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The PvXwiki community finds this to be an excellent build.
Through the PvX vetting system, it has reached an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
A 7 hero team that can solo farm Glint's Challenge for destroyer cores and cloths of the brotherhood while the player is AFK. The run takes about 18 minutes.
EotNNo Profession. Deldrimor rank Alkar's Alchemical AcidSpellThrow Alkar's Alchemical Acid at target foe. Target and adjacent foes are struck for 40..50 damage. Destroyers take an additional 45..70 damage and they have Cracked Armor for 14..20 seconds. PvE only.10110
EotNNo Profession. Deldrimor rank Snow StormSpellCreate a Snow Storm at target foe's location. For 5 seconds, foes adjacent to that location are struck for 30..40 cold damage each second. PvE only.10110
You activate Spells and Signets 37% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 30%.
PropheciesMesmer. Illusion Magic 14IneptitudeElite Hex SpellFor 4 seconds, the next time target foe or any adjacent foes attacks, that foe takes 128 damage and becomes Blinded for 10 seconds.100.615
EotNMesmer. Illusion Magic 14Wandering EyeHex SpellFor 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 105 damage.51.312
CoreMesmer. Illusion Magic 14ClumsinessHex SpellFor 4 seconds, the next time target and any adjacent foes attack, the attack is interrupted and target foe suffers 87 damage.101.38
NightfallMesmer. Illusion Magic 14Signet of ClumsinessSignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 57 damage. Any foes using attack skills are knocked down.0.28
FactionsMesmer. Inspiration Magic 10Hex Eater SignetSignetTarget touched ally and up to 4 adjacent allies each lose one Hex. You gain 3 Energy for each Hex removed this way.0.725
FactionsRitualist. Restoration Magic 3Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 8% Energy.52.5
You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
CoreMesmer. Domination Magic 14Energy SurgeElite SpellTarget foe loses 9 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.51.215
NightfallMesmer. Domination Magic 14MistrustHex SpellFor 6 seconds, the next spell that target foe casts on one of your allies fails and deals 94 damage to that foe and all nearby foes.101.212
FactionsMesmer. Domination Magic 14Unnatural SignetSignetTarget foe takes 71 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 47 damage.0.710
CoreMesmer. Domination Magic 14Cry of FrustrationSpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 71 damage.100.215
FactionsMesmer. Domination Magic 14OverloadHex SpellFor 5 seconds, target foe suffers -3 Health degeneration. If target foe is using a skill, then Overload deals 71 damage to that foe and all adjacent foes.50.25
PropheciesMesmer. Domination Magic 14Chaos StormSpellCreate a Chaos Storm at target foe's location that lasts for 10 seconds. Each second, foes adjacent to this location take 24 damage and lose 2 Energy51.230
FactionsRitualist. Channeling Magic 14Signet of SpiritsElite SignetCreate three level 11 spirits. These spirits deal 19 damage with attacks. These spirits die after 60 seconds.130
FactionsRitualist. Channeling Magic 14BloodsongBinding RitualCreate a level 11 Spirit with 220 (+35) Health and 68 armor who dies after 142 seconds. Attacks by that Spirit steal up to 24 Health.5¾30
FactionsRitualist. Channeling Magic 14Painful BondHex SpellFor 19 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 19 damage whenever hit by a Spirit's attack.15112
FactionsRitualist. Channeling Magic 14Ancestors' RageSkillFor 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 103 lightning damage.5¼10
FactionsRitualist. Restoration Magic 13Mend Body and SoulSpellTarget ally is healed for 102 Health. That ally loses one Condition for each spirit within earshot.5¾3
FactionsRitualist. Restoration Magic 13Spirit LightSpellTarget ally is healed for 164. If any Spirits are within earshot, you don't sacrifice Health.17%514
FactionsRitualist. Restoration Magic 13Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 54 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 75 Health10125
FactionsRitualist. Spawning Power 12Soul TwistingElite SkillFor 37 seconds, your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Soul Twisting ends after 3 Binding Rituals.515
