Build talk:N/A PvE Contagion Bomber
Merging page content?
I have a different take on a contagion necromancer lingering in a user subpage of mine. It seems to be slightly more fleshed out, so perhaps adding information from my version to this one would improve the build. Perhaps as a more aggressive variant? --Krschkr (talk) 13:04, 16 October 2018 (UTC)
- yep, alternatives and variants are welcome. I like this one because it is quite balanced and not too much suicidal so he won't die one shot ^^. --Jilonor (talk) 14:55, 16 October 2018 (UTC)
- I added it. imo, Shadow sanctuary already gives +40 armor so the best defense option would be dark escape since it reduces all incoming damages by half (even armor ignoring) after beeing filtered by the +40 armor. Of course it can help if you expect knockdowns. --Jilonor (talk) 07:21, 19 October 2018 (UTC)
- Shadow sanct only has a 12s uptime and 18s downtime. Enchantments can be removed, and it also has a total of 1s activation time, which reduces your dps. It is good for the sac and condi, but IAU is important to have in addition (maybe just for HM or crowded areas). Stances can also be removed, but that is pretty rare. But enchantment removal is all over NF iirc. Dark esc is good for armor-ignoring dmg, but it requires you putting points into shadow arts, IAU doesn't need any specialization.--Saxazaxx (talk) 18:01, 19 October 2018 (UTC)