Build:Team - Kathandrax Daggerway

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This build is in the metagame and deserves to be stored.

This build has received an overall rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.

This build has been designed for the following use:

Metacapecategory.png
   Dungeon Guide.png This is part of the Dungeon Build series, see Dungeon Guide for all Dungeon builds.  
This build requires Consumables to operate properly.  

This sinway build is designed to complete the Catacombs of Kathandrax dungeon with fast times under 10 mins (2-2-4) with a Pick up Group for a chance of an Emerald Blade, a sword that is valued for its looks. Pug groups typically form at Doomlore Shrine in American Districts. See the speedclear wiki for more info.

Overview

1xAssassin/Necromancer Barbs Gater:

Shroud of Distress Shadow Form Dwarven Stability Dash Ebon Battle Standard of Honor Barbs Ebon Escape Death's Charge

2xAssassin/Any GdW Daggers

Shroud of Distress Shadow Form "I Am Unstoppable!" Great Dwarf Weapon Golden Phoenix Strike Repeating Strike Ebon Escape Death's Charge

5xAssassin/Any YMLAD Daggers

Shroud of Distress Shadow Form "I Am Unstoppable!" "You Move Like a Dwarf!" Golden Phoenix Strike Repeating Strike Ebon Escape Death's Charge

Tank

You have an additional 2% chance to critical hit. Whenever you critical hit, you get 0 Energy.
 save
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Usage

Level 1 & 2

  • Start running to the next level using Dwarven Stability and Dash. Keep Shadow Form up, and use Shroud of Distress when you are in danger

Level 3

  • Run to the closed gate, using your jumps as efficiently as possible to speed up the run. Try to save Ebon Escape for when you get crippled
    • Keep both Shadow Form and Shroud of Distress up
  • Kill the Flame Djinn, using Ebon Battle Standard of Honor, Barbs and auto-attacks and collect the key
  • Run to the final room, using your jumps as efficiently as possible to speed up the run
  • Kill Ilsundur, Lord of Fire, avoiding the Lava boulder
    • Keep up Ebon Battle Standard of Honor, Barbs
    • If you get a Firebomb run away from the group and use Death's Charge or drop it.


GDW Daggers

You have an additional 8% chance to critical hit. Whenever you critical hit, you get 2 Energy.
 save
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Usage

General usage

  • When killing, keep Great Dwarf Weapon up on everyone
  • Kill stuff by using Golden Phoenix Strike, followed by spamming Repeating Strike

Level 1

  • Run to the Wurm while keeping Shadow Form up, using your jumps as efficiently as possible to speed up the run
    • Cast Shroud of Distress when you are dying, although you should be able to survive by relying on Ebon Escape
  • Use Death's Charge on the Wurm or Ebon Escape on one of the other assassins and kill the Wurm. Collect the key
  • Wait for the Tank to zone to level 2.

Level 2

  • Run to the Regent of Flame while keeping Shadow Form up, using your jumps as efficiently as possible to speed up the run, and kill it
    • Cast Shroud of Distress when you are dying, although you should be able to survive by relying on Ebon Escape
  • Collect the key.
  • Wait for the tank to zone to level 3.

Level 3

  • Run to the closed gate, using your jumps as efficiently as possible to speed up the run
    • Keep both Shadow Form and Shroud of Distress up
  • Kill the Flame Djinn and collect the key
  • Run to the final room, using your jumps as efficiently as possible to speed up the run
  • When you reach the final room, start casting Great Dwarf Weapon on everyone
  • Kill Ilsundur, Lord of Fire, avoiding the Lava boulder
    • If you get a Firebomb run away from the group and use Death's Charge or drop it.


YMLAD Daggers

You have an additional 8% chance to critical hit. Whenever you critical hit, you get 2 Energy.
 save
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Usage

  • Same usage as the GDW Daggers build above, except use "You Move Like a Dwarf!" to help keep your target knocked down.


Equipment

All builds use the same equipment. Note that the A/N Gater should also be using Alcohol to avoid knockdowns.

Getting To Kathandrax

Dalada Uplands
Sacnoth Valley

The A/N should make the run, as he has Dash on his bar. Running through Dalada Uplands to Sacnoth is very straightforward. The only dangerous enemy you will meet if you are careless is Molotov Rocktail, but that is easily avoidable if you watch your compass. Even if you do aggro him just keep running and you won't take much damage.

The run from Sacnoth Valley to Kath will look a bit more difficult. However, as long as you recast SF on recharge, it will be very simple and you will not die. Make sure to not aggro any bosses along the way if you can. If needed. use Death's Charge for mobility/heal and to lose aggro.

Counters

  • Not Maintaining your enchantments while running.
  • Daze from Enchanted Swords on Level 1 and 2 when you have to recast SF.
  • Bad A/N
  • Not dropping Fire bombs away from the party.
  • Getting hit by a Lava boulder. (stand between the paths taken by the outer and inner boulders, which is just about where Ilsunder Spawns)
  • Flame traps. (Keep moving or you will die)

Variants