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User:Krschkr Build Overviews
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This build is designed to deal armour dependant damage in a large area with fire magic point blank spells like star burst.

Attributes and Skills[]

12 + 1 + 3
Your maximum Energy is raised by 39.
 save
Template code

  • Dash Dash
    • Ebon Escape Ebon Escape
    • Death's Charge Death's Charge

Equipment[]

Armour

Weapons

Usage[]

Weapon sets:

  • Apply enchantments using your staff.
  • Cast fire magic skills in your 40/40 set.
  • Switch to your high energy set when you run out of energy.
  • Switch to your shield set when you are idle or under attack or are unable to deal damage with spells.

Build:

  • Maintain fire attunement and elemental lord.
  • Use intensity before combat and renew it whenever possible mid-combat.
  • Dash into a group of foes and position yourself between foes.
  • Use your fire magic spells for damage dealing.

Synergies and Counters[]

Performs well with/against
  • With support such as cracked armour, gust, ebon battle standard of honor and blood is power.
  • With snares like deep freeze and psychic instability, as fire magic causes mild scattering.
  • Against foes with a low armour rating.
  • Against medium to large groups of balling foes.
Performs poorly with/against
  • Against frequent enchantment removal.
  • Against general anti-caster.
  • Against general anti-melee.
  • Against foes with a high armour rating.
  • Against foes immune to burning.
  • Against kiting and separated foes.
  • Against "can't touch this!".

See also[]

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