Guild Wars: Limited/Winning PvP Entry

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This PvP team makes use of Vigorous Spirit for insane health gain inaccessible to other teams casting spell-based professions for the support role. A modified ranger provides Warmonger-esque spike assist while the EDA derv provides spike defense.

Cripslash Warrior

12 + 1
12 + 1 + 1
Your attack skills gain 13% armor penetration.
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  • 15^50/+30 Vampiric/Zealous Sword.
  • -20% Blind Duration/+30 Shield.


  • Use Frenzy to speed up attack rate and cancel with Rush under focused fire.
  • Spread pressure with Cripslash + Gash. Coordinate with the ranger for spiking opportunities.
  • Resurrect with Resurrection Signet.

Concussion Shot Ranger

The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 56%.
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Skill Death Pact Signet is not from one of the build professions


  • +5/+30 Shortbow to take advantage of Vigorous Spirit and slightly hasten the activation of Prepared Shot.
  • +30 Energy Set for Death Pact Signet.


  • Apply Poison for degen pressure. Don’t let it be interrupted.
  • Fire off Concussion Shot as energy permits to Daze. Take notice Concussion Shot cannot Daze a target already Dazed.
  • Don’t use Distracting Shot on Dazed targets, as the disabling effect fails to trigger. A timely D-shot on WoH can turn the tide of the battle.
  • Manage Energy with Prepared Shot.
  • Rez with Death Pact Signet.
  • Mending Touch to remove Daze/Deep Wound from the monk.

EDA Dervish

The energy cost of Dervish enchantments is reduced by 48%.
In PvE, gain +12 armor rating while enchanted.
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  • Ebon Spear of Enchanting with a “Guided by Fate” inscription (+15% while enchanted).
  • -20% Blind Duration/+30 Shield.


  • Maintain Ebon Dust Aura at all times.
  • Use Heart of Fury to increase DPS and speed up Adrenaline gain.
  • Cast Imbue health on allies to provide a quick spike heal.
  • Spread Blind covered by Bleeding with Barbed Spear.
  • Use Disrupting Throw to quickly blind someone or interrupt.
  • Resurrect allies with Resurrection Signet.

WoH Monk

Your allies are healed for 29 Health whenever you cast Monk spells on them.
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  • +5/+30 Spear and Shield Set
  • 10% HSR/20% Enchanting weapon with a 20/20 offhand for Vigorous Spirit
  • 40/40 Protection Prayers Wand and Offhand
  • High Energy Set


  • Cast Vigorous Spirit on everyone. Be sure to cover the EDA derv last.
  • Use Reversal of Fortune for a quick heal, and as a way to counter heavy hitting skills.
  • Use Holy Veil to preveil the Ranger against Necromancers, and to remove hexes.
  • Dismiss Condition as necessary.
  • Use Word of Healing as a primary heal.