FactionsRitualist. Communing 16ShelterBinding RitualCreate a level 13 Spirit with 260 (+125) Health and 79 armor. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 43 Health. This Spirit lasts 62 seconds.25145
FactionsRitualist. Communing 16UnionBinding RitualCreate a level 13 Spirit with 260 (+125) Health and 79 armor. Whenever a non-Spirit ally in its range takes damage or life steal, it is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 62 seconds.15¾45
FactionsRitualist. Communing 16DisplacementBinding RitualCreate a level 15 Spirit with 300 (+144) Health and 91 armor. All non-Spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 62 seconds.15¾45
PropheciesRanger. Beast Mastery 8Edge of ExtinctionNature RitualCreate a level 6 Spirit with 120 (+58) Health and 38 armor. If a non-Spirit creature within range dies, Edge of Extinction deals 33 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 94 seconds.5560
FactionsRitualist. Spawning Power 12Signet of CreationSignetYou gain 4 Energy for every summoned creature you control within earshot, maximum 10 Energy.120
FactionsRitualist. Spawning Power 12Boon of CreationEnchantment SpellFor 51 seconds, whenever you create a creature, you gain 41 Health and 5 Energy.10245
FactionsRitualist. Restoration Magic Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 5..17..21% Energy.54
FactionsNecromancer. Soul Reaping 13Icy VeinsElite Hex SpellTarget foe is struck for 79 cold damage. For 32 seconds, if target foe dies all nearby foes are struck for 98 cold damage.1015
EotNNecromancer. Death Magic 15Putrid BileHex SpellFor 20 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 85 damage.10112
CoreNecromancer. Death Magic 15Putrid ExplosionSpellThe corpse nearest your target explodes, sending out a shockwave that deals 120 damage to nearby foes.1015
EotNNecromancer. Soul Reaping 11MasochismEnchantment SpellFor 32 seconds, you have +2 to your Death Magic and Soul Reaping attributes and sacrifice 4% of your maximum Health when you cast a spell.5120
NightfallParagon. Command 10"Never Surrender!"ShoutFor 15 seconds, all party members within earshot and below 75% Health gain +4 Health regeneration.515
FactionsNecromancer. Soul Reaping 11Icy VeinsElite Hex SpellTarget foe is struck for 69 cold damage. For 28 seconds, if target foe dies all nearby foes are struck for 86 cold damage.1015
EotNNecromancer. Death Magic 12Putrid BileHex SpellFor 17 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 73 damage.10112
FactionsRitualist. Restoration Magic 11Weapon of WardingWeapon SpellFor 7 seconds, target ally has a Weapon of Warding, granting that ally +3 Health regeneration and a 50% chance to block.1015
FactionsRitualist. Restoration Magic 11Mend Body and SoulSpellTarget ally is healed for 90 Health. That ally loses one Condition for each spirit within earshot.5¾3
FactionsRitualist. Restoration Magic 11Spirit LightSpellTarget ally is healed for 148. If any Spirits are within earshot, you don't sacrifice Health.17%514
FactionsRitualist. Restoration Magic 11Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 48 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 65 Health10125
FactionsRitualist. Restoration Magic 11LifeBinding RitualCreate a level 11 Spirit with 220 Health and 68 armor. When this Spirit dies, all non-Spirit allies within its range are healed for 5 Health for each second this Spirit was alive. This Spirit dies after 20 seconds.10¾20
Template code
Usage
Set the hero to Fight mode.
Flag near Dragon.
Equipment
Herald's/Tormentor's Insignias.
Don't equip any weapon.
Usage
Upon entering Glint's Challenge, activate the Dwarf title and flag your heroes on the ledge between the dragon and the doors that the Destroyers enter from.
On occasion a Destroyer of lives will spawn outside of aggro range. This happens towards the end of the run, so just come back at your regular time and get heroes to target it, after that it's just another minute to kill the final four bosses.
Variants
Players who do not have access to Zei Ri to use Razah as the third Mesmer can use an E/Me or N/Me as substitution. Keep in mind this may lead the build to be less reliable.
Notes
Destroyers of Thoughts will not use Chaos Storm on allies without weapons/foci or with martial sets, hence the use of spear sets on heroes. Do not put caster weapons (wands/foci or staves) on your heroes or yourself.
Setting all heroes to fight mode prevents heroes from excessive kiting.