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Metacapecategory

This build is part of the current metagame.

This build has also received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

A team with great pressure in 8v8 situations and good flag pushing abilities.

Team Overview

Avatar of Balthazar Harrier's Grasp Radiant Scythe Wearying Strike Rending Aura Heart of Fury (PvP) Whirling Charge Resurrection Signet
Enraging Charge Devastating Hammer Hammer Bash Crushing Blow Protector's Strike Bull's Strike Flail Death Pact Signet (PvP)
Enraging Charge Forceful Blow Hammer Bash Crushing Blow Iron Palm Bull's Strike Flail Resurrection Signet
Melandru's Shot Distracting Shot Savage Shot Lightning Reflexes Optional Apply Poison Natural Stride Optional
Signet of Suffering Life Siphon Oppressive Gaze Dark Pact Angorodon's Gaze Strip Enchantment Dash Blood Renewal
Restore Condition Spirit Bond (PvP) Aegis (PvP) Guardian Shielding Hands Holy Veil Aura of Stability Balanced Stance
Healing Burst Patient Spirit Infuse Health Guardian Shield Guardian Cure Hex Draw Conditions Dark Escape
Healing Burst Patient Spirit Spirit Bond (PvP) Guardian Shield Guardian Cure Hex Mending Touch Dash


paw*ned² template code

Paste this team build template code into paw*ned².

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AoB Dervish

The energy cost of Dervish enchantments is reduced by 48%.
In PvE, gain +12 armor rating while enchanted.
 save
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Equipment

Runes and insignia

  • 5x blessed insignia.
  • Rune of superior vigor.
  • Rune of clarity.

Weapons

  • Vampiric scythe of defense, 15^50.
  • Insightful staff of enchanting, +5e^ench.
  • Crippling long bow of defense, 10%hrt.
  • Crippling spear of defense, 10%hrt with
    • Strength shield of fortitude, -20% blind duration.
    • Strength shield of fortitude, -20% cripple duration.
    • Strength shields of fortitude, +10 armor against each damage type.

Usage

  • Main Article: Avatar of Balthazar


Devastating Hammer Warrior

Your attack skills gain 14% armor penetration.
 save
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Equipment

Runes and insignia

  • 4x sentinel's insignia.
  • Stonefist insignia on a small piece of armor.
  • Rune of superior vigor.
  • Rune of vitae.
  • Rune of clarity.

Weapons

  • Vampiric hammer of defense, 15^50.
  • Zealous hammer of defense, 15^50.
  • Elemental hammer of defense, 15^50.
  • Furious or zealous axe/sword of defense, +5 energy.
  • Furious spear of fortitude, +5 energy with
    • Strength shield of fortitude, -20% blind duration.
    • Strength shield of fortitude, -20% cripple duration.
    • Strength shields of fortitude, +10 armor against each damage type.

Usage

  • Main Article: Devastating Hammer Warrior

Variant

  • For increased direct damage you can run a second Avatar of Balthazar dervish.


Forceful Blow Warrior

Your attack skills gain 14% armor penetration.
 save
Template code


Equipment

Runes and insignia

  • 4x sentinel's insignia.
  • Stonefist insignia on a small piece of armor.
  • Rune of superior vigor.
  • Rune of vitae.
  • Rune of clarity.

Weapons

  • Vampiric hammer of defense, 15^50.
  • Zealous hammer of defense, 15^50.
  • Elemental hammer of defense, 15^50.
  • Furious or zealous axe/sword of defense, +5 energy.
  • Furious spear of fortitude, +5 energy with
    • Strength shield of fortitude, -20% blind duration.
    • Strength shield of fortitude, -20% cripple duration.
    • Strength shields of fortitude, +10 armor against each damage type.

Usage

  • Main Article: Forceful Blow Warrior

Variant

  • For increased direct damage you can run a third Avatar of Balthazar dervish.


Melshot Ranger

The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 56%.
 save
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Variable skill slot 1

  • Mending Touch Mending Touch – for general use.
  • Holy Veil Holy Veil – if anticipating to defend against a lightning surge split elementalist.
  • Rend Enchantments Rend Enchantments – anti elementalist skill both for split and main team purposes.

Variable skill slot 2

  • Resurrection Signet Resurrection Signet
  • Troll Unguent Troll Unguent – if you expect to defend against splits a lot.


Equipment

Runes and insignia

  • 5x scout's insignia.
  • Rune of superior vigor.
  • Rune of restoration.

Weapons

  • Crippling Recurve Bow of Defense.
  • Crippling Long Bow of Defense.
  • Poisonous Recurve Bow of Defense.
  • 40/40 protection prayers.
  • Poisonous Spear of defense, 10%hrt with
    • Strength shield of fortitude, -20% cripple duration.
    • Strength shields of fortitude, +10 armor against each damage type.

Usage

  • Main Article: Melshot Ranger


Necromancer

12 + 1 + 1
Gain 13 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
 save
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Equipment

Runes and insignia

  • 5x tormentor's or undertaker's insignia.
  • Rune of superior vigor.
  • 2x rune of vitae.

Weapons

  • 40/40 blood magic.
  • High energy set blood magic.
  • 40/40 soul reaping.
  • Barbed or heavy spear of defense, 10%hct with
    • Strength shield of fortitude, -20% cripple duration.
    • Strength shields of fortitude, +10 armor against each damage type.

Usage

Main Article: SoS Necromancer


Prot

Your allies are healed for 29 Health whenever you cast Monk spells on them.
 save
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Equipment

Runes and insignia

  • 5x disciple's insignia.
  • Rune of superior vigor.
  • 2x rune of vitae.

Weapons

  • 40/20/20 protection prayers.
  • Spear of enchanting, +5 energy, protection prayers focus of fortitude, +15/-1 energy.
  • Spear of defense, 10%hrt with
    • Tactics shield of fortitude, -20% cripple duration.
    • Tactics shields of fortitude, +10 armor against each damage type.
  • Low energy shield set.

Usage

  • Main article: Restore Condition Monk


Infuse

Your allies are healed for 32 Health whenever you cast Monk spells on them.
 save
Template code


Equipment

Runes and insignia

  • 5x disciple's insignia.
  • Rune of superior vigor.
  • Rune of vitae.

Weapons

  • 40/20/20 protection prayers.
  • 40/40 healing prayers.
  • High energy sets healing prayers.
  • Spear of defense, 10%hct with
    • Strength shield of fortitude, -20% cripple duration.
    • Strength shields of fortitude, +10 armor against each damage type.
  • Low energy shield set.

Usage

  • Main article: Healing Burst Monk


Healing Burst Runner

Your allies are healed for 35 Health whenever you cast Monk spells on them.
 save
Template code


Equipment

Runes and insignia

  • 5x blessed insignia.
  • Rune of superior vigor.
  • Rune of vitae.
  • Rune of restoration.

Weapons

  • 40/20/20 protection prayers.
  • 40/40 healing prayers.
  • High energy sets healing prayers.
  • Spear of defense, 10%hct with
    • Strength shield of fortitude, -20% cripple duration.
    • Strength shields of fortitude, +10 armor against each damage type.
  • Low energy shield set.

Usage

  • Main article: Healing Burst Runner

Variant

  • Glimmering Mark Runner.
    • This will put your team at a greater risk: The ritualist can easily be shut down by a ranger and can't keep targets alive in split situations as well as the monk.
    • The advantage is to have greater pressure in 8v8 situations and a decisively increased killing potential in split defense situations.

Exemplary Video

As a dervish in a triple dervish setup.
{{#widget:YouTube|id=8mIeFMcmPes}}


See also

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