CoreWarrior. Swordsmanship 14Sever ArterySword AttackIf this attack hits, the opponent begins Bleeding for 24 seconds, losing Health over time. This attack skill has 12% armor penetration.4
CoreWarrior. Swordsmanship 14GashSword AttackIf this attack hits a Bleeding foe, you strike for 19 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 19 seconds. This attack skill has 12% armor penetration.6
FactionsWarrior. Swordsmanship 14Sun and Moon SlashSword AttackAttack target foe twice. These attacks cannot be blocked. This attack skill has 12% armor penetration.8
FactionsWarrior. Swordsmanship 14Dragon SlashElite Sword AttackIf Dragon Slash hits, you strike for +38 damage and gain 5 strikes of adrenaline. This attack skill has 12% armor penetration.10
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
NightfallDervish. Wind Prayers 5Grenth's GraspElite Flash Enchantment SpellFor 20 seconds, if you are wielding a cold weapon, your attack Skills also Cripple that foe for 4 seconds and you transfer 1 condition from yourself to that foe.510
CoreRanger. Expertise 14Distracting ShotBow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 15 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.2½10
CoreRanger. Marksmanship 9Savage ShotBow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a Spell, you strike for +22 damage.4½5
NightfallRanger. Wilderness Survival 10Natural StrideStanceFor 6 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become Hexed or Enchanted.212
PropheciesMesmer. Domination Magic 12Power LeakSpellIf target foe is casting a Spell or Chant, that Skill is interrupted and target foe loses 14 Energy.10¼20
CoreMesmer. Domination Magic 12Cry of FrustrationSpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 63 damage.10¼15
EotNMesmer. Domination Magic 12Signet of DistractionSignetIf target foe is casting a Spell, that Spell is interrupted and disabled for 4 seconds for each Signet you have equipped.¼15
CoreMesmer. Domination Magic 12Shatter EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, that foe takes 83 damage.10120
NightfallParagon. Command "Go for the Eyes!"ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 30..86..105% chance to critical. Gain 2 energy per affected ally (maximum of 6 energy).4
CoreMesmer. Inspiration Magic 8Mantra of InscriptionsStanceFor 16 seconds, signets you successfully activate while in this stance recharge 26% faster.1020
NightfallParagon. Leadership 12Signet of ReturnSignetResurrect target party member with 13% Health and 3% Energy for each party member within earshot.55
NightfallElementalist. Air Magic 12Blinding SurgeElite SpellTarget foe is struck for 41 lightning damage. That foe and all adjacent foes are Blinded for 7 seconds. This spell has 25% armor penetration. If this spell strikes an attacking foe, all adjacent foes are also struck and this spell deals 50% more damage.10¾6
NightfallElementalist. Air Magic 12Lightning BoltSpellSend out a Lightning Bolt that strikes for 41 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 41 additional lightning damage. This spell has 25% armor penetration.518
CoreElementalist. Air Magic 12Enervating ChargeSpellTarget foe is struck for 45 lightning damage and suffers from Weakness for 17 seconds. This Spell has 25% armor penetration.1018
EotNElementalist. Air Magic 12Shell ShockSpellTarget foe takes 26 lightning damage and has Cracked Armor for 17 seconds. This Spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes.518
NightfallParagon. Command "Go for the Eyes!"ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 30..86..105% chance to critical. Gain 2 energy per affected ally (maximum of 7 energy).4
NightfallParagon. Leadership 14Signet of ReturnSignetResurrect target party member with 14% Health and 4% Energy for each party member within earshot.55
NightfallParagon. Spear Mastery 13Vicious AttackSpear AttackIf this attack hits, you deal +18 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 14 seconds.58
FactionsRitualist. Channeling Magic 10Ancestors' RageSkillFor 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 75 lightning damage.5¼10
NightfallRitualist. Channeling Magic 10Warmonger's WeaponWeapon SpellFor 10 seconds, if target ally attacks a foe who is not attacking, that foe is interrupted.10130
FactionsRitualist. Channeling Magic 10Splinter WeaponWeapon SpellFor 20 seconds, target ally has a Splinter Weapon. Target ally's next 4 attacks deal 35 damage to up to 3 adjacent foes.515
NightfallParagon. Command "Go for the Eyes!"ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 30..86..105% chance to critical. Gain 2 energy per affected ally (maximum of 6 energy).4
NightfallParagon. Leadership 12Angelic BondElite SkillFor 10 seconds, the next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 164 Health. Angelic Bond ends on all other allies.5130
EotNParagon. Leadership 12Hasty RefrainEchoFor 9 seconds, target ally moves 25% faster. This Echo is reapplied every time a Chant or Shout ends on that ally.5110
NightfallParagon. Leadership 12Signet of ReturnSignetResurrect target party member with 13% Health and 3% Energy for each party member within earshot.55
NightfallRitualist. Restoration Magic 11Weapon of RemedyElite Weapon SpellFor 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 59 Health from that foe and loses 1 Condition.5¼3
NightfallRitualist. Channeling Magic 10Warmonger's WeaponWeapon SpellFor 10 seconds, if target ally attacks a foe who is not attacking, that foe is interrupted.10130
FactionsRitualist. Channeling Magic 10Splinter WeaponWeapon SpellFor 20 seconds, target ally has a Splinter Weapon. Target ally's next 4 attacks deal 35 damage to up to 3 adjacent foes.515
FactionsRitualist. Restoration Magic 11Weapon of WardingWeapon SpellFor 7 seconds, target ally has a Weapon of Warding, granting that ally +3 Health regeneration and a 50% chance to block.1015
FactionsRitualist. Restoration Magic 11Wielder's BoonSpellHeal target ally for 48 points. If that ally is under the effects of a "Weapon Spell," Wielder's Boon heals for an additional 59 Health.5¼4
NightfallParagon. Command "Go for the Eyes!"ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 30..86..105% chance to critical. Gain 2 energy per affected ally (maximum of 6 energy).4
NightfallParagon. Leadership 12Signet of ReturnSignetResurrect target party member with 13% Health and 3% Energy for each party member within earshot.55