FactionsAssassin. UnlinkedAura of DisplacementElite Enchantment SpellWhen you cast Aura of Displacement, Shadow Step to target foe. When you stop maintaining Aura of Displacement you return to your original location.-110¼20
FactionsAssassin. Dagger Mastery 13Golden Phoenix StrikeOff-Hand AttackIf you are not under the effects of an Enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +27 damage and all adjacent foes take 27 damage.58
FactionsAssassin. Dagger Mastery 13Horns of the OxDual AttackMust follow an off-hand attack. If it hits, Horns of the Ox strikes for +10 damage. If struck foe is not adjacent to any allies, that foe is knocked down.512
FactionsAssassin. Dagger Mastery 13Falling SpiderOff-Hand AttackMust strike a knocked-down foe. If it hits, Falling Spider strikes for +32 damage and target foe is Poisoned for 18 seconds.58
FactionsAssassin. Critical Strikes 13Twisting FangsDual AttackMust follow an off-hand attack. If it hits, Twisting Fangs strikes for +19 damage and struck foe suffers from Bleeding and Deep Wound for 18 seconds.1015
PropheciesElementalist. Air Magic 2ShockSkillTarget touched foe is knocked down and struck for 17 lightning damage. This skill has 25% armor penetration.105¾10
FactionsAssassin. Shadow Arts 7Shadow RefugeEnchantment SpellFor 6 seconds, you gain 7 Health regeneration. When Shadow Refuge ends, you gain 68 Health if you are attacking.518
CoreRanger. Expertise 14Distracting ShotBow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 15 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.2½10
CoreRanger. Marksmanship 10Savage ShotBow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a Spell, you strike for +23 damage.4½5
NightfallMonk. Protection Prayers 3Mending TouchSpellTouched ally loses two Conditions and is healed for 24 Health for each Condition removed in this way.2¾6
NightfallRanger. Wilderness Survival 10Natural StrideStanceFor 6 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become Hexed or Enchanted.212
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
CoreWarrior. Axe Mastery 14DismemberAxe AttackIf it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 19 seconds. This attack skill has 9% armor penetration.5
CoreWarrior. Strength 9Bull's StrikeMelee AttackIf this attack hits a moving foe, you strike for +20 damage, and your target is knocked down. This attack skill has 9% armor penetration.510
EotNMonk. Healing Prayers 14Patient SpiritEnchantment SpellFor 2 seconds, target ally is Enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 114 Health when the enchantment ends. Target ally gets healed for 29 Health.5¼4
CoreMonk. Healing Prayers 14Word of HealingElite SpellHeal target ally for 94(+29) Health. Heal for an additional 109 Health if that ally is below 50% Health.5¾3
CoreMonk. Protection Prayers 8Draw ConditionsSpellAll negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 17 Health. Target ally gets healed for 29 Health.5¼4
NightfallMonk. Protection Prayers 8Mending TouchSpellTouched ally loses two Conditions and is healed for 39 Health for each Condition removed in this way. Target ally gets healed for 29 Health.5¾6
CoreMonk. UnlinkedHoly VeilEnchantment SpellWhile you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 29 Health.-15112
NightfallRanger. Wilderness Survival 8Natural StrideStanceFor 5 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become Hexed or Enchanted.512
You activate Spells and Signets 34% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 27%.
