This build is designed to deal armour dependant damage in a large area with fire magic point blank spells like star burstFactionsElementalist. Fire Magic 17Star BurstElite SpellTarget touched foe and all foes in the area are struck for 126 fire damage and set on fire for 4 seconds. For each foe you hit, gain 2 energy.5¾7.
FactionsElementalist. Kurzick rank 12Elemental Lord (Kurzick)Enchantment SpellFor 60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 300% of the spell's Energy cost. PvE only.10¼45
CoreElementalist. Fire Magic 17Fire AttunementEnchantment SpellFor 63 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic.10130
FactionsElementalist. Fire Magic 17Star BurstElite SpellTarget touched foe and all foes in the area are struck for 126 fire damage and set on fire for 4 seconds. For each foe you hit, gain 2 energy.5¾7
NightfallElementalist. Fire Magic 17Flame Djinn's HasteEnchantment SpellAll adjacent foes are struck for 134 fire damage. For 15 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell.10¾20
NightfallElementalist. Sunspear rank 10IntensitySkillFor 10 seconds, the next time you deal elemental damage with a spell to a target, you deal 70% of that damage to all other foes in the area. PvE only.510
FactionsAssassin. UnlinkedDashStanceFor 3 seconds, you run 50% faster.58
Template code
DashFactionsAssassin. UnlinkedDashStanceFor 3 seconds, you run 50% faster.58
Ebon EscapeEotNNo Profession. Ebon Vanguard rank 10Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 110 health. PvE only.5¼10
Death's ChargeFactionsAssassin. Shadow Arts 3Death's ChargeSpellShadow Step to target foe. If that foe has more Health than you, you are healed for 92.5¼30
Switch to your high energy set when you run out of energy.
Switch to your shield set when you are idle or under attack or are unable to deal damage with spells.
Build:
Maintain fire attunementCoreElementalist. Fire Magic 17Fire AttunementEnchantment SpellFor 63 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic.10130 and elemental lordFactionsElementalist. Kurzick rank 12Elemental Lord (Kurzick)Enchantment SpellFor 60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 300% of the spell's Energy cost. PvE only.10¼45.
Use intensityNightfallElementalist. Sunspear rank 10IntensitySkillFor 10 seconds, the next time you deal elemental damage with a spell to a target, you deal 70% of that damage to all other foes in the area. PvE only.510 before combat and renew it whenever possible mid-combat.
DashFactionsAssassin. UnlinkedDashStanceFor 3 seconds, you run 50% faster.58 into a group of foes and position yourself between foes.
Use your fire magic spells for damage dealing.
Synergies and Counters[]
Performs well with/against
With support such as cracked armour, gustFactionsElementalist. Air Magic GustElite Enchantment SpellFor 5..10..11 seconds, both you and target ally move 33% faster. When you cast this spell, all foes near you and your target take 15..59..74 cold damage. Foes struck by Gust while attacking or moving are knocked down.10¾10, ebon battle standard of honorEotNNo Profession. Ebon Vanguard rank Ebon Battle Standard of HonorWard SpellYou plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr. PvE only.10120 and blood is powerCoreNecromancer. Blood Magic Blood is PowerElite Enchantment SpellFor 10 seconds, target other ally gains +3..5..6 Energy regeneration.33%1¼.
With snares like deep freezeCoreElementalist. Water Magic Deep FreezeHex SpellYou cause a Deep Freeze at target foe's location. All foes in this area are struck for 10..70..90 cold damage, and for 10 seconds, they move 66% slower.25215 and psychic instabilityFactionsMesmer. Fast Casting Psychic InstabilityElite Spell Interrupts the target foe's action. If that action is a skill, that foe and all nearby foes are knocked down for 2..4..4 seconds. (50% failure chance with Fast Casting 4 or less.)5¼12, as fire magic causes mild scattering.
Against foes with a low armour rating.
Against medium to large groups of balling foes.
Performs poorly with/against
Against frequent enchantment removal.
Against general anti-caster.
Against general anti-melee.
Against foes with a high armour rating.
Against foes immune to burning.
Against kiting and separated foes.
Against "can't touch this!"NightfallParagon. Command "Can't Touch This!"ShoutFor 20 seconds, the next 1..4..5 Touch Skills used against allies within earshot fail.520.