Shockwave

Your maximum Energy is raised by 39.
 save
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Optional Skills

For skill 3:

  • "You Move Like a Dwarf!" "You Move Like a Dwarf!"
  • Stoning Stoning
  • Slippery Ground Slippery Ground

For skill 5:

  • Glowstone Glowstone
  • Crystal Wave Crystal Wave sinergy with fragility

Equipment

  • shield +30hp
  • weapon +5 armor

Usage

summon naga, use skills 1,2,3,4. potentially 5 depending on what you put there

E/A - Assasin's Promise

Your maximum Energy is raised by 21.
 save
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Usage

  • Precast skill 8,1. then 2,3,4,5,6,7.
  • this build relies on timing for skills recharge and energy management. Don't use it if you plan to go into continuous fighting.
  • adding Weaken Armor Weaken Armor in the necromancer hero build would be nice.

Rt/A - Destructive Was Glaive

Spirits and minions you create have 48% more Health, and weapon spells you cast last 48% longer.
 save
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Alternative rit jumper (this one can jump)

Spirit Rift Death's Charge Signet of Spirits Rupture Soul Ancestors' Rage Dark Escape Boon of Creation Explosive Growth

template code :OAejQyi83MOOc31sy5NbgOzmJ

Heroes builds

Me/Mo - Shared Burden

You activate Spells 37% and Signets 30% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 30%.
 save
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equipment

  • illusion staff or fast cast +60hp

notes

Set the hero to Guard Guard mode.


N/Any - Aura of the lich

12 + 1 + 2
When they die near you, you gain 13 Energy per creature, or 6 Energy per Spirit under your control, up to 3 times every 15 seconds.
 save
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Optional

  • Putrid Explosion Putrid Explosion
  • Dwayna's Sorrow Dwayna's Sorrow nice to cover enchantments + synergy with Dwayna's Kiss, Dismiss Condition...
  • Spirit Bond Spirit Bond
  • Protective Spirit Protective Spirit
  • Shield of Absorption Shield of Absorption

equipment

  • Bloodstained Insignia
  • death magic staff or soul reaping +60hp

notes
Set the hero to Guard Guard mode.


Me/Mo - Rupt

You activate Spells 40% and Signets 33% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
 save
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Optional Optional

  • Energy Surge Energy Surge when you need more damages than rupts
  • Panic Panic to counter fast skills users(mesmers, physicals...)
  • Psychic Instability Psychic Instability will shutdown the foes and prevent them from running away while beeing nuked. effective on medium/slow skills users. (synergy with Shared Burden)
  • Shatter Hex Shatter Hex
  • Power Spike Power Spike
  • Energy Burn Energy Burn
  • Overload Overload

equipment

  • staff +60hp

notes

  • choice of the elite would depend on the expected encounters.
  • Set the hero to Guard Guard mode.


N/Rt - Support/pressure

When they die near you, you gain 11 Energy per creature, or 5 Energy per Spirit under your control, up to 3 times every 15 seconds.
 save
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Optional

  • Discord Discord
  • Icy Veins Icy Veins (update attributes)
  • Putrid Bile Putrid Bile
  • Rising Bile Rising Bile
  • Vile Miasma Vile Miasma
  • Weapon of Warding Weapon of Warding
  • Life Life if using UA healer
  • Rejuvenation Rejuvenation if using UA healer

notes

Set the hero to Guard Guard mode.

Pressure Hero

Mo/Me - Roj

 save
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E/A - Searing Flames

Your maximum Energy is raised by 30.
 save
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Optional

  • Liquid Flame Liquid Flame
  • "Fall Back!" "Fall Back!"
  • "Can't Touch This!" "Can't Touch This!"

Support Hero

E/Mo - Ether renewal

Your maximum Energy is raised by 42.
 save
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N/Mo - Divert Hexes

When they die near you, you gain 14 Energy per creature, or 7 Energy per Spirit under your control, up to 3 times every 15 seconds.
 save
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equipment

  • staff +20% enchantments

notes

  • Set the hero to Guard Guard mode.

Healer

Mo/Me - UA

Your allies are healed for 35 Health whenever you cast Monk spells on them.
 save
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equipment

  • nrg runes
  • staff +60hp

notes

  • Set the hero to Guard Guard mode.

N/Rt

When they die near you, you gain 15 Energy per creature, or 7 Energy per Spirit under your control, up to 3 times every 15 seconds.
 save
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Optional

  • Icy Veins Icy Veins
  • Blood Is Power Blood Is Power
  • Protective Was Kaolai Protective Was Kaolai
  • Flesh of My Flesh Flesh of My Flesh