EotNMesmer. Domination Magic 7Signet of DistractionSignetIf target foe is casting a Spell, that Spell is interrupted and disabled for 3 seconds for each Signet you have equipped.0.215
CoreMesmer. Inspiration Magic 13Signet of HumilitySignetTarget foe's elite skill is disabled for 14 seconds. Your non-Mesmer skills are disabled for 10 Seconds.2.220
CoreMesmer. Inspiration Magic 13Mantra of InscriptionsStanceFor 22 seconds, signets you successfully activate while in this stance recharge 36% faster.1020
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.2.2
NightfallElementalist. Fire Magic 15Mind BlastElite SpellTarget foe is struck for 60 fire damage. If you have more Energy than target foe, you gain 8 Energy.512
PropheciesElementalist. Fire Magic 15Rodgort's InvocationSpellTarget foe and all nearby foes are struck for 120 fire damage and set on fire for 3 seconds.2528
NightfallNecromancer. Curses 7Rip EnchantmentSpellRemove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 14 seconds.5115
CoreElementalist. Fire Magic 15Fire AttunementEnchantment SpellFor 60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic.10130
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
NightfallDervish. Scythe Mastery 14Chilling VictoryScythe AttackIf it hits, this attack strikes for +14 damage. For each foe hit who has less Health than you, that foe and all adjacent foes are struck for 29 cold damage.6
NightfallDervish. Scythe Mastery 14Pious AssaultMelee AttackIf it hits, this attack deals +19 damage and removes 1 Dervish enchantment. If a Dervish enchantment was removed, this skill recharges 75% faster and adjacent foes take 29 damage.512
NightfallDervish. Scythe Mastery 14Eremite's AttackMelee AttackIf it hits, this attack deals +9 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +9 damage and strike all adjacent foes.56
NightfallDervish. Wind Prayers 6Attacker's InsightFlash Enchantment SpellFor 6 seconds, you have a 50% chance to block while attacking. When this enchantment ends, you inflict Weakness on all adjacent foes for 8 seconds.810
NightfallAssassin. Deadly Arts 10Disrupting DaggerSpellSend out a Disrupting Dagger at target foe that strikes for 27 earth damage. If that foe was activating a Skill, that Skill is interrupted. This Spell has half the normal range.5¼10
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
PropheciesElementalist. Water Magic 11Water TridentElite SpellSend out a fast-moving Water Trident, striking target foe and up to 2 adjacent foes for 69 cold damage if it hits. If it hits a moving foe, that foe is knocked down.513
NightfallElementalist. Water Magic 11Freezing GustHex SpellIf target foe is under the effect of a Water Magic Hex, that foe is struck for 64 cold damage. Otherwise, that foe moves 66% slower for 4 seconds.1018
NightfallParagon. Command 4"Go for the Eyes!"ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 49% chance to critical. Gain 2 energy per affected ally (maximum of 5 energy).4
NightfallParagon. Leadership 10Anthem of FlameChantFor 10 seconds, the next attack Skill used by each party member within earshot also causes Burning for 2 seconds. Gain 2 energy per affected ally (maximum of 5 energy).5110
CoreElementalist. Water Magic 11Conjure FrostEnchantment SpellFor 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 16 cold damage.10145
NightfallParagon. Leadership 10Aggressive RefrainEchoFor 18 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you.25220
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
FactionsElementalist. Earth Magic 14ShockwaveElite SpellAll foes in the area take 57 earth damage and are weakened for 9 second. Nearby foes also take +57 earth damage and have Cracked Armor for 9 second. Adjacent foes suffer the previous effects, take +57 earth damage, and are Blinded for 9 second.10115
CoreElementalist. Earth Magic 14AftershockSpellNearby foes are struck for 95 earth damage. Knocked down foes are struck for 64 additional earth damage.10¾10
CoreElementalist. Earth Magic 14Ward Against MeleeWard SpellYou create a Ward Against Melee at your current location. For 19 seconds, non-Spirit allies in this area have a 50% chance to block melee attacks.15130
NightfallAssassin. Deadly Arts 7Disrupting DaggerSpellSend out a Disrupting Dagger at target foe that strikes for 22 earth damage. If that foe was activating a Skill, that Skill is interrupted. This Spell has half the normal range.5¼10
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
PropheciesWarrior. Axe Mastery 14EviscerateElite Axe AttackIf Eviscerate hits, you strike for +29 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 19 seconds. This attack skill has 12% armor penetration.8
CoreWarrior. Strength 12Bull's StrikeMelee AttackIf this attack hits a moving foe, you strike for +25 damage, and your target is knocked down. This attack skill has 12% armor penetration.510
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
NightfallRitualist. Channeling Magic 14Offering of SpiritElite SpellGain 16 Energy. If any Spirits are within earshot, you do not sacrifice Health.17%5¼15
FactionsRitualist. Channeling Magic 14BloodsongBinding RitualCreate a level 11 Spirit with 220 (+62) Health and 68 armor who dies after 142 seconds. Attacks by that Spirit steal up to 24 Health.5¾30
NightfallRitualist. Channeling Magic 14Warmonger's WeaponWeapon SpellFor 12 (+3.4) seconds, if target ally attacks a foe who is not attacking, that foe is interrupted.10130
FactionsRitualist. Channeling Magic 14Ancestors' RageSkillFor 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 103 lightning damage.5¼10
FactionsRitualist. Restoration Magic 11Mend Body and SoulSpellTarget ally is healed for 90 Health. That ally loses one Condition for each spirit within earshot.5¾3
CoreMonk. UnlinkedHoly VeilEnchantment SpellWhile you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally.-15112
NightfallRitualist. Restoration Magic 11Death Pact SignetSignetResurrect target party member with your current Health and 77% Energy. The next time that ally dies within 120 seconds, so do you.312