User:Tlam/Sandbox

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AFK Legendary Survivor (Gate of Madness)


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  GoM.png This build requires a Grail of Might to operate properly.  
  SoBI.png Scroll of Berserker's Insight recommended.  


Team build designed to quickly attain Legendary Survivor while mostly AFK inside the HM Gate of Madness mission.

Overview

  • 1xNone/MonkPlayer
Optional Optional Optional Optional Optional Optional Watchful Spirit Protective Bond
  • 2xMesmer/MonkKeystone Mesmers
Keystone Signet Wandering Eye Signet of Clumsiness Unnatural Signet Signet of Mystic Wrath Optional Optional Symbolic Celerity
  • 1xMesmer/RitualistES Resto
Energy Surge Mistrust Unnatural Signet Spiritual Pain Power Drain Waste Not, Want Not Mend Body and Soul Spirit Light
  • 1xRanger/ParagonEnraged EoE
Enraged Lunge Scavenger Strike Comfort Animal Optional Optional "Stand Your Ground!" Edge of Extinction Quickening Zephyr
  • 1xRitualist/RangerSoS Resto
Signet of Spirits Optional Ancestors' Rage Spirit Siphon Mend Body and Soul Spirit Light Protective Was Kaolai Quickening Zephyr
  • 1xMonk/NoneHealing Burst Hero
Healing Burst Dwayna's Kiss Signet of Rejuvenation Cure Hex Mending Succor Balthazar's Spirit Blessed Signet
  • 1xMonk/NoneBonder
Life Barrier Life Bond Essence Bond Protective Bond Purifying Veil Shield of Absorption Protective Spirit Blessed Signet

Player

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  • Load your favourite primary profession only build.


Equipment

  • Weapons:
    • Build appropriate weapons to fight to AFK location.
    • Any staff or wand and offhand for AFK tanking. Do not use martial weapons while AFK tanking.
  • Armour:
    • Build appropriate armour to fight to AFK location.
    • 105 health set for AFK tanking (lowest possible armour rating set with 5 Superior Attribute Runes (5 x -75 Health).

Notes

Must have 13 Protection Prayers while casting Protective Bond, consider using personal consumables such as Candy Corn to ease with attribute point splitting.


Keystone Mesmers

You activate Spells 53% and Signets 48% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 48%.
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Equipment

Notes

  • Heroes run forward if using martial weapons. This may cause additional aggro breaks, reducing the effectiveness of a tank.


ES Resto

You activate Spells 34% and Signets 27% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 27%.
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Equipment

Notes

  • MB&S and SL serve to top up the Keystone's health should aggro break to them, supplements the healers while fighting.


Enraged EoE

The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 12%.
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Equipment

Notes

  • Disable EoE and QZ until after applying bonds.


SoS Resto

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Equipment

Notes

  • Disable QZ until after applying bonds.


Healing Burst Healer

Your allies are healed for 42 Health whenever you cast Monk spells on them.
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Equipment

Notes


Bonder

Your allies are healed for 42 Health whenever you cast Monk spells on them.
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Equipment

Notes


Usage

Pre Clearing

Typical path
Heroes 1 & 2
Hero 3
Party Flag
Player position
  1. Enter the Gate of Madness mission.
  2. Fight through the mission until the 5 portals.
  3. Close 4 portals, leaving the Titan spawning portal untouched (north east portal).
  4. Ensure that nothing is left that could interfere with the AFK session.


Bonding

  1. Equip the +1/20% offhands, the Protection Prayers one is essential.
  2. Cast Succor on the Bonder (helps with the energy cost of applying bonds).
  3. Have the Bonder Hero cast Protective Bond on you.
  4. If the icon in your effects monitor does not show a loss of 2 energy per prevention, cancel and recast it.
  5. Cast Purifying Veil until it reduces conditions by 59% (56% -> 59% reduces burning to 2 seconds instead of 3 seconds).
  6. Do the same for Mending if you intend to have +5 health regen from it (recommended).
  7. Cast your Protective Bond on yourself.
  8. Proceed to cast Essence Bond -> Life Barrier -> Life Bond -> Succor -> Watchful Spirit -> Balthazar's Spirit on yourself.
  9. Cast Balthazar's Spirit on your Bonder.
  10. Enchant the 2 Keystone Mesmers with Life Barrier/Purifying Veil/Mending and Watchful if your energy regen can manage it.
  11. Life Barrier/Mending the ES Resto Mesmer (it is very unlikely that it'll be attacked, being safe).

Positioning

If you haven't already, equip your 105 health armour set.

Heroes

  1. Flag heroes to the locations shown in the images, vegetation/shadows are good references.
  2. Enable EoE and the QZ's.

Player

  1. Find where you are to stand, remember the place (halfway between the wall and the grass you can see in the picture).
  2. Aggro the patrolling Titan Abomination when they are closest to you.
  3. Run back the the AFK spot, you may need slight adjustments at first.
  4. Turn your character to face the main party flag (might be coincidence, but less foes ran past when looking that way).
  5. Use a Scroll of Berserker's Insight.


Notes

Screenshot with r3 survivor achievement message and /age
  • A Grail of Might is required to meet the Protective Bond break point.
  • You can change Razah's profession to Mesmer in the Isle of the Nameless.
  • Bring a handful of Berserker's Insight scrolls, in case one wears off.
  • Equip your Lightbringer title for is damage bonuses. A rank of 5 requires minimal effort to attain, complete Nightfall and turn in the completed Night Falls book to Source of Whispers [Lightbringer Scrivener] in Chantry of Secrets.
  • Do not reapply the Lightbringer title after applying bonds. Your Bonder will slowly lose all energy.
  • Your health in the 105 set should be 143 with 8% morale (+25 for Dervishes). Higher health while the Grail of Might is up is not an issue, lower health may have issues with prolonged degen.
  • While it's unlikely for the Mesmers to wipe, should they, the bonds ought to keep you alive until you return. Break aggro, res and re-bond heroes.
  • A typical run includes ~15 minutes of (in mission) preparation and ~4.5 hours of AFK.
  • Sheco a weaponsmith in Factions offers +1/20% attribute offhands for 5k + materials.
  • Consider replacing the superior runes on both monks for superior Divine Favor runes, for additional energy gain (after applying bonds).
  • Consider using full Lieutenant's Insignias as a Warrior on your 105 set, the reduced armour rating might be beneficial.
  • You will gain an average of 4868xp per min

Videos

Entire run (15x prep / 480x AFK speeds)

Typical Titan wave behaviour (1x speed)